Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ChampZ23
Vamana
Level 155
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 15L
1,450 Elo+
Party 1
Mulan
Mulan
MasacreZ23
Mulan
Level 118
God Stats
1W - 4L
1,168 SR
Queue Stats
13W - 16L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ramirooo 7
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,554 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 1
Hercules
Hercules
juanucho96
Hercules
Level 126
God Stats
0W - 3L
1,396 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 1
Team Averages
Level 135
1,385 SR
1,468 Elo+

VS

Team Averages
Level 131
1,525 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
ChangeName1241
Horus
Level 106
God Stats
15W - 12L
1,603 SR
Queue Stats
344W - 324L
1,498 Elo+
Party 2
Osiris
Osiris
LevilKneviel
Osiris
Level 147
God Stats
8W - 4L
1,503 SR
Queue Stats
355W - 342L
1,502 Elo+
Party 2
Artio
Artio
TNK Polish
Artio
Level 116
God Stats
8W - 8L
1,519 SR
Queue Stats
217W - 219L
1,496 Elo+
Party 2
Hel
Hel
Vgm3
Hel
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 2 / 0
3,755
536
3,190
3,712
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
ChampZ23
Vamana
7
0 / 0 / 0
3,888
555
1,141
4,447
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
5
0 / 1 / 0
3,399
486
0
2,822
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Ramirooo 7
Morgan Le Fay
6
0 / 2 / 0
3,534
505
1,516
3,560
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
juanucho96
Hercules
6
0 / 0 / 1
3,838
548
812
4,304
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
4,101
586
2,529
4,939
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,889
698
1,370
2,347
1,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Osiris
8
2 / 0 / 1
4,801
686
1,273
3,705
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artio
5
0 / 1 / 0
4,031
576
603
3,084
1,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
Vgm3
Hel
8
1 / 0 / 0
4,277
611
2,454
2,159
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
W
Izanami
 
Izanami
0
0
0
0
L
Vamana
ChampZ23
Vamana
0
0
0
0
W
0
0
1
0.5
W
Osiris
2
0
1
2.5
L
Mulan
0
1
0
0
L
Morgan Le Fay
Ramirooo 7
Morgan Le Fay
0
2
0
0
W
Artio
0
1
0
0
W
Hel
Vgm3
Hel
1
0
0
1
L
Hercules
juanucho96
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,659
Damage
8,229
18,845
Taken
16,234
7,664
Mitigated
6,661
2,769
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,190
933
0
33
3,712
844
0
22
3,622
0
21,271
W
Izanami
 
Izanami
2,529
1,791
0
1,544
4,939
1,369
323
0
4,939
0
31,999
L
Vamana
ChampZ23
Vamana
1,141
658
0
500
4,447
1,630
0
0
4,409
0
25,108
W
1,370
703
0
1,404
2,347
1,126
0
0
2,347
0
28,337
W
Osiris
1,273
784
0
718
3,705
1,886
0
0
3,705
0
26,945
L
Mulan
0
0
0
240
2,822
1,543
0
0
2,780
0
8,805
L
Morgan Le Fay
Ramirooo 7
Morgan Le Fay
1,516
96
0
0
3,560
1,100
0
2,049
1,511
22,576
0
W
Artio
603
0
136
548
3,084
1,569
0
370
2,714
5,893
0
W
Hel
Vgm3
Hel
2,454
253
58
694
2,159
711
0
1,146
1,013
29,100
0
L
Hercules
juanucho96
Hercules
812
118
0
1,996
4,304
2,547
0
986
3,318
0
9,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,414
Gold Earned
22,099
145
Minions Killed
208
0
Camps Cleared
0
604,854
Distance Traveled
673,043
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,755
536
28
4
0
131,008
0
W
Izanami
4,101
586
50
7
0
123,835
0
L
Vamana
3,888
555
48
7
0
137,661
1
W
Horus
4,889
698
52
7
0
112,472
0
W
Osiris
4,801
686
52
7
0
168,380
0
L
Mulan
3,399
486
18
3
0
73,398
1
L
Morgan Le Fay
3,534
505
30
4
0
111,382
0
W
Artio
4,031
576
14
2
0
137,209
3
W
Hel
4,277
611
40
6
0
131,147
2
L
Hercules
3,838
548
21
3
0
151,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role