Player Matchup

Hades
Hades
FittyFatt
Hades
Level 154
God Stats
4W - 1L
1,541 SR
Queue Stats
94W - 81L
1,591 Elo+
Party 3
Ratatoskr
Ratatoskr
MrKingbosh18
Ratatoskr
Level 87
God Stats
11W - 1L
1,738 SR
Queue Stats
545W - 191L
1,667 Elo+
Party 1
Ah Puch
Ah Puch
RaiyukiChan
Ah Puch
Level 85
God Stats
5W - 2L
1,780 SR
Queue Stats
513W - 196L
1,696 Elo+
Party 1
Mulan
Mulan
ldeue4
Mulan
Level 154
God Stats
38W - 28L
1,684 SR
Queue Stats
1,919W - 1,998L
1,493 Elo+
Solo
Cthulhu
Cthulhu
o Neptune x
Cthulhu
Level 177
God Stats
1W - 0L
1,312 SR
Queue Stats
79W - 67L
1,587 Elo+
Party 3
Team Averages
Level 131
1,611 SR
1,607 Elo+

VS

Team Averages
Level 85
1,398 SR
1,409 Elo+
Xbalanque
Xbalanque
Cappo_FMG
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 2
Nox
Nox
Coopgeez1
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 30L
1,189 Elo+
Party 2
Da Ji
Da Ji
JettBlac
Da Ji
Level 106
God Stats
1W - 2L
1,445 SR
Queue Stats
33W - 72L
1,405 Elo+
Party 2
Xing Tian
Xing Tian
SOUTHSIDEJAI
Xing Tian
Level 105
God Stats
0W - 2L
1,223 SR
Queue Stats
102W - 128L
1,472 Elo+
Party 2
Eset
Eset
SirBoofsAlot
Eset
Level 129
God Stats
4W - 4L
1,320 SR
Queue Stats
181W - 179L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FittyFatt
Hades
18
6 / 5 / 20
11,320
871
16,644
15,027
13,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
MrKingbosh18
Ratatoskr
16
10 / 4 / 19
11,210
862
10,625
10,373
8,100
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
RaiyukiChan
Ah Puch
18
8 / 0 / 22
11,221
863
17,582
5,029
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
ldeue4
Mulan
17
4 / 2 / 23
10,318
794
7,752
16,719
18,436
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
o Neptune x
Cthulhu
17
5 / 4 / 23
11,010
847
10,372
14,845
22,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cappo_FMG
Xbalanque
17
4 / 7 / 7
9,899
761
9,886
14,148
7,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 7
9,668
744
5,716
11,107
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
JettBlac
Da Ji
14
5 / 9 / 1
8,874
683
5,459
15,302
8,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
SOUTHSIDEJAI
Xing Tian
14
0 / 6 / 6
8,629
664
5,664
15,281
18,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 7
9,754
750
9,952
13,649
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
33
Kills
14
15
Deaths
33
107
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Cappo_FMG
Xbalanque
4
7
7
1.07
L
2
5
7
1.1
W
Hades
FittyFatt
Hades
6
5
20
3.2
L
Da Ji
JettBlac
Da Ji
5
9
1
0.61
W
Ratatoskr
MrKingbosh18
Ratatoskr
10
4
19
4.88
W
Ah Puch
RaiyukiChan
Ah Puch
8
0
22
19
L
Xing Tian
SOUTHSIDEJAI
Xing Tian
0
6
6
0.5
L
3
6
7
1.08
W
Mulan
ldeue4
Mulan
4
2
23
7.75
W
Cthulhu
o Neptune x
Cthulhu
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,975
Damage
36,677
61,993
Taken
69,487
64,912
Mitigated
48,250
21,985
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Cappo_FMG
Xbalanque
9,886
5,759
0
1,714
14,148
7,518
1,335
10,191
3,957
0
22,899
L
5,716
1,124
329
610
11,107
6,200
159
6,577
4,530
17,681
0
W
Hades
FittyFatt
Hades
16,644
1,041
2,387
4,677
15,027
13,657
2,633
6,267
8,760
46,097
0
L
Da Ji
JettBlac
Da Ji
5,459
695
0
47
15,302
8,917
0
9,590
5,712
0
13,759
W
Ratatoskr
MrKingbosh18
Ratatoskr
10,625
2,955
1,684
2,224
10,373
8,100
2,058
2,798
7,575
0
21,606
W
Ah Puch
RaiyukiChan
Ah Puch
17,582
410
604
1,854
5,029
2,704
1,370
1,983
3,046
30,709
0
L
Xing Tian
SOUTHSIDEJAI
Xing Tian
5,664
230
2,429
1,269
15,281
18,160
0
9,253
6,028
11,781
0
L
9,952
410
1,848
2,891
13,649
7,455
578
8,987
4,662
22,785
0
W
Mulan
ldeue4
Mulan
7,752
702
1,630
2,876
16,719
18,436
1,125
4,962
11,757
0
17,938
W
Cthulhu
o Neptune x
Cthulhu
10,372
635
2,250
1,799
14,845
22,015
610
5,322
9,523
18,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,079
Gold Earned
46,824
147
Minions Killed
126
0
Camps Cleared
0
1,176,675
Distance Traveled
1,073,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,899
761
31
2
0
215,556
0
L
Nox
9,668
744
40
3
0
219,871
0
W
Hades
11,320
871
69
5
0
201,116
0
L
Da Ji
8,874
683
22
2
0
189,540
0
W
Ratatoskr
11,210
862
22
2
0
247,800
0
W
Ah Puch
11,221
863
27
2
0
262,042
0
L
Xing Tian
8,629
664
12
1
0
230,151
0
L
Eset
9,754
750
21
2
0
218,207
0
W
Mulan
10,318
794
16
1
0
223,765
0
W
Cthulhu
11,010
847
13
1
0
241,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role