Player Matchup

Sol
Sol
Alakazander
Sol
Level 101
God Stats
3W - 1L
1,915 SR
Queue Stats
104W - 87L
1,535 Elo+
Solo
Tiamat
Tiamat
Chief KJF
Tiamat
Level 159
God Stats
19W - 20L
1,631 SR
Queue Stats
789W - 816L
1,452 Elo+
Solo
Anubis
Anubis
Dabbothy
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,684 Elo+
Party 1
Bastet
Bastet
LordBibs
Bastet
Level 122
God Stats
2W - 1L
1,894 SR
Queue Stats
68W - 63L
1,579 Elo+
Party 1
The Morrigan
The Morrigan
Pagel18
The Morrigan
Level 72
God Stats
0W - 1L
1,337 SR
Queue Stats
114W - 111L
1,557 Elo+
Party 1
Team Averages
Level 96
1,655 SR
1,562 Elo+

VS

Team Averages
Level 109
1,365 SR
1,534 Elo+
Freya
Freya
LAZY_MONKEYZ
Freya
Level 94
God Stats
2W - 1L
1,249 SR
Queue Stats
111W - 107L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
Vagrantwinner
Sun Wukong
Level 148
God Stats
4W - 3L
1,180 SR
Queue Stats
312W - 303L
1,509 Elo+
Solo
Surtr
Surtr
collin458
Surtr
Level 121
God Stats
5W - 1L
1,630 SR
Queue Stats
318W - 311L
1,631 Elo+
Solo
Izanami
Izanami
sirXwingv
Izanami
Level 66
God Stats
1W - 2L
1,263 SR
Queue Stats
29W - 36L
1,482 Elo+
Party 2
Skadi
Skadi
xKasio
Skadi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 17
9,746
750
17,443
10,598
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Chief KJF
Tiamat
17
1 / 4 / 19
9,617
740
8,973
13,812
10,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Dabbothy
Anubis
15
3 / 7 / 9
9,532
733
12,214
13,437
8,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
LordBibs
Bastet
17
10 / 5 / 11
10,759
828
15,187
13,090
6,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Pagel18
The Morrigan
16
8 / 4 / 3
9,782
752
7,403
5,711
2,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
10,076
775
6,580
13,479
6,546
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Vagrantwinner
Sun Wukong
18
6 / 4 / 11
10,539
811
11,992
15,822
19,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
collin458
Surtr
16
0 / 5 / 12
9,194
707
6,821
17,664
22,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
sirXwingv
Izanami
17
3 / 6 / 11
10,409
801
5,698
12,204
5,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
xKasio
Skadi
18
8 / 6 / 11
11,363
874
19,877
13,241
5,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
76
25
Kills
22
22
Deaths
26
59
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
2
17
5.75
L
Tiamat
Chief KJF
Tiamat
1
4
19
2.63
L
Anubis
Dabbothy
Anubis
3
7
9
1.07
W
5
5
9
1.9
L
Bastet
LordBibs
Bastet
10
5
11
3.1
L
The Morrigan
Pagel18
The Morrigan
8
4
3
2.38
W
Sun Wukong
Vagrantwinner
Sun Wukong
6
4
11
2.88
W
Surtr
collin458
Surtr
0
5
12
1.2
W
Izanami
sirXwingv
Izanami
3
6
11
1.42
W
Skadi
xKasio
Skadi
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,220
Damage
50,968
56,648
Taken
72,410
34,083
Mitigated
59,763
18,917
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,443
4,449
1,431
4,922
10,598
5,339
855
748
9,850
33,367
0
L
Tiamat
Chief KJF
Tiamat
8,973
742
698
3,749
13,812
10,942
783
1,877
11,935
23,870
0
L
Anubis
Dabbothy
Anubis
12,214
327
431
2,828
13,437
8,184
0
1,867
11,570
24,444
0
W
6,580
1,700
725
1,944
13,479
6,546
1,287
9,075
4,148
15,732
0
L
Bastet
LordBibs
Bastet
15,187
2,618
1,449
2,278
13,090
6,785
0
2,120
10,970
0
21,546
L
The Morrigan
Pagel18
The Morrigan
7,403
524
278
853
5,711
2,833
252
182
5,350
16,096
0
W
Sun Wukong
Vagrantwinner
Sun Wukong
11,992
717
1,834
2,476
15,822
19,708
414
9,999
5,536
0
24,745
W
Surtr
collin458
Surtr
6,821
1,386
960
3,675
17,664
22,402
51
9,662
7,708
306
20,200
W
Izanami
sirXwingv
Izanami
5,698
3,611
347
1,119
12,204
5,551
3,681
8,340
3,634
0
25,980
W
Skadi
xKasio
Skadi
19,877
8,860
334
2,505
13,241
5,556
2,620
7,713
5,351
0
43,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
51,581
159
Minions Killed
174
0
Camps Cleared
0
1,127,405
Distance Traveled
1,041,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,746
750
42
3
0
230,000
0
L
Tiamat
9,617
740
46
4
0
236,734
0
L
Anubis
9,532
733
30
2
0
183,027
0
W
Freya
10,076
775
17
1
0
203,168
0
L
Bastet
10,759
828
14
1
0
247,001
0
L
The Morrigan
9,782
752
27
2
0
230,643
0
W
Sun Wukong
10,539
811
30
2
0
223,329
0
W
Surtr
9,194
707
25
2
0
217,707
0
W
Izanami
10,409
801
51
4
0
194,355
0
W
Skadi
11,363
874
51
4
0
202,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role