Player Matchup

Cu Chulainn
Cu Chulainn
IceBreaker7385
Cu Chulainn
Level 103
God Stats
0W - 3L
1,279 SR
Queue Stats
180W - 183L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
Loloxh
Hou Yi
Level 129
God Stats
9W - 4L
1,856 SR
Queue Stats
296W - 284L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Shnipes
Sylvanus
Level 211
God Stats
10W - 17L
1,425 SR
Queue Stats
696W - 622L
1,557 Elo+
Party 1
Xing Tian
Xing Tian
Shnipette
Xing Tian
Level 146
God Stats
1W - 1L
1,717 SR
Queue Stats
345W - 326L
1,560 Elo+
Party 1
Hera
Hera
The23rdMacro
Hera
Level 158
God Stats
6W - 4L
1,672 SR
Queue Stats
221W - 209L
1,531 Elo+
Party 1
Team Averages
Level 149
1,590 SR
1,548 Elo+

VS

Team Averages
Level 117
1,585 SR
1,544 Elo+
Izanami
Izanami
Indiedreams
Izanami
Level 122
God Stats
1W - 3L
1,186 SR
Queue Stats
131W - 128L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
MR_TAPATlO
Cabrakan
Level 118
God Stats
4W - 1L
1,766 SR
Queue Stats
58W - 56L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Pro Kitty Catz
Guan Yu
Level 82
God Stats
4W - 3L
1,692 SR
Queue Stats
371W - 348L
1,541 Elo+
Solo
Martichoras
Martichoras
SwarmThunder
Martichoras
Level 127
God Stats
5W - 4L
1,608 SR
Queue Stats
238W - 216L
1,559 Elo+
Party 2
Bacchus
Bacchus
lolilover21
Bacchus
Level 135
God Stats
5W - 1L
1,675 SR
Queue Stats
217W - 202L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IceBreaker7385
Cu Chulainn
20
2 / 5 / 9
11,738
652
10,805
24,914
30,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
Loloxh
Hou Yi
19
4 / 4 / 8
11,517
640
22,423
14,341
8,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Shnipes
Sylvanus
19
4 / 4 / 9
11,827
657
13,473
26,489
27,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Shnipette
Xing Tian
14
1 / 9 / 10
10,509
584
10,964
27,388
39,208
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

20
4 / 3 / 8
12,480
693
21,190
8,460
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Indiedreams
Izanami
20
5 / 2 / 16
12,529
696
27,804
14,972
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
MR_TAPATlO
Cabrakan
20
11 / 5 / 12
13,137
730
20,310
21,751
22,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 3 / 20
12,205
678
8,513
23,593
24,869
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
SwarmThunder
Martichoras
20
6 / 2 / 19
12,564
698
22,382
15,272
9,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lolilover21
Bacchus
18
1 / 4 / 23
11,249
625
10,872
22,417
40,418
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
115
15
Kills
25
25
Deaths
16
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
IceBreaker7385
Cu Chulainn
2
5
9
1.3
W
Izanami
Indiedreams
Izanami
5
2
16
6.5
L
Hou Yi
Loloxh
Hou Yi
4
4
8
2
W
Cabrakan
MR_TAPATlO
Cabrakan
11
5
12
3.4
W
2
3
20
4
L
Sylvanus
Shnipes
Sylvanus
4
4
9
2.13
L
Xing Tian
Shnipette
Xing Tian
1
9
10
0.67
W
Martichoras
SwarmThunder
Martichoras
6
2
19
7.75
L
4
3
8
2.67
W
Bacchus
lolilover21
Bacchus
1
4
23
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,855
Damage
89,881
101,592
Taken
98,005
111,071
Mitigated
105,828
31,744
Healing
46,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
IceBreaker7385
Cu Chulainn
10,805
916
3,572
4,716
24,914
30,548
464
6,810
17,236
0
27,426
W
Izanami
Indiedreams
Izanami
27,804
17,937
2,769
3,037
14,972
8,757
6,117
6,064
8,770
0
82,991
L
Hou Yi
Loloxh
Hou Yi
22,423
7,078
433
1,345
14,341
8,392
856
4,184
9,711
0
44,114
W
Cabrakan
MR_TAPATlO
Cabrakan
20,310
2,109
2,921
3,984
21,751
22,193
769
11,369
10,154
29,985
0
W
8,513
526
15,342
8,828
23,593
24,869
449
11,699
11,372
0
15,873
L
Sylvanus
Shnipes
Sylvanus
13,473
2,246
8,465
9,063
26,489
27,906
1,328
6,879
19,129
20,941
0
L
Xing Tian
Shnipette
Xing Tian
10,964
591
2,130
1,701
27,388
39,208
661
7,122
19,532
19,702
730
W
Martichoras
SwarmThunder
Martichoras
22,382
8,593
0
3,959
15,272
9,591
2,911
7,998
7,274
0
55,616
L
21,190
3,292
319
0
8,460
5,017
1,463
3,449
4,802
60,005
0
W
Bacchus
lolilover21
Bacchus
10,872
931
1,970
3,547
22,417
40,418
353
6,839
15,538
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,071
Gold Earned
61,684
184
Minions Killed
198
0
Camps Cleared
0
1,420,994
Distance Traveled
1,510,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,738
652
25
1
0
314,489
0
W
Izanami
12,529
696
97
5
0
271,796
0
L
Hou Yi
11,517
640
41
2
0
295,070
0
W
Cabrakan
13,137
730
19
1
0
291,249
0
W
Guan Yu
12,205
678
13
1
0
307,670
0
L
Sylvanus
11,827
657
17
1
0
281,742
0
L
Xing Tian
10,509
584
5
0
0
240,620
0
W
Martichoras
12,564
698
61
3
0
323,354
0
L
Hera
12,480
693
96
5
0
289,073
0
W
Bacchus
11,249
625
8
0
0
316,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role