Player Matchup

Janus
Janus
Arcticwolfyy
Janus
Level 107
God Stats
2W - 3L
1,408 SR
Queue Stats
17W - 15L
1,487 Elo+
Party 1
Awilix
Awilix
Aromatics
Awilix
Level 100
God Stats
12W - 11L
1,618 SR
Queue Stats
73W - 60L
1,514 Elo+
Solo
Tyr
Tyr
DEATHWATCHACE_
Tyr
Level 147
God Stats
10W - 10L
1,514 SR
Queue Stats
111W - 122L
1,492 Elo+
Party 1
Charybdis
Charybdis
Defiance4422
Charybdis
Level 123
God Stats
14W - 16L
1,489 SR
Queue Stats
90W - 99L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
HodgepodgeBog
Sylvanus
Level 63
God Stats
60W - 69L
1,572 SR
Queue Stats
100W - 108L
1,529 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,497 Elo+

VS

Team Averages
Level 89
1,593 SR
1,379 Elo+
Heimdallr
Heimdallr
Banshee6351
Heimdallr
Level 67
God Stats
0W - 2L
1,572 SR
Queue Stats
7W - 14L
1,374 Elo+
Party 2
He Bo
He Bo
Futuretoast
He Bo
Level 159
God Stats
23W - 18L
1,670 SR
Queue Stats
190W - 193L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Kasumievil
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
QuinnusGsus
Thanatos
Level 97
God Stats
0W - 1L
1,722 SR
Queue Stats
5W - 10L
1,247 Elo+
Party 2
Chaac
Chaac
Wrathdeity
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
8,721
793
4,681
4,678
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Aromatics
Awilix
16
4 / 1 / 4
9,134
830
6,434
9,001
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 1 / 3
8,984
817
10,302
10,052
10,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Defiance4422
Charybdis
15
2 / 2 / 6
8,692
790
7,802
8,949
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
HodgepodgeBog
Sylvanus
16
3 / 0 / 9
9,688
881
5,207
10,795
14,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banshee6351
Heimdallr
14
0 / 2 / 2
7,712
701
5,845
10,317
5,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 1
8,787
799
9,879
8,940
3,052
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Kasumievil
Kukulkan
14
0 / 3 / 0
7,761
706
1,990
5,652
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
QuinnusGsus
Thanatos
15
3 / 5 / 2
8,358
760
7,763
12,671
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
15
0 / 2 / 2
8,127
739
6,511
8,723
7,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
6
6
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Awilix
Aromatics
Awilix
4
1
4
6
L
Heimdallr
Banshee6351
Heimdallr
0
2
2
0.5
W
6
1
3
7.5
W
Charybdis
Defiance4422
Charybdis
2
2
6
2.5
L
3
3
1
1.17
W
Sylvanus
HodgepodgeBog
Sylvanus
3
0
9
7.5
L
Kukulkan
Kasumievil
Kukulkan
0
3
0
0
L
Thanatos
QuinnusGsus
Thanatos
3
5
2
0.8
L
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
31,988
43,475
Taken
46,303
35,475
Mitigated
23,794
10,408
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,681
46
0
375
4,678
1,955
523
1,799
2,877
37,657
0
W
Awilix
Aromatics
Awilix
6,434
1,828
0
490
9,001
3,969
3,786
2,176
6,810
0
32,684
L
Heimdallr
Banshee6351
Heimdallr
5,845
1,933
0
1,265
10,317
5,341
35
1,288
9,009
0
24,759
W
10,302
316
0
2,131
10,052
10,893
0
3,229
6,736
0
20,795
W
Charybdis
Defiance4422
Charybdis
7,802
3,382
0
1,456
8,949
3,911
682
963
7,961
0
30,365
L
9,879
47
80
2,980
8,940
3,052
0
2,159
6,621
43,521
0
W
Sylvanus
HodgepodgeBog
Sylvanus
5,207
764
2,242
3,714
10,795
14,747
26
3,418
7,222
16,858
0
L
Kukulkan
Kasumievil
Kukulkan
1,990
0
0
80
5,652
2,495
55
1,294
4,290
21,201
0
L
Thanatos
QuinnusGsus
Thanatos
7,763
1,155
0
4,532
12,671
5,576
0
2,047
10,500
0
16,359
L
Chaac
6,511
1,359
0
2,109
8,723
7,330
119
2,678
5,995
0
29,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
40,745
236
Minions Killed
244
0
Camps Cleared
0
1,356,918
Distance Traveled
1,077,082
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,721
793
93
8
0
250,032
2
W
Awilix
9,134
830
43
4
0
298,718
0
L
Heimdallr
7,712
701
55
5
0
222,711
1
W
Tyr
8,984
817
25
2
0
319,674
0
W
Charybdis
8,692
790
48
4
0
233,584
0
L
He Bo
8,787
799
59
5
0
212,246
0
W
Sylvanus
9,688
881
27
2
0
254,910
0
L
Kukulkan
7,761
706
47
4
0
153,462
0
L
Thanatos
8,358
760
31
3
0
253,110
0
L
Chaac
8,127
739
52
5
0
235,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role