Player Matchup

Fenrir
Fenrir
ImTooBxd-
Fenrir
Level 81
God Stats
2W - 1L
1,519 SR
Queue Stats
151W - 127L
1,436 Elo+
Party 1
Hachiman
Hachiman
MFGWIB
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
RazorDrum
King Arthur
Level 46
God Stats
2W - 3L
1,907 SR
Queue Stats
98W - 101L
1,437 Elo+
Solo
Athena
Athena
TTv Tops YT
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
XxWATERKITTYxX
Kukulkan
Level 38
God Stats
3W - 1L
1,464 SR
Queue Stats
5W - 1L
1,539 Elo+
Party 3
Team Averages
Level 42
1,578 SR
1,470 Elo+

VS

Team Averages
Level 44
1,537 SR
1,494 Elo+
Surtr
Surtr
GungYUTT
Surtr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,288 Elo+
Party 4
Aphrodite
Aphrodite
WavyPaper
Aphrodite
Level 58
God Stats
2W - 1L
1,708 SR
Queue Stats
5W - 5L
1,719 Elo+
Party 2
Artemis
Artemis
imnapr
Artemis
Level 38
God Stats
6W - 4L
1,564 SR
Queue Stats
15W - 10L
1,602 Elo+
Party 2
Da Ji
Da Ji
pandanqo
Da Ji
Level 48
God Stats
9W - 11L
1,523 SR
Queue Stats
130W - 114L
1,501 Elo+
Solo
Anubis
Anubis
stickerbulls
Anubis
Level 66
God Stats
17W - 22L
1,392 SR
Queue Stats
79W - 87L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImTooBxd-
Fenrir
18
5 / 4 / 2
10,869
604
8,409
18,096
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MFGWIB
Hachiman
16
4 / 1 / 5
9,933
552
10,776
6,875
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RazorDrum
King Arthur
14
1 / 3 / 3
8,741
486
11,690
15,965
17,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
14
2 / 4 / 7
9,056
503
4,322
19,314
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
14
2 / 8 / 5
9,281
516
8,491
10,363
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GungYUTT
Surtr
15
3 / 3 / 3
10,066
559
9,578
17,526
17,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
WavyPaper
Aphrodite
12
0 / 4 / 5
7,991
444
2,091
10,955
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
imnapr
Artemis
14
4 / 2 / 0
8,951
497
11,326
11,045
5,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
pandanqo
Da Ji
14
5 / 1 / 5
9,366
520
8,942
13,796
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
16
8 / 4 / 5
10,922
607
15,803
14,056
6,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
14
Kills
20
20
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
GungYUTT
Surtr
3
3
3
1.5
W
Fenrir
ImTooBxd-
Fenrir
5
4
2
1.5
W
Hachiman
MFGWIB
Hachiman
4
1
5
6.5
W
King Arthur
RazorDrum
King Arthur
1
3
3
0.83
W
Athena
2
4
7
1.38
L
Aphrodite
WavyPaper
Aphrodite
0
4
5
0.63
W
Kukulkan
2
8
5
0.56
L
Artemis
imnapr
Artemis
4
2
0
2
L
Da Ji
pandanqo
Da Ji
5
1
5
7.5
L
Anubis
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
47,740
70,613
Taken
67,378
50,786
Mitigated
46,405
12,533
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
GungYUTT
Surtr
9,578
3,375
0
3,296
17,526
17,879
78
1,491
16,035
1,049
70,088
W
Fenrir
ImTooBxd-
Fenrir
8,409
2,727
0
5,472
18,096
8,619
0
6,726
11,370
0
92,831
W
Hachiman
MFGWIB
Hachiman
10,776
5,378
0
2,694
6,875
2,672
516
263
6,612
0
72,181
W
King Arthur
RazorDrum
King Arthur
11,690
1,591
0
2,159
15,965
17,172
124
1,465
14,500
0
62,444
W
Athena
4,322
1,173
0
1,740
19,314
18,841
487
4,687
14,627
24,571
0
L
Aphrodite
WavyPaper
Aphrodite
2,091
450
2,879
3,988
10,955
10,492
599
2,796
8,159
21,874
0
W
Kukulkan
8,491
254
248
220
10,363
3,482
1,336
5,078
5,285
69,596
0
L
Artemis
imnapr
Artemis
11,326
6,432
0
2,145
11,045
5,064
3,308
3,366
7,679
0
72,060
L
Da Ji
pandanqo
Da Ji
8,942
2,846
0
1,768
13,796
5,985
16
1,832
11,964
0
62,093
L
Anubis
15,803
551
0
5,548
14,056
6,985
182
3,328
10,728
89,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
47,296
507
Minions Killed
483
0
Camps Cleared
0
1,763,945
Distance Traveled
1,591,771
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,066
559
102
6
0
290,069
2
W
Fenrir
10,869
604
135
8
0
354,220
0
W
Hachiman
9,933
552
116
6
0
355,948
2
W
King Arthur
8,741
486
109
6
0
330,444
0
W
Athena
9,056
503
34
2
0
395,470
0
L
Aphrodite
7,991
444
36
2
0
277,497
4
W
Kukulkan
9,281
516
113
6
0
327,863
0
L
Artemis
8,951
497
114
6
0
323,315
3
L
Da Ji
9,366
520
90
5
0
387,676
1
L
Anubis
10,922
607
141
8
0
313,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role