Player Matchup

Hachiman
Hachiman
A420Brownie
Hachiman
Level 125
God Stats
3W - 1L
1,726 SR
Queue Stats
14W - 16L
1,593 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 126
God Stats
162W - 138L
1,523 SR
Queue Stats
182W - 178L
1,463 Elo+
Solo
Ix Chel
Ix Chel
Krimznfox
Ix Chel
Level 139
God Stats
4W - 4L
1,503 SR
Queue Stats
244W - 217L
1,540 Elo+
Party 2
Tyr
Tyr
MegamawMikey
Tyr
Level 149
God Stats
7W - 5L
1,411 SR
Queue Stats
132W - 119L
1,560 Elo+
Party 2
Bacchus
Bacchus
bluntroasted
Bacchus
Level 17
God Stats
1W - 1L
1,480 SR
Queue Stats
5W - 6L
1,775 Elo+
Party 3
Team Averages
Level 111
1,529 SR
1,586 Elo+

VS

Team Averages
Level 121
1,472 SR
1,551 Elo+
Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlitzedBarb
Scylla
Level 128
God Stats
1W - 5L
1,465 SR
Queue Stats
149W - 138L
1,582 Elo+
Party 4
Fenrir
Fenrir
ChristianS118
Fenrir
Level 156
God Stats
8W - 2L
1,757 SR
Queue Stats
548W - 518L
1,547 Elo+
Party 1
Skadi
Skadi
Deehog
Skadi
Level 125
God Stats
0W - 2L
1,307 SR
Queue Stats
105W - 97L
1,590 Elo+
Party 4
Martichoras
Martichoras
M4NGELL
Martichoras
Level 147
God Stats
2W - 4L
1,331 SR
Queue Stats
388W - 385L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A420Brownie
Hachiman
10
4 / 1 / 2
6,516
652
6,296
4,660
1,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11
1 / 3 / 1
6,483
648
5,087
11,240
11,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Krimznfox
Ix Chel
11
1 / 0 / 4
6,494
649
3,486
3,374
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 2
6,430
643
5,278
7,529
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
bluntroasted
Bacchus
8
0 / 0 / 6
5,803
580
2,719
6,092
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 4 / 1
4,665
467
1,944
9,943
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
1 / 2 / 0
5,578
558
2,038
4,082
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
5,946
595
3,346
10,123
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
Deehog
Skadi
10
1 / 2 / 0
5,600
560
2,776
5,602
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
M4NGELL
Martichoras
11
1 / 1 / 2
6,170
617
6,813
8,641
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
Hachiman
A420Brownie
Hachiman
4
1
2
5
L
Scylla
1
2
0
0.5
L
2
2
1
1.25
L
Skadi
Deehog
Skadi
1
2
0
0.5
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
1
3
1
0.5
W
Ix Chel
Krimznfox
Ix Chel
1
0
4
3
L
Martichoras
M4NGELL
Martichoras
1
1
2
2
W
5
1
2
6
W
Bacchus
bluntroasted
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
16,917
32,895
Taken
38,391
21,598
Mitigated
15,322
11,101
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,944
908
608
1,582
9,943
4,459
0
2,010
7,933
7,690
0
W
Hachiman
A420Brownie
Hachiman
6,296
3,981
0
2,831
4,660
1,430
0
621
4,039
0
44,765
L
Scylla
2,038
200
0
1,000
4,082
1,156
0
1,605
2,477
29,794
0
L
3,346
1,193
0
2,583
10,123
3,957
0
1,390
8,733
0
35,133
L
Skadi
Deehog
Skadi
2,776
937
0
534
5,602
1,982
0
844
4,758
0
38,235
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
5,087
811
0
2,860
11,240
11,052
0
0
11,240
0
46,112
W
Ix Chel
Krimznfox
Ix Chel
3,486
415
555
1,178
3,374
980
518
417
2,957
46,820
0
L
Martichoras
M4NGELL
Martichoras
6,813
3,031
0
3,078
8,641
3,768
0
356
8,285
0
50,280
W
5,278
1,709
0
1,341
7,529
3,788
371
1,438
6,091
0
36,444
W
Bacchus
bluntroasted
Bacchus
2,719
645
0
2,336
6,092
4,348
112
1,898
4,194
11,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
27,959
291
Minions Killed
276
0
Camps Cleared
0
1,054,929
Distance Traveled
1,038,392
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,665
467
11
1
0
216,773
0
W
Hachiman
6,516
652
79
8
0
202,535
2
L
Scylla
5,578
558
70
7
0
194,553
1
L
Fenrir
5,946
595
57
6
0
254,569
0
L
Skadi
5,600
560
66
7
0
199,244
2
W
Cu Chulainn
6,483
648
64
6
0
184,855
2
W
Ix Chel
6,494
649
85
9
0
210,013
1
L
Martichoras
6,170
617
72
7
0
173,253
0
W
Tyr
6,430
643
52
5
0
221,108
2
W
Bacchus
5,803
580
11
1
0
236,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role