Player Matchup

Fenrir
Fenrir
Chαzer
Fenrir
Level 123
God Stats
2W - 4L
1,475 SR
Queue Stats
112W - 100L
1,599 Elo+
Party 2
Chaac
Chaac
Darksjde
Chaac
Level 59
God Stats
0W - 2L
1,269 SR
Queue Stats
26W - 30L
1,374 Elo+
Party 1
Hachiman
Hachiman
MurdaThraXXX
Hachiman
Level 101
God Stats
5W - 7L
1,567 SR
Queue Stats
40W - 45L
1,579 Elo+
Party 1
Hades
Hades
U1r1M101M
Hades
Level 97
God Stats
1W - 2L
1,582 SR
Queue Stats
51W - 39L
1,674 Elo+
Party 2
Nemesis
Nemesis
ZacTheEdgeLord
Nemesis
Level 48
God Stats
1W - 3L
1,644 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 1
Team Averages
Level 86
1,507 SR
1,554 Elo+

VS

Team Averages
Level 108
1,610 SR
1,544 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
HilltopClassic
Ra
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,615 Elo+
Party 3
Ao Kuang
Ao Kuang
Mraresome
Ao Kuang
Level 106
God Stats
12W - 4L
1,686 SR
Queue Stats
104W - 91L
1,479 Elo+
Party 3
Pele
Pele
TheOnlyReasons
Pele
Level 103
God Stats
6W - 4L
1,863 SR
Queue Stats
47W - 48L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chαzer
Fenrir
9
0 / 3 / 3
5,489
499
3,267
12,723
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Darksjde
Chaac
9
0 / 5 / 0
5,283
480
3,910
10,838
5,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MurdaThraXXX
Hachiman
10
1 / 3 / 0
5,923
538
3,195
7,371
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
U1r1M101M
Hades
10
2 / 3 / 0
5,922
538
4,546
8,460
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,598
509
2,109
9,625
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 4
6,712
610
4,041
5,465
1,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
 
Cthulhu
9
0 / 1 / 6
5,972
543
2,834
5,629
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 4
7,171
652
7,133
6,809
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Mraresome
Ao Kuang
12
4 / 0 / 5
7,347
668
9,639
7,680
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 0 / 5
7,940
722
7,679
10,017
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
17
17
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
4
4
W
Cthulhu
 
Cthulhu
0
1
6
3
L
Fenrir
Chαzer
Fenrir
0
3
3
0.5
L
Chaac
Darksjde
Chaac
0
5
0
0
W
5
2
4
3.5
W
Ao Kuang
Mraresome
Ao Kuang
4
0
5
6.5
L
Hachiman
MurdaThraXXX
Hachiman
1
3
0
0.33
W
6
0
5
8.5
L
Hades
U1r1M101M
Hades
2
3
0
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
31,326
49,017
Taken
35,600
23,852
Mitigated
16,784
13,099
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,041
1,520
0
1,653
5,465
1,847
1,618
0
5,465
0
43,901
W
Cthulhu
 
Cthulhu
2,834
433
1,330
1,155
5,629
3,408
0
591
4,995
12,606
0
L
Fenrir
Chαzer
Fenrir
3,267
358
0
4,068
12,723
8,619
0
4,871
7,756
0
15,919
L
Chaac
Darksjde
Chaac
3,910
898
0
2,235
10,838
5,811
0
7,629
2,640
0
23,514
W
7,133
1,429
768
2,272
6,809
2,753
0
2,437
4,136
45,975
0
W
Ao Kuang
Mraresome
Ao Kuang
9,639
1,958
0
3,400
7,680
4,540
873
124
7,556
41,804
0
L
Hachiman
MurdaThraXXX
Hachiman
3,195
1,936
0
1,530
7,371
2,366
0
728
6,596
0
37,604
W
7,679
2,049
0
2,184
10,017
4,236
0
1,029
8,902
0
70,715
L
Hades
U1r1M101M
Hades
4,546
749
795
3,173
8,460
3,918
0
3,696
4,764
41,254
0
L
2,109
764
0
1,298
9,625
3,138
0
1,883
7,655
0
32,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
35,142
282
Minions Killed
369
0
Camps Cleared
0
1,107,147
Distance Traveled
1,230,949
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,712
610
81
7
0
216,701
0
W
Cthulhu
5,972
543
21
2
0
270,222
3
L
Fenrir
5,489
499
18
2
0
231,797
4
L
Chaac
5,283
480
42
4
0
205,244
0
W
Ra
7,171
652
71
6
0
248,700
2
W
Ao Kuang
7,347
668
78
7
0
233,294
2
L
Hachiman
5,923
538
83
8
0
208,288
0
W
Pele
7,940
722
118
11
0
262,032
0
L
Hades
5,922
538
89
8
0
218,266
0
L
Nemesis
5,598
509
50
5
0
243,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role