Player Matchup

Ix Chel
Ix Chel
Azure Archea
Ix Chel
Level 9
God Stats
3W - 3L
1,512 SR
Queue Stats
17W - 17L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
Darthgabe100
Sun Wukong
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 166L
1,446 Elo+
Party 3
Bakasura
Bakasura
WillsterEdge
Bakasura
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 154L
1,414 Elo+
Solo
Horus
Horus
bakedapplesauve
Horus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 47L
1,535 Elo+
Party 2
Chiron
Chiron
oBIakeee
Chiron
Level 101
God Stats
2W - 1L
1,692 SR
Queue Stats
55W - 61L
1,562 Elo+
Party 2
Team Averages
Level 44
1,541 SR
1,490 Elo+

VS

Team Averages
Level 89
1,485 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
BigNastyBear
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
Emrys06
Nemesis
Level 141
God Stats
12W - 4L
1,683 SR
Queue Stats
72W - 61L
1,525 Elo+
Party 1
Bellona
Bellona
Enjouyy
Bellona
Level 49
God Stats
4W - 10L
1,261 SR
Queue Stats
103W - 98L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
OJsLawyer
Nu Wa
Level 143
God Stats
1W - 1L
1,481 SR
Queue Stats
102W - 90L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Azure Archea
Ix Chel
9
0 / 5 / 1
5,177
471
979
6,453
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Darthgabe100
Sun Wukong
11
2 / 0 / 1
6,472
588
4,370
8,624
5,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
WillsterEdge
Bakasura
12
4 / 0 / 3
6,591
599
3,733
7,077
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 1 / 4
6,901
627
5,239
10,306
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chiron
oBIakeee
Chiron
11
5 / 0 / 3
6,709
610
6,342
6,134
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 0
5,625
511
1,415
6,796
2,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 7 / 0
4,544
413
584
9,561
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Emrys06
Nemesis
10
0 / 3 / 2
5,953
541
4,743
8,728
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Enjouyy
Bellona
10
0 / 2 / 0
6,004
546
4,635
8,599
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
OJsLawyer
Nu Wa
12
6 / 2 / 0
7,674
698
8,384
4,284
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
6
6
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
Ix Chel
Azure Archea
Ix Chel
0
5
1
0.1
L
0
7
0
0
W
Sun Wukong
Darthgabe100
Sun Wukong
2
0
1
2.5
L
Nemesis
Emrys06
Nemesis
0
3
2
0.33
L
Bellona
Enjouyy
Bellona
0
2
0
0
L
Nu Wa
OJsLawyer
Nu Wa
6
2
0
3
W
Bakasura
WillsterEdge
Bakasura
4
0
3
5.5
W
5
1
4
7
W
Chiron
oBIakeee
Chiron
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,663
Damage
19,761
38,594
Taken
37,968
17,556
Mitigated
21,659
11,341
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,415
919
0
1,165
6,796
2,097
1,018
0
6,796
0
34,010
W
Ix Chel
Azure Archea
Ix Chel
979
0
124
796
6,453
1,872
204
2,914
3,539
29,515
0
L
584
286
0
606
9,561
6,876
0
0
8,753
9,123
0
W
Sun Wukong
Darthgabe100
Sun Wukong
4,370
1,323
0
3,595
8,624
5,782
0
498
8,126
0
42,507
L
Nemesis
Emrys06
Nemesis
4,743
1,861
0
1,070
8,728
2,691
0
475
8,009
0
46,159
L
Bellona
Enjouyy
Bellona
4,635
1,363
0
2,468
8,599
8,486
0
0
8,510
0
41,386
L
Nu Wa
OJsLawyer
Nu Wa
8,384
1,871
0
669
4,284
1,509
342
504
3,780
57,280
0
W
Bakasura
WillsterEdge
Bakasura
3,733
2,295
0
2,275
7,077
2,781
0
1,778
5,299
0
44,857
W
5,239
2,542
580
2,208
10,306
5,112
290
2,084
8,222
0
17,166
W
Chiron
oBIakeee
Chiron
6,342
2,081
345
1,418
6,134
2,009
747
1,694
4,440
0
48,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
29,800
308
Minions Killed
320
0
Camps Cleared
0
1,143,334
Distance Traveled
974,911
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,625
511
54
5
0
171,547
0
W
Ix Chel
5,177
471
50
5
0
193,088
0
L
Sobek
4,544
413
11
1
0
152,918
0
W
Sun Wukong
6,472
588
78
7
0
229,661
0
L
Nemesis
5,953
541
80
7
0
231,562
2
L
Bellona
6,004
546
81
7
0
213,785
4
L
Nu Wa
7,674
698
94
9
0
205,099
4
W
Bakasura
6,591
599
92
8
0
274,722
2
W
Horus
6,901
627
24
2
0
231,146
2
W
Chiron
6,709
610
64
6
0
214,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role