Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AROD-2-NICE
Aphrodite
Level 116
God Stats
7W - 3L
1,339 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
Dark Ph0enixx
Vulcan
Level 153
God Stats
25W - 32L
1,416 SR
Queue Stats
194W - 185L
1,514 Elo+
Party 1
Horus
Horus
RedEyeJedi005
Horus
Level 125
God Stats
8W - 5L
1,255 SR
Queue Stats
139W - 135L
1,496 Elo+
Party 1
Hades
Hades
goodlion9
Hades
Level 96
God Stats
7W - 1L
1,681 SR
Queue Stats
8W - 1L
1,719 Elo+
Solo
Team Averages
Level 123
1,438 SR
1,546 Elo+

VS

Team Averages
Level 49
1,358 SR
1,326 Elo+
Jing Wei
Jing Wei
AstazuraWolf
Jing Wei
Level 89
God Stats
2W - 6L
1,455 SR
Queue Stats
40W - 42L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Hickmania2384
Cthulhu
Level 63
God Stats
3W - 6L
1,345 SR
Queue Stats
3W - 9L
1,259 Elo+
Solo
Nemesis
Nemesis
ImainAatrox
Nemesis
Level 42
God Stats
1W - 4L
1,306 SR
Queue Stats
31W - 48L
1,301 Elo+
Party 2
Nox
Nox
ImainNami
Nox
Level 8
God Stats
4W - 7L
1,148 SR
Queue Stats
12W - 14L
1,214 Elo+
Party 2
Arachne
Arachne
MN Excalibur
Arachne
Level 45
God Stats
46W - 32L
1,536 SR
Queue Stats
62W - 57L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 4 / 12
10,863
1,207
18,255
12,434
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
AROD-2-NICE
Aphrodite
16
3 / 0 / 21
9,972
1,108
11,348
8,429
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 1 / 15
11,455
1,273
17,600
5,076
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 25
11,530
1,281
10,991
8,160
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
goodlion9
Hades
16
6 / 3 / 19
10,689
1,188
18,176
13,722
9,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

307

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstazuraWolf
Jing Wei
14
1 / 5 / 5
8,895
988
10,928
18,059
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
1 / 7 / 4
9,300
1,033
10,933
23,557
18,912
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
ImainAatrox
Nemesis
14
2 / 8 / 4
8,930
992
10,636
21,246
9,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
9,191
1,021
4,478
9,850
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MN Excalibur
Arachne
14
2 / 6 / 4
8,722
969
5,329
11,089
6,332
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
29
30
Kills
8
8
Deaths
30
92
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
4
12
3.75
W
Aphrodite
AROD-2-NICE
Aphrodite
3
0
21
13.5
L
Jing Wei
AstazuraWolf
Jing Wei
1
5
5
0.7
W
9
1
15
16.5
L
Cthulhu
1
7
4
0.43
L
Nemesis
ImainAatrox
Nemesis
2
8
4
0.5
L
2
4
4
1
L
Arachne
MN Excalibur
Arachne
2
6
4
0.67
W
3
0
25
15.5
W
Hades
goodlion9
Hades
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,370
Damage
42,304
47,821
Taken
83,801
33,362
Mitigated
45,937
22,454
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,255
5,082
0
26
12,434
5,849
0
2,352
10,082
0
29,742
W
Aphrodite
AROD-2-NICE
Aphrodite
11,348
1,525
3,728
5,736
8,429
5,578
0
2,850
5,579
28,045
0
L
Jing Wei
AstazuraWolf
Jing Wei
10,928
9,066
0
780
18,059
7,230
0
11,455
6,604
0
26,831
W
17,600
6,758
0
539
5,076
2,430
0
2,590
2,486
38,592
0
L
Cthulhu
10,933
544
69
2,670
23,557
18,912
0
13,493
10,064
41,702
0
L
Nemesis
ImainAatrox
Nemesis
10,636
5,111
0
1,355
21,246
9,598
0
11,156
10,090
0
16,837
L
4,478
891
0
174
9,850
3,865
0
5,974
3,876
12,808
0
L
Arachne
MN Excalibur
Arachne
5,329
4,374
0
792
11,089
6,332
0
5,046
6,043
154
8,014
W
10,991
3,823
3,838
3,835
8,160
9,601
0
3,155
5,005
0
16,430
W
Hades
goodlion9
Hades
18,176
2,513
1,018
3,734
13,722
9,904
0
4,618
9,104
32,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,509
Gold Earned
45,038
177
Minions Killed
147
5
Camps Cleared
4
847,168
Distance Traveled
713,340
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,863
1,207
18
2
4
168,379
0
W
Aphrodite
9,972
1,108
39
4
0
162,762
0
L
Jing Wei
8,895
988
29
3
1
160,775
0
W
Vulcan
11,455
1,273
58
6
0
177,206
0
L
Cthulhu
9,300
1,033
71
8
1
146,102
0
L
Nemesis
8,930
992
19
2
1
165,022
0
L
Nox
9,191
1,021
24
3
0
124,334
0
L
Arachne
8,722
969
4
0
1
117,107
0
W
Horus
11,530
1,281
12
1
0
183,351
0
W
Hades
10,689
1,188
50
6
1
155,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role