Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
SoloDonk
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
beas23
Kuzenbo
Level 80
God Stats
10W - 6L
1,672 SR
Queue Stats
18W - 12L
1,621 Elo+
Party 2
Team Averages
Level 92
1,557 SR
1,570 Elo+

VS

Team Averages
Level 126
1,652 SR
1,525 Elo+
Vulcan
Vulcan
Antropide
Vulcan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 210L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pr3viousy1
Ah Muzen Cab
Level 121
God Stats
8W - 3L
1,796 SR
Queue Stats
162W - 134L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Protopshot
Sun Wukong
Level 108
God Stats
32W - 18L
1,659 SR
Queue Stats
1,127W - 1,175L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 4 / 2
10,510
701
5,884
15,695
7,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
SoloDonk
Cerberus
13
1 / 4 / 4
9,945
663
9,415
19,487
19,898
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kuzenbo
beas23
Kuzenbo
13
2 / 2 / 2
9,898
660
4,658
18,204
31,507
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Antropide
Vulcan
15
4 / 1 / 4
11,595
773
18,721
6,945
2,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Pr3viousy1
Ah Muzen Cab
15
4 / 2 / 4
11,710
781
19,059
8,916
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Protopshot
Sun Wukong
14
2 / 3 / 7
11,059
737
9,379
15,855
10,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
10
10
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
2
1
W
Vulcan
Antropide
Vulcan
4
1
4
6
W
Ah Muzen Cab
Pr3viousy1
Ah Muzen Cab
4
2
4
3
W
Sun Wukong
Protopshot
Sun Wukong
2
3
7
1.83
L
Cerberus
SoloDonk
Cerberus
1
4
4
0.75
L
Kuzenbo
beas23
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
47,159
53,386
Taken
31,716
58,877
Mitigated
16,125
7,637
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,884
4,237
0
3,389
15,695
7,472
0
5,567
10,128
0
41,036
W
Vulcan
Antropide
Vulcan
18,721
6,978
0
230
6,945
2,170
1,002
4,980
1,965
65,044
0
W
Ah Muzen Cab
Pr3viousy1
Ah Muzen Cab
19,059
7,798
0
512
8,916
3,340
1,581
4,790
4,126
0
70,220
W
Sun Wukong
Protopshot
Sun Wukong
9,379
1,459
0
4,553
15,855
10,615
253
4,466
10,753
0
40,555
L
Cerberus
SoloDonk
Cerberus
9,415
445
0
2,083
19,487
19,898
0
6,349
13,138
34,587
0
L
Kuzenbo
beas23
Kuzenbo
4,658
1,181
643
1,522
18,204
31,507
0
7,147
11,057
22,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
34,364
176
Minions Killed
206
0
Camps Cleared
0
783,005
Distance Traveled
900,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,510
701
86
6
0
220,588
2
W
Vulcan
11,595
773
74
5
0
321,663
0
W
Ah Muzen Cab
11,710
781
94
6
0
272,405
0
W
Sun Wukong
11,059
737
38
3
0
306,156
0
L
Cerberus
9,945
663
68
5
0
264,028
0
L
Kuzenbo
9,898
660
22
1
0
298,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role