Player Matchup

Chang'e
Chang'e
AKAimNOTdaFATHER
Chang'e
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 34L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BLenTy_
Ah Muzen Cab
Level 89
God Stats
4W - 0L
1,514 SR
Queue Stats
79W - 75L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
Lightpaine
Jormungandr
Level 146
God Stats
8W - 5L
1,659 SR
Queue Stats
212W - 203L
1,534 Elo+
Party 1
Skadi
Skadi
Matatabi517
Skadi
Level 104
God Stats
3W - 1L
1,630 SR
Queue Stats
130W - 121L
1,571 Elo+
Party 1
Discordia
Discordia
ShaoFantastic74
Discordia
Level 186
God Stats
6W - 2L
1,707 SR
Queue Stats
351W - 353L
1,547 Elo+
Solo
Team Averages
Level 138
1,602 SR
1,545 Elo+

VS

Team Averages
Level 137
1,508 SR
1,526 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ExKitty
Hachiman
Level 127
God Stats
8W - 12L
1,493 SR
Queue Stats
903W - 826L
1,568 Elo+
Solo
Nemesis
Nemesis
Grim Lunacy
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,558 Elo+
Party 2
Chang'e
Chang'e
Mad King Taz
Chang'e
Level 159
God Stats
7W - 4L
1,546 SR
Queue Stats
564W - 553L
1,539 Elo+
Party 2
Osiris
Osiris
XxiZergxX
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
9,524
733
9,897
16,745
10,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
BLenTy_
Ah Muzen Cab
18
3 / 0 / 13
9,877
760
11,639
7,247
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Lightpaine
Jormungandr
17
2 / 2 / 12
10,011
770
10,416
14,729
19,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 11
9,041
695
10,540
9,817
5,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
ShaoFantastic74
Discordia
17
6 / 2 / 9
10,098
777
16,891
7,796
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 4 / 3
7,850
604
6,458
9,952
4,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ExKitty
Hachiman
17
4 / 1 / 3
9,106
700
10,610
10,933
5,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Grim Lunacy
Nemesis
11
1 / 8 / 2
7,474
575
8,928
14,242
9,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mad King Taz
Chang'e
17
2 / 2 / 3
8,757
674
10,655
14,961
7,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
XxiZergxX
Osiris
15
0 / 3 / 4
8,079
621
6,883
14,168
17,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
18
Kills
8
9
Deaths
18
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
3
0.63
W
5
4
6
2
W
Ah Muzen Cab
BLenTy_
Ah Muzen Cab
3
0
13
9.5
L
Hachiman
ExKitty
Hachiman
4
1
3
5.5
L
Nemesis
Grim Lunacy
Nemesis
1
8
2
0.25
W
Jormungandr
Lightpaine
Jormungandr
2
2
12
4
L
Chang'e
Mad King Taz
Chang'e
2
2
3
1.75
W
2
1
11
7.5
W
Discordia
ShaoFantastic74
Discordia
6
2
9
5.25
L
Osiris
XxiZergxX
Osiris
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,383
Damage
43,534
56,334
Taken
64,256
43,945
Mitigated
44,247
27,335
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,458
636
1,208
1,293
9,952
4,617
0
7,073
2,641
14,568
0
W
9,897
931
6,415
7,175
16,745
10,853
608
6,198
10,069
16,539
0
W
Ah Muzen Cab
BLenTy_
Ah Muzen Cab
11,639
4,681
372
209
7,247
4,128
648
1,202
5,716
0
28,133
L
Hachiman
ExKitty
Hachiman
10,610
5,690
1,515
3,123
10,933
5,367
0
6,580
4,183
0
26,462
L
Nemesis
Grim Lunacy
Nemesis
8,928
2,833
1,421
1,845
14,242
9,362
0
5,271
8,778
0
11,352
W
Jormungandr
Lightpaine
Jormungandr
10,416
1,281
2,217
3,207
14,729
19,367
769
4,221
10,107
19,505
1,395
L
Chang'e
Mad King Taz
Chang'e
10,655
500
6,005
6,013
14,961
7,051
0
8,619
5,888
30,367
0
W
10,540
4,827
957
1,330
9,817
5,371
2,221
3,243
6,356
0
19,834
W
Discordia
ShaoFantastic74
Discordia
16,891
480
3,350
2,103
7,796
4,226
426
2,249
5,199
35,916
0
L
Osiris
XxiZergxX
Osiris
6,883
701
82
1,001
14,168
17,850
0
6,748
6,957
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
41,266
150
Minions Killed
163
0
Camps Cleared
0
1,227,185
Distance Traveled
1,154,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,850
604
37
3
0
217,753
0
W
Chang'e
9,524
733
16
1
0
226,362
0
W
Ah Muzen Cab
9,877
760
33
3
0
298,537
0
L
Hachiman
9,106
700
57
4
0
200,728
0
L
Nemesis
7,474
575
11
1
0
188,728
0
W
Jormungandr
10,011
770
26
2
0
239,587
0
L
Chang'e
8,757
674
32
2
0
265,282
0
W
Skadi
9,041
695
23
2
0
244,768
0
W
Discordia
10,098
777
52
4
0
217,931
0
L
Osiris
8,079
621
26
2
0
282,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role