Player Matchup

Cliodhna
Cliodhna
AntonioHachi
Cliodhna
Level 132
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 28L
1,605 Elo+
Solo
Athena
Athena
Détritus
Athena
Level 105
God Stats
7W - 5L
1,585 SR
Queue Stats
356W - 345L
1,514 Elo+
Party 1
Chang'e
Chang'e
LigmaBaIIs
Chang'e
Level 170
God Stats
2W - 2L
1,413 SR
Queue Stats
378W - 359L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Obeistos
Ah Muzen Cab
Level 129
God Stats
14W - 8L
1,720 SR
Queue Stats
319W - 304L
1,514 Elo+
Party 1
Cerberus
Cerberus
sivart11
Cerberus
Level 156
God Stats
4W - 2L
1,674 SR
Queue Stats
1,085W - 736L
1,758 Elo+
Solo
Team Averages
Level 138
1,535 SR
1,585 Elo+

VS

Team Averages
Level 135
1,592 SR
1,553 Elo+
Xbalanque
Xbalanque
Gaydam
Xbalanque
Level 146
God Stats
6W - 8L
1,675 SR
Queue Stats
613W - 601L
1,535 Elo+
Solo
Chang'e
Chang'e
Hi iiM AmPeD
Chang'e
Level 143
God Stats
3W - 3L
1,829 SR
Queue Stats
404W - 392L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
PinkSprinkle
Ao Kuang
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 35L
1,554 Elo+
Solo
Freya
Freya
RickyRomo
Freya
Level 127
God Stats
5W - 6L
1,581 SR
Queue Stats
641W - 568L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
bigferk
Sun Wukong
Level 103
God Stats
3W - 3L
1,377 SR
Queue Stats
292W - 261L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AntonioHachi
Cliodhna
16
8 / 2 / 13
9,714
971
14,280
12,094
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Détritus
Athena
15
2 / 2 / 20
8,621
862
6,464
15,243
16,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
LigmaBaIIs
Chang'e
16
7 / 1 / 18
9,659
966
11,329
15,800
12,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Obeistos
Ah Muzen Cab
16
7 / 2 / 14
9,861
986
18,899
13,221
8,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
sivart11
Cerberus
15
2 / 2 / 22
9,332
933
7,761
17,666
23,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gaydam
Xbalanque
14
1 / 5 / 7
7,621
762
17,788
9,686
3,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Hi iiM AmPeD
Chang'e
13
1 / 8 / 3
7,306
731
7,219
15,328
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
PinkSprinkle
Ao Kuang
14
4 / 3 / 2
8,294
829
4,500
10,308
10,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
RickyRomo
Freya
13
0 / 4 / 8
7,578
758
11,965
8,774
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
bigferk
Sun Wukong
15
3 / 6 / 3
8,385
839
9,547
18,007
26,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
26
Kills
9
9
Deaths
26
87
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AntonioHachi
Cliodhna
8
2
13
7.25
W
Athena
Détritus
Athena
2
2
20
6
L
Xbalanque
Gaydam
Xbalanque
1
5
7
0.9
L
Chang'e
Hi iiM AmPeD
Chang'e
1
8
3
0.31
W
Chang'e
LigmaBaIIs
Chang'e
7
1
18
16
W
Ah Muzen Cab
Obeistos
Ah Muzen Cab
7
2
14
7
L
Ao Kuang
PinkSprinkle
Ao Kuang
4
3
2
1.67
L
Freya
RickyRomo
Freya
0
4
8
1
L
Sun Wukong
bigferk
Sun Wukong
3
6
3
0.75
W
Cerberus
sivart11
Cerberus
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,733
Damage
51,019
74,024
Taken
62,103
67,562
Mitigated
51,205
36,103
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AntonioHachi
Cliodhna
14,280
2,132
973
1,538
12,094
7,325
1,296
3,770
8,192
0
25,952
W
Athena
Détritus
Athena
6,464
1,377
233
1,105
15,243
16,940
775
4,884
9,924
12,650
0
L
Xbalanque
Gaydam
Xbalanque
17,788
2,512
0
186
9,686
3,882
898
4,918
4,768
0
25,196
L
Chang'e
Hi iiM AmPeD
Chang'e
7,219
514
6,208
2,903
15,328
6,942
234
5,980
9,348
17,724
0
W
Chang'e
LigmaBaIIs
Chang'e
11,329
969
15,904
8,881
15,800
12,110
1,612
4,258
11,191
32,245
0
W
Ah Muzen Cab
Obeistos
Ah Muzen Cab
18,899
8,248
457
1,841
13,221
8,052
3,625
3,705
9,295
0
36,004
L
Ao Kuang
PinkSprinkle
Ao Kuang
4,500
880
1,497
1,664
10,308
10,480
330
4,309
5,999
7,799
473
L
Freya
RickyRomo
Freya
11,965
2,378
0
1,493
8,774
3,596
414
4,729
4,045
17,996
0
L
Sun Wukong
bigferk
Sun Wukong
9,547
1,506
99
2,228
18,007
26,305
0
5,618
12,389
0
19,115
W
Cerberus
sivart11
Cerberus
7,761
476
910
4,261
17,666
23,135
226
5,237
12,211
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
39,184
133
Minions Killed
103
0
Camps Cleared
0
975,354
Distance Traveled
907,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,714
971
22
2
0
217,623
0
W
Athena
8,621
862
8
1
0
208,336
0
L
Xbalanque
7,621
762
20
2
0
188,019
0
L
Chang'e
7,306
731
26
3
0
181,658
0
W
Chang'e
9,659
966
36
4
0
189,087
0
W
Ah Muzen Cab
9,861
986
41
4
0
170,986
0
L
Ao Kuang
8,294
829
18
2
0
189,131
0
L
Freya
7,578
758
28
3
0
170,840
0
L
Sun Wukong
8,385
839
11
1
0
177,646
0
W
Cerberus
9,332
933
26
3
0
189,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role