Player Matchup

Cupid
Cupid
LORDLZRD
Cupid
Level 113
God Stats
13W - 9L
1,350 SR
Queue Stats
283W - 282L
1,578 Elo+
Party 1
Arachne
Arachne
NER0SIS
Arachne
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 108L
1,604 Elo+
Party 1
Ra
Ra
var2044
Ra
Level 48
God Stats
2W - 2L
1,603 SR
Queue Stats
25W - 23L
1,700 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,627 Elo+

VS

Team Averages
Level 120
1,529 SR
1,533 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
WizardBison
Nox
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
445W - 441L
1,568 Elo+
Solo
Neith
Neith
jushely
Neith
Level 61
God Stats
30W - 26L
1,588 SR
Queue Stats
44W - 44L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LORDLZRD
Cupid
15
4 / 9 / 6
12,524
783
14,156
17,474
7,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
NER0SIS
Arachne
14
4 / 8 / 7
12,709
794
14,825
21,769
22,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 12 / 3
13,382
836
18,054
19,191
7,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
15 / 4 / 9
15,263
954
18,236
26,583
24,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 4 / 10
13,808
863
17,406
13,512
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jushely
Neith
15
5 / 6 / 16
13,363
835
14,698
14,664
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
14
Kills
29
29
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
4
9
4.88
L
Cupid
LORDLZRD
Cupid
4
9
6
0.78
L
Arachne
NER0SIS
Arachne
4
8
7
0.94
W
9
4
10
3.5
W
Neith
jushely
Neith
5
6
16
2.17
L
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,035
Damage
50,340
58,434
Taken
54,759
37,505
Mitigated
35,761
8,238
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,236
9,853
0
7,726
26,583
24,215
1,004
6,743
19,556
0
81,275
L
Cupid
LORDLZRD
Cupid
14,156
10,115
105
1,926
17,474
7,158
1,696
5,126
12,348
0
41,527
L
Arachne
NER0SIS
Arachne
14,825
9,593
0
3,698
21,769
22,444
0
5,433
16,336
0
25,735
W
17,406
1,882
0
1,544
13,512
5,766
927
5,054
8,458
50,741
0
W
Neith
jushely
Neith
14,698
10,204
493
2,407
14,664
5,780
1,205
6,495
8,113
0
47,209
L
18,054
2,301
288
2,221
19,191
7,903
31
7,079
12,112
56,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
42,434
123
Minions Killed
232
0
Camps Cleared
0
688,785
Distance Traveled
793,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,263
954
90
6
0
300,895
0
L
Cupid
12,524
783
37
2
0
211,990
0
L
Arachne
12,709
794
18
1
0
245,325
0
W
Nox
13,808
863
81
5
0
255,885
0
W
Neith
13,363
835
61
4
0
236,749
0
L
Ra
13,382
836
68
4
0
231,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role