Player Matchup

Olorun
Olorun
Apoet76
Olorun
Level 124
God Stats
4W - 5L
1,532 SR
Queue Stats
265W - 268L
1,461 Elo+
Solo
Hera
Hera
PhilOnDemand
Hera
Level 148
God Stats
6W - 2L
1,948 SR
Queue Stats
157W - 142L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 223
God Stats
666W - 701L
1,535 SR
Queue Stats
1,549W - 1,517L
1,519 Elo+
Solo
Athena
Athena
baconbacksunday
Athena
Level 159
God Stats
0W - 3L
1,883 SR
Queue Stats
197W - 197L
1,484 Elo+
Solo
Thor
Thor
dizzydee_nuts4
Thor
Level 94
God Stats
2W - 2L
1,731 SR
Queue Stats
95W - 101L
1,237 Elo+
Solo
Team Averages
Level 150
1,726 SR
1,448 Elo+

VS

Team Averages
Level 129
1,462 SR
1,465 Elo+
Janus
Janus
Halfr1canHero
Janus
Level 155
God Stats
3W - 3L
1,395 SR
Queue Stats
161W - 154L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jsteelers1143
Ah Muzen Cab
Level 126
God Stats
6W - 8L
1,477 SR
Queue Stats
161W - 166L
1,477 Elo+
Solo
Nemesis
Nemesis
SoChaotic6147
Nemesis
Level 94
God Stats
17W - 18L
1,335 SR
Queue Stats
159W - 164L
1,426 Elo+
Solo
Ymir
Ymir
XxLaUnDrYMaNxX
Ymir
Level 144
God Stats
2W - 0L
1,270 SR
Queue Stats
79W - 73L
1,427 Elo+
Party 1
Chaac
Chaac
xCech
Chaac
Level 125
God Stats
3W - 0L
1,834 SR
Queue Stats
65W - 59L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apoet76
Olorun
11
0 / 5 / 0
6,815
487
9,172
12,603
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 2 / 0
5,521
394
4,262
4,800
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Robitotabi
Danzaburou
13
1 / 3 / 0
7,798
557
4,407
9,709
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 1
6,533
467
3,650
11,053
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 5 / 1
6,773
484
4,959
11,586
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,023
573
6,297
6,052
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jsteelers1143
Ah Muzen Cab
14
3 / 0 / 2
8,052
575
10,794
9,907
3,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
13
3 / 0 / 5
7,992
571
6,004
8,058
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 4
7,580
541
4,252
10,616
7,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
xCech
Chaac
13
3 / 1 / 1
8,401
600
5,624
11,155
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Apoet76
Olorun
0
5
0
0
W
5
1
2
6
W
Ah Muzen Cab
Jsteelers1143
Ah Muzen Cab
3
0
2
4
L
0
2
0
0
L
Danzaburou
Robitotabi
Danzaburou
1
3
0
0.33
W
Nemesis
3
0
5
5.5
W
1
0
4
3
L
0
0
1
0.5
L
1
5
1
0.3
W
Chaac
xCech
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
32,971
49,751
Taken
45,788
26,447
Mitigated
24,640
13,389
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Apoet76
Olorun
9,172
5,512
194
4,302
12,603
4,889
352
634
11,969
63,395
0
W
6,297
449
0
1,943
6,052
1,972
357
2,813
3,239
64,378
0
W
Ah Muzen Cab
Jsteelers1143
Ah Muzen Cab
10,794
6,302
0
5,125
9,907
3,988
687
7,092
2,815
0
67,799
L
4,262
935
0
1,210
4,800
1,728
0
2,036
2,764
31,417
0
L
Danzaburou
Robitotabi
Danzaburou
4,407
2,230
37
2,240
9,709
4,025
721
1,414
8,295
0
56,518
W
Nemesis
6,004
3,862
0
373
8,058
2,749
0
1,080
6,978
0
57,122
W
4,252
1,122
135
3,482
10,616
7,406
0
5,498
5,118
21,787
0
L
3,650
1,156
0
2,088
11,053
10,571
0
3,828
7,225
24,851
0
L
4,959
391
0
3,318
11,586
5,234
0
2,637
8,949
0
42,764
W
Chaac
xCech
Chaac
5,624
882
0
2,895
11,155
8,525
831
601
10,554
0
56,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
40,048
373
Minions Killed
418
0
Camps Cleared
0
1,196,191
Distance Traveled
1,409,342
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,815
487
117
8
0
226,377
2
W
Janus
8,023
573
91
7
0
285,702
4
W
Ah Muzen Cab
8,052
575
111
8
0
250,472
0
L
Hera
5,521
394
58
4
0
144,068
1
L
Danzaburou
7,798
557
94
7
0
242,515
0
W
Nemesis
7,992
571
79
6
0
327,935
0
W
Ymir
7,580
541
39
3
0
278,736
2
L
Athena
6,533
467
40
3
0
313,844
1
L
Thor
6,773
484
64
5
0
269,387
0
W
Chaac
8,401
600
98
7
0
266,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role