Player Matchup

Merlin
Merlin
MeloDemonic23
Merlin
Level 86
God Stats
2W - 7L
1,456 SR
Queue Stats
240W - 231L
1,562 Elo+
Solo
Maui
Maui
PLUSHPUPPY48
Maui
Level 127
God Stats
8W - 14L
1,385 SR
Queue Stats
123W - 119L
1,492 Elo+
Party 2
Skadi
Skadi
That1Squish14
Skadi
Level 104
God Stats
0W - 2L
1,377 SR
Queue Stats
101W - 94L
1,482 Elo+
Party 2
Team Averages
Level 106
1,406 SR
1,512 Elo+

VS

Team Averages
Level 69
1,543 SR
1,750 Elo+
Martichoras
Martichoras
Radkidia
Martichoras
Level 62
God Stats
6W - 5L
1,630 SR
Queue Stats
117W - 126L
1,571 Elo+
Solo
Vulcan
Vulcan
TheKalloo
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 1
Maui
Maui
UglyRandy
Maui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,976
725
4,956
7,175
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 1
7,555
687
3,662
11,809
11,236
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
7,813
710
5,409
8,039
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Radkidia
Martichoras
13
6 / 0 / 3
9,745
886
8,737
5,586
2,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
TheKalloo
Vulcan
12
4 / 1 / 4
9,367
852
12,637
6,511
2,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Maui
10
0 / 1 / 10
8,329
757
2,310
6,934
7,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
3
1
0.5
W
Martichoras
Radkidia
Martichoras
6
0
3
7.5
L
1
4
1
0.38
W
Vulcan
TheKalloo
Vulcan
4
1
4
6
W
Maui
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
23,684
27,023
Taken
19,031
17,219
Mitigated
12,222
2,745
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,956
229
0
846
7,175
2,896
0
3,220
3,955
46,028
0
L
3,662
901
212
365
11,809
11,236
0
7,556
4,253
13,385
0
W
Martichoras
Radkidia
Martichoras
8,737
3,317
0
2,427
5,586
2,388
1,001
2,132
3,454
0
51,231
L
5,409
1,582
226
1,096
8,039
3,087
0
4,520
3,519
0
26,153
W
Vulcan
TheKalloo
Vulcan
12,637
7,416
0
988
6,511
2,569
530
3,915
2,596
48,344
0
W
Maui
2,310
501
0
0
6,934
7,265
69
2,575
4,359
4,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
27,441
134
Minions Killed
130
0
Camps Cleared
0
579,546
Distance Traveled
611,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,976
725
75
7
0
187,908
0
L
Maui
7,555
687
18
2
0
196,153
0
W
Martichoras
9,745
886
68
6
0
201,230
0
L
Skadi
7,813
710
41
4
0
195,485
0
W
Vulcan
9,367
852
57
5
0
217,933
0
W
Maui
8,329
757
5
0
0
192,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role