Player Matchup

Cabrakan
Cabrakan
BigChickenJamal
Cabrakan
Level 112
God Stats
2W - 4L
1,324 SR
Queue Stats
81W - 85L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
CapotainCorn
Gilgamesh
Level 120
God Stats
4W - 3L
1,602 SR
Queue Stats
82W - 86L
1,551 Elo+
Party 2
Bastet
Bastet
DarkEye5
Bastet
Level 143
God Stats
12W - 10L
1,458 SR
Queue Stats
913W - 887L
1,558 Elo+
Solo
Fafnir
Fafnir
IrishFPS101
Fafnir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,550 Elo+
Solo
Yemoja
Yemoja
xXlion leo 16Xx
Yemoja
Level 137
God Stats
5W - 4L
1,343 SR
Queue Stats
564W - 557L
1,497 Elo+
Solo
Team Averages
Level 131
1,445 SR
1,545 Elo+

VS

Team Averages
Level 108
1,444 SR
1,571 Elo+
Chaac
Chaac
CliftonDaily
Chaac
Level 95
God Stats
0W - 2L
1,133 SR
Queue Stats
144W - 138L
1,460 Elo+
Solo
Skadi
Skadi
Craeg
Skadi
Level 104
God Stats
1W - 3L
1,383 SR
Queue Stats
139W - 149L
1,493 Elo+
Solo
Thanatos
Thanatos
ElectricShock55
Thanatos
Level 127
God Stats
1W - 1L
1,706 SR
Queue Stats
52W - 31L
1,707 Elo+
Party 1
Yemoja
Yemoja
Jeshab
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 234L
1,500 Elo+
Solo
Persephone
Persephone
JonathanHornbake
Persephone
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 29L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 4 / 7
7,678
768
8,476
13,121
10,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
CapotainCorn
Gilgamesh
15
7 / 3 / 6
8,519
852
12,178
14,349
17,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
DarkEye5
Bastet
16
5 / 1 / 9
8,921
892
10,186
7,804
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
14
1 / 1 / 11
8,258
826
4,469
12,923
16,751
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 11
7,258
726
2,659
11,112
7,325
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,543
654
6,015
10,491
11,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Craeg
Skadi
15
2 / 5 / 6
8,519
852
9,443
11,149
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
12
2 / 5 / 6
7,522
752
9,502
11,749
5,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jeshab
Yemoja
16
3 / 1 / 6
8,235
824
7,560
8,144
5,638
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
JonathanHornbake
Persephone
14
2 / 2 / 5
8,043
804
12,732
5,238
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
16
Kills
9
11
Deaths
16
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
4
7
1.63
W
Gilgamesh
CapotainCorn
Gilgamesh
7
3
6
3.33
L
0
3
5
0.83
L
Skadi
Craeg
Skadi
2
5
6
1
W
Bastet
DarkEye5
Bastet
5
1
9
9.5
L
Thanatos
2
5
6
1
W
Fafnir
1
1
11
6.5
L
Yemoja
Jeshab
Yemoja
3
1
6
6
L
Persephone
JonathanHornbake
Persephone
2
2
5
2.25
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
45,252
59,309
Taken
46,771
59,928
Mitigated
29,625
31,192
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,476
1,186
1,172
1,493
13,121
10,461
1,684
3,576
9,545
14,014
0
W
Gilgamesh
CapotainCorn
Gilgamesh
12,178
3,328
502
1,603
14,349
17,311
1,062
6,030
8,319
0
16,929
L
6,015
511
922
3,724
10,491
11,269
24
4,508
5,767
0
10,586
L
Skadi
Craeg
Skadi
9,443
4,411
271
87
11,149
5,098
314
2,952
8,148
0
32,190
W
Bastet
DarkEye5
Bastet
10,186
1,518
1,967
2,318
7,804
8,080
185
3,652
4,152
0
17,399
L
Thanatos
9,502
2,235
354
4,923
11,749
5,294
0
4,188
7,468
0
12,505
W
Fafnir
4,469
1,469
1,831
2,455
12,923
16,751
326
3,605
9,318
21,269
0
L
Yemoja
Jeshab
Yemoja
7,560
1,318
4,895
1,770
8,144
5,638
228
1,980
6,075
13,830
0
L
Persephone
JonathanHornbake
Persephone
12,732
919
247
610
5,238
2,326
0
1,976
3,117
23,536
0
W
2,659
559
13,598
4,253
11,112
7,325
408
3,429
7,683
6,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,634
Gold Earned
38,862
78
Minions Killed
119
0
Camps Cleared
0
934,897
Distance Traveled
878,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,678
768
16
2
0
182,916
0
W
Gilgamesh
8,519
852
12
1
0
182,938
0
L
Chaac
6,543
654
4
0
0
163,264
0
L
Skadi
8,519
852
58
6
0
151,925
0
W
Bastet
8,921
892
17
2
0
216,099
0
L
Thanatos
7,522
752
12
1
0
192,165
0
W
Fafnir
8,258
826
23
2
0
197,226
0
L
Yemoja
8,235
824
16
2
0
180,367
0
L
Persephone
8,043
804
29
3
0
190,339
0
W
Yemoja
7,258
726
10
1
0
155,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role