Player Matchup

Discordia
Discordia
Silver II
ClappinSheek
Discordia
Silver II
Level 157
God Stats
16W - 10L
1,728 SR
Queue Stats
428W - 444L
1,160 MMR
Party 2
Tyr
Tyr
Gold V
Ðivios
Tyr
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,651 MMR
Party 2
Ullr
Ullr
Gold V
Ġodskin
Ullr
Gold V
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 30L
1,604 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,576 SR
1,472 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,346 SR
1,448 MMR
Scylla
Scylla
Bronze IV
ImActuallyUrSon
Scylla
Bronze IV
Level 104
God Stats
0W - 1L
1,641 SR
Queue Stats
4W - 6L
1,391 MMR
Party 1
Cerberus
Cerberus
Silver I
KingChanChan
Cerberus
Silver I
Level 80
God Stats
0W - 3L
1,240 SR
Queue Stats
12W - 15L
1,375 MMR
Party 1
King Arthur
King Arthur
Bronze III
ravanessfork213
King Arthur
Bronze III
Level 93
God Stats
0W - 1L
1,156 SR
Queue Stats
2W - 2L
1,579 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClappinSheek
Discordia
15
3 / 2 / 10
12,906
759
12,242
9,453
3,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
17
5 / 0 / 16
14,069
828
12,975
20,747
18,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
17
14 / 0 / 6
14,637
861
36,885
13,792
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ne ZhaThothHachimanHeraAphrodite

VS

Bans
HelHorusVulcanAtlasChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
11,031
649
11,879
14,130
6,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
KingChanChan
Cerberus
12
0 / 9 / 1
10,035
590
4,229
26,680
33,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
ravanessfork213
King Arthur
13
1 / 6 / 1
10,872
640
15,710
30,223
31,590
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
22
Kills
2
2
Deaths
22
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
ClappinSheek
Discordia
3
2
10
4
L
1
7
0
0.14
L
Cerberus
KingChanChan
Cerberus
0
9
1
0.06
L
King Arthur
ravanessfork213
King Arthur
1
6
1
0.25
W
Tyr
5
0
16
13
W
Ullr
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,102
Damage
31,818
43,992
Taken
71,033
27,473
Mitigated
71,325
12,149
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ClappinSheek
Discordia
12,242
291
0
1,249
9,453
3,099
368
3,198
6,255
70,328
0
L
11,879
458
0
370
14,130
6,043
0
2,990
11,140
58,247
0
L
Cerberus
KingChanChan
Cerberus
4,229
516
181
4,109
26,680
33,692
0
5,349
21,331
18,272
0
L
King Arthur
ravanessfork213
King Arthur
15,710
1,933
451
6,558
30,223
31,590
0
4,273
25,950
0
43,618
W
Tyr
12,975
2,971
0
6,179
20,747
18,064
762
8,038
12,709
0
46,249
W
Ullr
36,885
18,056
0
4,721
13,792
6,310
1,890
5,532
8,260
0
86,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
31,938
233
Minions Killed
162
0
Camps Cleared
0
1,053,389
Distance Traveled
807,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,906
759
85
5
0
315,686
0
L
Scylla
11,031
649
70
4
0
286,053
0
L
Cerberus
10,035
590
50
3
0
236,260
0
L
King Arthur
10,872
640
42
2
0
284,729
0
W
Tyr
14,069
828
56
3
0
394,527
0
W
Ullr
14,637
861
92
5
0
343,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role