Player Matchup

Heimdallr
Heimdallr
BenCreature
Heimdallr
Level 29
God Stats
1W - 0L
1,726 SR
Queue Stats
11W - 5L
1,730 Elo+
Party 1
Anubis
Anubis
IVIanuelG
Anubis
Level 132
God Stats
2W - 0L
1,624 SR
Queue Stats
20W - 11L
1,700 Elo+
Party 1
Xing Tian
Xing Tian
sexrobots
Xing Tian
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,688 Elo+
Party 1
Team Averages
Level 67
1,617 SR
1,706 Elo+

VS

Team Averages
Level 103
1,579 SR
1,573 Elo+
Baron Samedi
Baron Samedi
L3g3ndaryjinx
Baron Samedi
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
128W - 112L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nickgameing111
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,517 Elo+
Party 2
Hercules
Hercules
ShaboomVT
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BenCreature
Heimdallr
15
5 / 4 / 12
12,789
799
15,022
14,345
6,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
IVIanuelG
Anubis
17
11 / 3 / 7
14,677
917
26,111
16,702
9,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
sexrobots
Xing Tian
15
2 / 6 / 15
12,251
766
8,632
24,841
36,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L3g3ndaryjinx
Baron Samedi
14
3 / 8 / 7
11,445
715
15,401
15,293
5,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Nickgameing111
Ah Muzen Cab
13
1 / 7 / 6
10,928
683
6,648
14,321
4,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ShaboomVT
Hercules
16
9 / 3 / 4
12,602
788
17,678
31,935
38,108
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
18
Kills
13
13
Deaths
18
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BenCreature
Heimdallr
5
4
12
2.75
W
Anubis
IVIanuelG
Anubis
11
3
7
4.83
L
Baron Samedi
L3g3ndaryjinx
Baron Samedi
3
8
7
0.81
L
Ah Muzen Cab
Nickgameing111
Ah Muzen Cab
1
7
6
0.57
L
Hercules
ShaboomVT
Hercules
9
3
4
3.67
W
Xing Tian
sexrobots
Xing Tian
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,765
Damage
39,727
55,888
Taken
61,549
52,704
Mitigated
48,169
12,597
Healing
18,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BenCreature
Heimdallr
15,022
8,131
0
2,621
14,345
6,762
1,644
5,495
8,850
0
56,727
W
Anubis
IVIanuelG
Anubis
26,111
1,096
0
7,953
16,702
9,395
983
1,641
15,061
84,146
0
L
Baron Samedi
L3g3ndaryjinx
Baron Samedi
15,401
1,617
1,468
2,940
15,293
5,543
168
10,773
4,520
47,946
0
L
Ah Muzen Cab
Nickgameing111
Ah Muzen Cab
6,648
1,995
0
0
14,321
4,518
656
9,969
4,352
0
30,785
L
Hercules
ShaboomVT
Hercules
17,678
3,644
0
14,463
31,935
38,108
0
14,166
17,769
0
44,337
W
Xing Tian
sexrobots
Xing Tian
8,632
1,434
0
2,023
24,841
36,547
108
8,540
16,301
26,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,717
Gold Earned
34,975
215
Minions Killed
119
0
Camps Cleared
0
859,828
Distance Traveled
842,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,789
799
68
4
0
304,817
0
W
Anubis
14,677
917
113
7
0
270,737
0
L
Baron Samedi
11,445
715
53
3
0
238,493
0
L
Ah Muzen Cab
10,928
683
35
2
0
270,256
0
L
Hercules
12,602
788
31
2
0
334,105
0
W
Xing Tian
12,251
766
34
2
0
284,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role