Player Matchup

Izanami
Izanami
CptFullThrust
Izanami
Level 17
God Stats
5W - 5L
1,468 SR
Queue Stats
25W - 28L
1,341 Elo+
Party 3
Kuzenbo
Kuzenbo
PapaHill
Kuzenbo
Level 47
God Stats
7W - 9L
1,315 SR
Queue Stats
59W - 60L
1,367 Elo+
Party 3
Tiamat
Tiamat
SYov
Tiamat
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Sunincat
Kukulkan
Level 5
God Stats
3W - 4L
1,118 SR
Queue Stats
5W - 4L
1,231 Elo+
Party 1
Surtr
Surtr
TooSquishyy
Surtr
Level 46
God Stats
1W - 1L
1,459 SR
Queue Stats
15W - 18L
1,441 Elo+
Solo
Team Averages
Level 54
1,372 SR
1,369 Elo+

VS

Team Averages
Level 44
1,559 SR
1,437 Elo+
Ishtar
Ishtar
Avarania
Ishtar
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
King Arthur
King Arthur
BuffPenguin
King Arthur
Level 31
God Stats
1W - 2L
1,557 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 4
Shiva
Shiva
CoffDropp
Shiva
Level 7
God Stats
5W - 3L
1,736 SR
Queue Stats
14W - 20L
1,484 Elo+
Party 2
Ymir
Ymir
D2_El_Presidente
Ymir
Level 127
God Stats
1W - 9L
1,662 SR
Queue Stats
100W - 108L
1,417 Elo+
Party 2
Thanatos
Thanatos
Zer0001
Thanatos
Level 44
God Stats
4W - 8L
1,340 SR
Queue Stats
107W - 112L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 0 / 11
8,576
1,225
13,504
7,416
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
PapaHill
Kuzenbo
14
2 / 0 / 7
9,081
1,297
4,671
5,913
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SYov
Tiamat
14
5 / 1 / 7
8,965
1,281
10,167
6,147
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Sunincat
Kukulkan
14
1 / 0 / 6
7,937
1,134
6,646
2,215
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 8
8,727
1,247
9,315
8,118
7,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

388

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Avarania
Ishtar
12
0 / 1 / 1
7,088
1,013
1,471
3,582
1,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
BuffPenguin
King Arthur
12
0 / 7 / 0
7,266
1,038
7,356
15,293
18,242
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
CoffDropp
Shiva
13
0 / 2 / 1
7,465
1,066
9,023
11,535
8,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 0 / 0
7,882
1,126
2,156
7,203
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Zer0001
Thanatos
12
1 / 4 / 0
7,618
1,088
6,341
13,299
6,461
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
14
Kills
1
1
Deaths
14
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Avarania
Ishtar
0
1
1
0.5
L
King Arthur
BuffPenguin
King Arthur
0
7
0
0
L
Shiva
CoffDropp
Shiva
0
2
1
0.25
W
Izanami
2
0
11
7.5
L
0
0
0
0
W
Kuzenbo
PapaHill
Kuzenbo
2
0
7
5.5
W
Tiamat
SYov
Tiamat
5
1
7
8.5
W
Kukulkan
Sunincat
Kukulkan
1
0
6
4
W
4
0
8
8
L
Thanatos
Zer0001
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,303
Damage
26,347
29,809
Taken
50,912
25,507
Mitigated
41,334
5,076
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Avarania
Ishtar
1,471
1,106
0
170
3,582
1,298
0
1,451
2,131
0
4,618
L
King Arthur
BuffPenguin
King Arthur
7,356
595
0
30
15,293
18,242
0
5,893
9,400
0
15,938
L
Shiva
CoffDropp
Shiva
9,023
1,424
585
1,432
11,535
8,562
0
4,694
6,841
0
22,274
W
Izanami
13,504
11,624
0
1,327
7,416
3,699
0
501
6,915
0
28,236
L
2,156
161
455
1,142
7,203
6,771
0
3,417
3,786
11,353
0
W
Kuzenbo
PapaHill
Kuzenbo
4,671
2,307
0
1,423
5,913
8,461
0
579
5,334
10,754
0
W
Tiamat
SYov
Tiamat
10,167
1,377
0
1,198
6,147
4,939
0
351
5,796
26,721
0
W
Kukulkan
Sunincat
Kukulkan
6,646
653
0
0
2,215
943
0
0
2,215
16,273
0
W
9,315
3,059
0
1,128
8,118
7,465
0
725
7,393
462
16,161
L
Thanatos
Zer0001
Thanatos
6,341
2,417
0
2,705
13,299
6,461
0
6,292
7,007
0
23,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
37,319
131
Minions Killed
111
6
Camps Cleared
3
784,703
Distance Traveled
600,351
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,088
1,013
8
1
0
66,875
0
L
King Arthur
7,266
1,038
22
3
0
132,115
0
L
Shiva
7,465
1,066
21
3
1
139,227
0
W
Izanami
8,576
1,225
36
5
0
157,793
0
L
Ymir
7,882
1,126
23
3
0
123,256
1
W
Kuzenbo
9,081
1,297
8
1
0
148,116
0
W
Tiamat
8,965
1,281
38
5
3
161,247
0
W
Kukulkan
7,937
1,134
33
5
0
143,896
0
W
Surtr
8,727
1,247
16
2
3
173,651
0
L
Thanatos
7,618
1,088
37
5
2
138,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role