Player Matchup

Ishtar
Ishtar
FuturePoet45
Ishtar
Level 61
God Stats
0W - 1L
1,788 SR
Queue Stats
24W - 30L
1,555 Elo+
Party 1
Thor
Thor
GrimaSimp
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,734 Elo+
Party 1
Izanami
Izanami
Raise4332
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,599 Elo+
Party 1
Lancelot
Lancelot
ShadowTunk
Lancelot
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,599 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheRealOracion
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,555 Elo+
Party 1
Team Averages
Level 92
1,558 SR
1,608 Elo+

VS

Team Averages
Level 92
1,573 SR
1,515 Elo+
Odin
Odin
Garbile
Odin
Level 46
God Stats
1W - 0L
1,795 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Agni
Agni
Nagghz
Agni
Level 122
God Stats
2W - 0L
1,520 SR
Queue Stats
23W - 22L
1,506 Elo+
Solo
Geb
Geb
Nickybre
Geb
Level 118
God Stats
1W - 2L
1,209 SR
Queue Stats
106W - 93L
1,531 Elo+
Solo
Persephone
Persephone
PhatCrumpz
Persephone
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
mcjake7hoe2
Gilgamesh
Level 104
God Stats
3W - 0L
1,842 SR
Queue Stats
157W - 151L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 4 / 6
8,064
806
7,439
7,594
3,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
0 / 8 / 2
6,555
656
7,696
12,404
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Raise4332
Izanami
15
1 / 3 / 6
7,377
738
7,159
6,791
3,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ShadowTunk
Lancelot
14
5 / 6 / 3
8,550
855
10,927
9,687
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
TheRealOracion
Cu Chulainn
14
2 / 5 / 5
7,272
727
8,846
14,672
14,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Garbile
Odin
13
2 / 3 / 18
7,807
781
5,179
9,838
13,885
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Nagghz
Agni
16
11 / 2 / 9
9,702
970
13,495
8,425
3,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 18
9,391
939
8,666
12,182
14,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
PhatCrumpz
Persephone
14
4 / 2 / 14
8,525
853
9,846
4,953
3,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
mcjake7hoe2
Gilgamesh
15
4 / 1 / 14
8,854
885
6,308
14,926
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
9
Kills
25
26
Deaths
9
22
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
6
1
W
Odin
Garbile
Odin
2
3
18
3.67
L
Thor
0
8
2
0.13
W
Agni
Nagghz
Agni
11
2
9
7.75
W
4
1
18
13
W
Persephone
PhatCrumpz
Persephone
4
2
14
5.5
L
Izanami
Raise4332
Izanami
1
3
6
1.33
L
Lancelot
ShadowTunk
Lancelot
5
6
3
1.08
L
Cu Chulainn
TheRealOracion
Cu Chulainn
2
5
5
0.9
W
Gilgamesh
mcjake7hoe2
Gilgamesh
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,067
Damage
43,494
51,148
Taken
50,324
30,359
Mitigated
47,968
6,254
Healing
17,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,439
4,388
338
957
7,594
3,284
0
5,497
2,097
0
16,418
W
Odin
Garbile
Odin
5,179
1,773
0
32
9,838
13,885
0
0
9,662
0
7,597
L
Thor
7,696
2,792
200
298
12,404
5,208
0
8,379
4,025
0
13,695
W
Agni
Nagghz
Agni
13,495
1,604
3,099
1,935
8,425
3,956
908
0
8,387
32,308
0
W
8,666
1,079
2,508
3,074
12,182
14,718
68
0
12,006
16,271
0
W
Persephone
PhatCrumpz
Persephone
9,846
681
0
76
4,953
3,461
0
0
4,895
18,826
0
L
Izanami
Raise4332
Izanami
7,159
5,115
210
921
6,791
3,074
0
4,086
2,705
0
21,692
L
Lancelot
ShadowTunk
Lancelot
10,927
1,112
177
190
9,687
4,111
0
5,480
4,207
0
14,264
L
Cu Chulainn
TheRealOracion
Cu Chulainn
8,846
1,976
633
2,330
14,672
14,682
0
8,565
6,107
0
14,831
W
Gilgamesh
mcjake7hoe2
Gilgamesh
6,308
1,042
1,094
5,281
14,926
11,948
87
0
14,662
0
10,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
44,279
94
Minions Killed
91
0
Camps Cleared
0
817,043
Distance Traveled
882,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,064
806
20
2
0
172,455
0
W
Odin
7,807
781
2
0
0
153,536
0
L
Thor
6,555
656
12
1
0
156,650
0
W
Agni
9,702
970
52
5
0
179,813
0
W
Geb
9,391
939
10
1
0
185,371
0
W
Persephone
8,525
853
21
2
0
180,139
0
L
Izanami
7,377
738
44
4
0
160,414
0
L
Lancelot
8,550
855
8
1
0
188,710
0
L
Cu Chulainn
7,272
727
10
1
0
138,814
0
W
Gilgamesh
8,854
885
6
1
0
183,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role