Player Matchup

Medusa
Medusa
Anchan23
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirBoofsAlot
Morgan Le Fay
Level 129
God Stats
4W - 6L
1,339 SR
Queue Stats
181W - 179L
1,470 Elo+
Solo
Cabrakan
Cabrakan
WheelieSmalls
Cabrakan
Level 125
God Stats
9W - 16L
1,671 SR
Queue Stats
854W - 846L
1,530 Elo+
Solo
Discordia
Discordia
ldeue4
Discordia
Level 154
God Stats
6W - 9L
1,484 SR
Queue Stats
1,919W - 1,998L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
tootchamp2000
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 88
1,499 SR
1,500 Elo+

VS

Team Averages
Level 118
1,388 SR
1,507 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Booplesn00t
Susano
Level 99
God Stats
1W - 2L
1,133 SR
Queue Stats
302W - 242L
1,589 Elo+
Solo
Pele
Pele
KFALL-I
Pele
Level 141
God Stats
1W - 2L
1,310 SR
Queue Stats
389W - 397L
1,485 Elo+
Solo
The Morrigan
The Morrigan
jesus98op
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 134L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anchan23
Medusa
12
2 / 5 / 4
7,228
657
3,724
8,014
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SirBoofsAlot
Morgan Le Fay
16
2 / 4 / 9
8,745
795
12,990
14,835
6,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
WheelieSmalls
Cabrakan
17
4 / 5 / 5
8,828
803
5,450
14,814
22,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ldeue4
Discordia
18
7 / 3 / 7
9,252
841
17,365
9,325
4,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
tootchamp2000
Gilgamesh
9
1 / 4 / 4
6,638
603
1,667
6,755
5,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
6 / 2 / 14
10,136
921
12,823
15,096
19,599
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
 
Hun Batz
13
3 / 6 / 9
8,380
762
4,475
10,186
4,638
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
15
6 / 5 / 9
9,251
841
9,748
12,764
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
KFALL-I
Pele
15
2 / 2 / 15
8,848
804
10,039
8,840
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
jesus98op
The Morrigan
15
4 / 2 / 11
8,715
792
10,646
7,543
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
16
Kills
21
21
Deaths
17
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
6
2
14
6.5
W
Hun Batz
 
Hun Batz
3
6
9
1.25
L
Medusa
Anchan23
Medusa
2
5
4
0.8
W
Susano
6
5
9
2.1
W
Pele
KFALL-I
Pele
2
2
15
4.75
L
Morgan Le Fay
SirBoofsAlot
Morgan Le Fay
2
4
9
1.63
L
Cabrakan
WheelieSmalls
Cabrakan
4
5
5
1.3
W
The Morrigan
jesus98op
The Morrigan
4
2
11
4.75
L
Discordia
ldeue4
Discordia
7
3
7
3.5
L
Gilgamesh
tootchamp2000
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
47,731
53,743
Taken
54,429
41,996
Mitigated
38,074
10,487
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,823
280
650
2,048
15,096
19,599
29
8,799
6,297
17,883
1,417
W
Hun Batz
 
Hun Batz
4,475
1,046
1,230
843
10,186
4,638
504
7,858
2,328
0
8,062
L
Medusa
Anchan23
Medusa
3,724
2,308
194
685
8,014
3,479
0
3,435
4,579
0
10,088
W
Susano
9,748
1,327
1,049
2,409
12,764
5,832
575
8,014
4,750
0
19,366
W
Pele
KFALL-I
Pele
10,039
485
247
868
8,840
4,310
0
6,664
2,176
0
25,182
L
Morgan Le Fay
SirBoofsAlot
Morgan Le Fay
12,990
1,010
708
4,357
14,835
6,992
0
7,196
7,639
27,059
0
L
Cabrakan
WheelieSmalls
Cabrakan
5,450
430
679
909
14,814
22,442
0
5,918
8,896
10,427
0
W
The Morrigan
jesus98op
The Morrigan
10,646
2,370
1,502
1,765
7,543
3,695
928
4,470
3,073
27,041
0
L
Discordia
ldeue4
Discordia
17,365
1,504
1,064
1,828
9,325
4,077
0
2,413
6,912
38,243
0
L
Gilgamesh
tootchamp2000
Gilgamesh
1,667
276
48
15
6,755
5,006
0
3,090
3,665
0
2,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
45,330
92
Minions Killed
123
0
Camps Cleared
0
849,617
Distance Traveled
1,047,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,136
921
14
1
0
228,691
0
W
Hun Batz
8,380
762
12
1
0
198,649
0
L
Medusa
7,228
657
17
2
0
129,985
0
W
Susano
9,251
841
18
2
0
200,459
0
W
Pele
8,848
804
37
3
0
221,742
0
L
Morgan Le Fay
8,745
795
28
3
0
209,356
0
L
Cabrakan
8,828
803
5
0
0
190,530
0
W
The Morrigan
8,715
792
42
4
0
197,508
0
L
Discordia
9,252
841
42
4
0
202,785
0
L
Gilgamesh
6,638
603
0
0
0
116,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role