Player Matchup

Zeus
Zeus
Brenton120592
Zeus
Level 165
God Stats
9W - 6L
1,540 SR
Queue Stats
76W - 94L
1,439 Elo+
Party 1
Serqet
Serqet
JefeDezaster
Serqet
Level 109
God Stats
15W - 10L
1,558 SR
Queue Stats
129W - 135L
1,425 Elo+
Party 1
Chaac
Chaac
tacstacostanus
Chaac
Level 139
God Stats
2W - 4L
1,606 SR
Queue Stats
32W - 31L
1,463 Elo+
Party 1
Team Averages
Level 138
1,568 SR
1,443 Elo+

VS

Team Averages
Level 112
1,458 SR
1,449 Elo+
Chernobog
Chernobog
QueenQween
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,443 Elo+
Party 2
Ra
Ra
TaeS0For3ign
Ra
Level 159
God Stats
2W - 3L
1,434 SR
Queue Stats
441W - 416L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
realGreywolf438
Ah Puch
Level 57
God Stats
17W - 15L
1,440 SR
Queue Stats
85W - 97L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
12,191
717
19,276
12,693
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
14
3 / 3 / 2
11,952
703
14,900
13,046
8,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 3 / 6
11,260
662
8,174
22,817
31,723
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
QueenQween
Chernobog
17
5 / 2 / 4
13,252
780
12,607
17,757
7,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 7
12,543
738
7,906
20,525
19,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 2 / 5
13,109
771
18,524
11,521
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Serqet
3
3
2
1.33
W
Chernobog
QueenQween
Chernobog
5
2
4
3.5
W
2
2
7
2.75
W
4
2
5
3.25
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
39,037
48,556
Taken
49,803
45,697
Mitigated
31,055
10,288
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,276
266
80
1,059
12,693
5,518
0
8,600
3,940
63,404
0
L
Serqet
14,900
3,445
88
1,213
13,046
8,456
86
8,075
4,971
0
52,756
W
Chernobog
QueenQween
Chernobog
12,607
8,104
0
3,418
17,757
7,466
2,333
6,643
10,320
0
50,486
W
7,906
573
4,317
8,882
20,525
19,011
524
7,625
12,072
60,693
0
W
18,524
343
0
710
11,521
4,578
192
5,695
5,208
48,138
0
L
8,174
357
200
7,648
22,817
31,723
0
10,286
12,410
575
28,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
38,904
186
Minions Killed
201
0
Camps Cleared
0
925,787
Distance Traveled
967,832
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,191
717
81
5
0
261,799
0
L
Serqet
11,952
703
79
5
0
363,401
0
W
Chernobog
13,252
780
59
3
0
324,696
0
W
Ra
12,543
738
84
5
0
318,795
1
W
Ah Puch
13,109
771
58
3
0
324,341
0
L
Chaac
11,260
662
26
2
0
300,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role