Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AdmiralArn
Skadi
Level 84
God Stats
1W - 0L
1,655 SR
Queue Stats
59W - 51L
1,525 Elo+
Party 1
Cerberus
Cerberus
BlacklistaT
Cerberus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 100L
1,514 Elo+
Solo
Set
Set
Gemstone1775
Set
Level 20
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Merlin
Merlin
Ratamir
Merlin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,577 Elo+
Party 1
Team Averages
Level 86
1,499 SR
1,524 Elo+

VS

Team Averages
Level 133
1,562 SR
1,540 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
An8InchAsian
Fenrir
Level 149
God Stats
3W - 7L
1,678 SR
Queue Stats
342W - 349L
1,462 Elo+
Solo
Pele
Pele
ONIGIRI4961
Pele
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 96L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
Warbasher55
Jormungandr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 87L
1,552 Elo+
Party 2
Chaac
Chaac
XsChromoZome
Chaac
Level 142
God Stats
2W - 1L
1,631 SR
Queue Stats
46W - 39L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 3 / 5
8,376
761
3,394
11,238
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
2 / 2 / 6
8,217
747
7,508
6,570
3,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
BlacklistaT
Cerberus
13
1 / 1 / 7
8,649
786
8,339
10,398
11,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 7
7,742
704
5,288
7,455
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ratamir
Merlin
16
3 / 1 / 3
8,851
805
9,013
5,537
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 2 / 5
7,593
690
6,566
5,299
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
0 / 3 / 4
6,670
606
1,693
6,651
4,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,491
681
3,481
4,014
1,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Warbasher55
Jormungandr
16
3 / 1 / 4
8,252
750
10,895
9,580
9,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 1 / 5
7,762
706
10,948
10,248
13,236
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
8
Kills
8
8
Deaths
8
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
3
5
1.17
L
Loki
 
Loki
1
2
5
1.75
W
Skadi
2
2
6
2.5
L
Fenrir
0
3
4
0.67
W
Cerberus
BlacklistaT
Cerberus
1
1
7
4.5
W
1
1
7
4.5
L
2
1
3
3.5
W
Merlin
Ratamir
Merlin
3
1
3
4.5
L
Jormungandr
Warbasher55
Jormungandr
3
1
4
5
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
33,583
41,198
Taken
35,792
35,941
Mitigated
30,839
10,233
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,394
341
330
1,715
11,238
14,573
39
2,320
8,918
6,934
0
L
Loki
 
Loki
6,566
187
344
760
5,299
2,330
0
3,401
1,879
0
22,882
W
Skadi
7,508
2,503
75
250
6,570
3,289
1,184
1,348
5,222
0
15,122
L
Fenrir
1,693
286
324
536
6,651
4,296
0
3,045
3,550
0
2,434
W
Cerberus
BlacklistaT
Cerberus
8,339
186
1,517
4,411
10,398
11,012
0
4,048
6,350
15,707
0
W
5,288
1,625
0
0
7,455
4,386
178
1,984
5,471
0
9,206
L
3,481
252
2,318
815
4,014
1,695
0
1,535
2,479
0
8,663
W
Merlin
Ratamir
Merlin
9,013
520
1,078
857
5,537
2,681
215
1,195
4,342
34,149
0
L
Jormungandr
Warbasher55
Jormungandr
10,895
4,444
1,645
2,061
9,580
9,282
0
6,342
3,185
26,173
0
L
10,948
203
356
3,071
10,248
13,236
0
6,226
3,953
0
18,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
37,768
128
Minions Killed
106
0
Camps Cleared
0
1,058,273
Distance Traveled
1,092,144
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,376
761
9
1
0
195,493
0
L
Loki
7,593
690
37
3
0
239,222
0
W
Skadi
8,217
747
31
3
0
198,416
0
L
Fenrir
6,670
606
6
1
0
156,566
0
W
Cerberus
8,649
786
19
2
0
212,335
0
W
Set
7,742
704
6
1
0
234,855
0
L
Pele
7,491
681
17
2
0
244,076
0
W
Merlin
8,851
805
63
6
0
217,174
0
L
Jormungandr
8,252
750
33
3
0
214,918
0
L
Chaac
7,762
706
13
1
0
237,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role