Player Matchup

Sobek
Sobek
FullOnGritz
Sobek
Level 64
God Stats
2W - 1L
1,796 SR
Queue Stats
55W - 63L
1,499 Elo+
Solo
Chang'e
Chang'e
KurosakiJinx
Chang'e
Level 120
God Stats
10W - 10L
1,701 SR
Queue Stats
342W - 339L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
NaniTheCabe
Jing Wei
Level 122
God Stats
37W - 38L
1,405 SR
Queue Stats
344W - 358L
1,483 Elo+
Solo
Mercury
Mercury
SrPiccione15
Mercury
Level 96
God Stats
0W - 2L
1,227 SR
Queue Stats
100W - 83L
1,520 Elo+
Solo
Scylla
Scylla
iMrLatino
Scylla
Level 157
God Stats
2W - 4L
1,395 SR
Queue Stats
282W - 279L
1,529 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,506 Elo+

VS

Team Averages
Level 141
1,394 SR
1,579 Elo+
Shiva
Shiva
BiscuitLover999
Shiva
Level 97
God Stats
8W - 4L
1,500 SR
Queue Stats
510W - 452L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
Level 176
God Stats
3W - 2L
1,297 SR
Queue Stats
227W - 223L
1,523 Elo+
Solo
Athena
Athena
Masculinity
Athena
Level 148
God Stats
2W - 3L
1,285 SR
Queue Stats
125W - 64L
1,800 Elo+
Solo
Agni
Agni
Milwookie
Agni
Level 158
God Stats
1W - 1L
1,283 SR
Queue Stats
72W - 76L
1,504 Elo+
Solo
Serqet
Serqet
NotSweezy
Serqet
Level 128
God Stats
22W - 21L
1,605 SR
Queue Stats
353W - 313L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,645
403
2,776
13,517
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
KurosakiJinx
Chang'e
13
3 / 3 / 2
8,176
584
10,855
14,127
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
NaniTheCabe
Jing Wei
12
0 / 3 / 0
6,884
492
3,161
10,205
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
SrPiccione15
Mercury
13
3 / 3 / 2
7,810
558
4,336
10,732
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
iMrLatino
Scylla
13
0 / 2 / 2
7,686
549
4,389
6,194
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,263
590
5,940
13,890
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
15
4 / 0 / 2
8,606
615
9,137
6,205
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 0 / 8
7,153
511
5,559
9,929
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
3 / 1 / 4
7,916
565
7,508
6,608
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
NotSweezy
Serqet
15
5 / 2 / 3
8,797
628
8,308
10,035
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
15
15
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
4
0
2
5
L
0
4
0
0
L
Chang'e
KurosakiJinx
Chang'e
3
3
2
1.33
W
Athena
0
0
8
4
W
Agni
3
1
4
5
L
Jing Wei
NaniTheCabe
Jing Wei
0
3
0
0
W
Serqet
NotSweezy
Serqet
5
2
3
3.25
L
Mercury
SrPiccione15
Mercury
3
3
2
1.33
L
Scylla
iMrLatino
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
36,452
54,775
Taken
46,667
32,130
Mitigated
26,970
12,191
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,940
1,592
71
4,640
13,890
8,110
517
7,000
6,890
0
59,283
W
Ah Muzen Cab
ElMoreno27
Ah Muzen Cab
9,137
5,029
0
3,023
6,205
3,021
0
1,114
5,091
0
81,025
L
2,776
366
993
2,728
13,517
10,298
125
4,455
9,062
11,023
0
L
Chang'e
KurosakiJinx
Chang'e
10,855
631
495
4,653
14,127
12,559
367
2,425
11,436
58,904
0
W
Athena
5,559
1,862
0
2,014
9,929
7,889
16
3,988
5,941
18,813
0
W
Agni
7,508
853
0
500
6,608
2,664
354
3,149
3,459
64,748
0
L
Jing Wei
NaniTheCabe
Jing Wei
3,161
2,566
0
1,782
10,205
3,572
0
2,334
7,871
0
53,237
W
Serqet
NotSweezy
Serqet
8,308
2,142
0
875
10,035
5,286
54
2,769
7,266
0
80,023
L
Mercury
SrPiccione15
Mercury
4,336
1,471
0
500
10,732
3,757
0
1,826
8,605
0
54,312
L
Scylla
iMrLatino
Scylla
4,389
783
0
1,040
6,194
1,944
666
2,027
3,987
60,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
40,735
423
Minions Killed
488
0
Camps Cleared
0
1,473,636
Distance Traveled
1,496,014
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,263
590
97
7
0
276,174
0
W
Ah Muzen Cab
8,606
615
132
9
0
263,273
2
L
Sobek
5,645
403
13
1
0
288,111
8
L
Chang'e
8,176
584
90
6
0
278,323
3
W
Athena
7,153
511
23
2
0
346,920
2
W
Agni
7,916
565
115
8
0
287,970
2
L
Jing Wei
6,884
492
107
8
0
272,640
3
W
Serqet
8,797
628
121
9
0
321,677
2
L
Mercury
7,810
558
91
7
0
358,324
0
L
Scylla
7,686
549
122
9
0
276,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role