Player Matchup

Artemis
Artemis
FlavoredFriends
Artemis
Level 68
God Stats
13W - 2L
1,950 SR
Queue Stats
453W - 472L
1,444 Elo+
Solo
Chaac
Chaac
Golden_Hallway67
Chaac
Level 89
God Stats
3W - 1L
1,576 SR
Queue Stats
280W - 335L
1,474 Elo+
Solo
Merlin
Merlin
Heilung666
Merlin
Level 68
God Stats
2W - 0L
1,689 SR
Queue Stats
211W - 228L
1,399 Elo+
Solo
Ra
Ra
TW1ST3D_L3G4CY14
Ra
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,425 Elo+
Solo
Da Ji
Da Ji
VoidDoomy
Da Ji
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,452 Elo+
Solo
Team Averages
Level 75
1,643 SR
1,439 Elo+

VS

Team Averages
Level 75
1,536 SR
1,366 Elo+
Thor
Thor
Baraka009
Thor
Level 86
God Stats
1W - 2L
1,680 SR
Queue Stats
95W - 101L
1,327 Elo+
Solo
Sylvanus
Sylvanus
Broseidon210_YT
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Solo
Sol
Sol
Dottie666
Sol
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 61L
1,536 Elo+
Solo
Loki
Loki
Epic OgPanda
Loki
Level 62
God Stats
0W - 2L
1,498 SR
Queue Stats
104W - 87L
1,494 Elo+
Solo
Bacchus
Bacchus
xChikiScarlett
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 176L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
6,978
997
5,465
3,070
1,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 6
6,935
991
3,214
6,909
5,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Heilung666
Merlin
12
1 / 1 / 6
6,509
930
5,002
3,147
1,003
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 5
6,893
985
5,590
5,293
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
VoidDoomy
Da Ji
10
1 / 5 / 4
6,097
871
2,106
6,652
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 2 / 6
6,304
901
3,918
6,081
3,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
5
0 / 0 / 0
4,724
675
0
0
0
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 1 / 6
7,051
1,007
6,773
5,919
2,870
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 3 / 1
6,958
994
6,139
6,181
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 5
6,196
885
3,667
7,022
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
8
Kills
10
10
Deaths
8
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
2
2
6
2.5
L
Sylvanus
0
0
0
0
L
2
1
6
5
L
6
3
1
2.17
W
3
0
3
4.5
W
2
1
6
5
W
Merlin
Heilung666
Merlin
1
1
6
4
W
1
3
5
1.17
W
Da Ji
VoidDoomy
Da Ji
1
5
4
0.6
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
20,497
25,071
Taken
25,203
13,095
Mitigated
16,286
6,237
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,918
89
263
1,678
6,081
3,409
0
3,583
2,452
0
5,956
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
6,773
1,613
565
2,820
5,919
2,870
0
2,214
3,581
22,905
0
L
6,139
664
0
250
6,181
2,727
0
2,247
3,934
0
14,215
W
5,465
2,914
387
895
3,070
1,206
705
1,086
1,984
0
12,039
W
3,214
171
0
1,249
6,909
5,885
19
3,568
3,341
0
6,231
W
Merlin
Heilung666
Merlin
5,002
175
1,039
560
3,147
1,003
699
934
2,213
12,483
0
W
5,590
500
1,276
831
5,293
2,108
0
1,952
3,341
20,141
0
W
Da Ji
VoidDoomy
Da Ji
2,106
482
0
0
6,652
2,893
0
2,900
3,752
0
2,563
L
3,667
198
820
2,240
7,022
7,280
0
2,378
4,644
6,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
31,233
80
Minions Killed
63
0
Camps Cleared
0
632,980
Distance Traveled
521,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,304
901
8
1
0
125,864
0
L
Sylvanus
4,724
675
0
0
0
0
0
L
Sol
7,051
1,007
32
5
0
135,872
0
L
Loki
6,958
994
15
2
0
128,126
0
W
Artemis
6,978
997
21
3
0
112,267
0
W
Chaac
6,935
991
2
0
0
152,710
0
W
Merlin
6,509
930
15
2
0
125,996
0
W
Ra
6,893
985
40
6
0
128,530
0
W
Da Ji
6,097
871
2
0
0
113,477
0
L
Bacchus
6,196
885
8
1
0
131,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role