Player Matchup

Cupid
Cupid
DiabolicalDarlin
Cupid
Level 124
God Stats
1W - 3L
1,297 SR
Queue Stats
9W - 16L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eyeshield45
Tsukuyomi
Level 85
God Stats
3W - 7L
1,279 SR
Queue Stats
127W - 124L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
Gold_Luppichini
Ix Chel
Level 152
God Stats
1W - 2L
1,712 SR
Queue Stats
282W - 261L
1,517 Elo+
Party 1
Camazotz
Camazotz
PerryPlatapus25
Camazotz
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 166L
1,486 Elo+
Solo
Ymir
Ymir
Spine Fuzz
Ymir
Level 156
God Stats
10W - 11L
1,534 SR
Queue Stats
739W - 718L
1,466 Elo+
Solo
Team Averages
Level 128
1,465 SR
1,472 Elo+

VS

Team Averages
Level 141
1,489 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
Level 119
God Stats
16W - 18L
1,412 SR
Queue Stats
146W - 121L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Stoneyy024
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
ghillieandknive
Kali
Level 126
God Stats
2W - 2L
1,535 SR
Queue Stats
330W - 322L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,312
451
3,039
8,532
3,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Eyeshield45
Tsukuyomi
14
2 / 2 / 1
7,876
563
7,250
11,983
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
2 / 2 / 0
8,171
584
7,260
10,629
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Camazotz
14
3 / 2 / 1
7,998
571
13,654
16,505
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

8
0 / 2 / 2
5,708
408
2,519
14,720
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 2
7,473
534
10,278
6,615
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
12
1 / 2 / 0
6,877
491
6,839
11,208
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
13
2 / 0 / 3
7,821
559
10,069
11,117
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Stoneyy024
Cthulhu
12
2 / 0 / 3
7,471
534
5,388
7,843
5,419
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 4 / 1
7,709
551
9,129
16,188
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
0
2
0
0
L
Tsukuyomi
Eyeshield45
Tsukuyomi
2
2
1
1.25
L
2
2
0
1
W
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
2
0
3
3.5
L
Camazotz
3
2
1
1.75
L
0
2
2
0.5
W
Cthulhu
Stoneyy024
Cthulhu
2
0
3
3.5
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
41,703
62,369
Taken
52,971
32,795
Mitigated
23,226
23,307
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,278
1,759
0
808
6,615
1,968
142
2,939
3,628
67,984
0
W
Gilgamesh
 
Gilgamesh
6,839
2,716
0
2,715
11,208
5,739
0
33
10,291
0
39,514
L
3,039
1,716
58
3,283
8,532
3,272
0
1,459
7,073
0
38,300
L
Tsukuyomi
Eyeshield45
Tsukuyomi
7,250
1,328
0
3,787
11,983
4,284
0
2,323
9,660
0
67,269
L
7,260
1,460
787
2,384
10,629
4,351
778
4,426
6,203
77,632
0
W
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
10,069
3,989
0
470
11,117
4,287
1,378
2,190
8,829
0
61,020
L
Camazotz
13,654
3,918
0
11,218
16,505
11,475
0
3,584
12,921
0
67,764
L
2,519
345
0
1,790
14,720
9,413
0
3,621
11,099
16,827
0
W
Cthulhu
Stoneyy024
Cthulhu
5,388
327
2,133
1,683
7,843
5,419
0
1,008
6,649
25,670
253
W
9,129
4,840
0
4,803
16,188
5,813
156
3,609
12,398
0
54,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
37,351
423
Minions Killed
388
0
Camps Cleared
0
1,354,226
Distance Traveled
1,383,442
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,473
534
96
7
0
263,781
0
W
Gilgamesh
6,877
491
73
5
0
263,126
0
L
Cupid
6,312
451
70
5
0
243,425
0
L
Tsukuyomi
7,876
563
98
7
0
330,265
3
L
Ix Chel
8,171
584
146
10
0
268,817
2
W
Ah Muzen Cab
7,821
559
99
7
0
290,210
0
L
Camazotz
7,998
571
91
7
0
235,567
0
L
Ymir
5,708
408
18
1
0
276,152
8
W
Cthulhu
7,471
534
41
3
0
271,153
0
W
Kali
7,709
551
79
6
0
295,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role