Player Matchup

Sun Wukong
Sun Wukong
EP1R0
Sun Wukong
Level 123
God Stats
5W - 1L
1,734 SR
Queue Stats
229W - 216L
1,509 Elo+
Solo
Hercules
Hercules
IanNaut357
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
WSNumbrz
Nu Wa
Level 83
God Stats
1W - 0L
1,640 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 1
Ravana
Ravana
XFG01
Ravana
Level 55
God Stats
1W - 0L
1,817 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 1
Izanami
Izanami
Zooey79
Izanami
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 104L
1,511 Elo+
Solo
Team Averages
Level 86
1,638 SR
1,448 Elo+

VS

Team Averages
Level 37
1,470 SR
1,319 Elo+
Ares
Ares
FluffyCowboy
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,224 Elo+
Party 2
Discordia
Discordia
Legit_Layton
Discordia
Level 49
God Stats
1W - 2L
1,519 SR
Queue Stats
15W - 32L
1,371 Elo+
Solo
Merlin
Merlin
RoyallyBlue
Merlin
Level 61
God Stats
0W - 1L
1,332 SR
Queue Stats
11W - 32L
1,245 Elo+
Party 2
Zeus
Zeus
TheToasterMuffn
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fafnir
Fafnir
xcvi_opportunist
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EP1R0
Sun Wukong
15
4 / 2 / 17
8,992
899
10,255
11,749
11,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
IanNaut357
Hercules
15
2 / 3 / 18
8,658
866
9,211
12,788
18,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
WSNumbrz
Nu Wa
17
12 / 2 / 15
11,022
1,102
20,235
6,682
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
XFG01
Ravana
14
3 / 4 / 17
8,312
831
6,015
8,491
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Zooey79
Izanami
15
7 / 3 / 14
9,659
966
8,982
9,760
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,289
729
5,878
13,207
15,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Legit_Layton
Discordia
13
2 / 6 / 4
7,359
736
9,508
10,492
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
9 / 4 / 0
9,442
944
12,487
11,560
8,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 5
7,041
704
5,668
10,072
3,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 10
7,309
731
3,123
13,482
21,256
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
28
Kills
12
14
Deaths
28
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EP1R0
Sun Wukong
4
2
17
6.25
L
1
6
4
0.5
W
Hercules
IanNaut357
Hercules
2
3
18
3.67
L
Discordia
Legit_Layton
Discordia
2
6
4
0.67
L
Merlin
9
4
0
2.25
L
0
7
5
0.36
W
Nu Wa
WSNumbrz
Nu Wa
12
2
15
9.75
W
Ravana
XFG01
Ravana
3
4
17
2.88
W
Izanami
Zooey79
Izanami
7
3
14
4.67
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
36,664
49,470
Taken
58,813
42,379
Mitigated
53,670
15,656
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EP1R0
Sun Wukong
10,255
1,398
1,321
2,597
11,749
11,564
0
7,493
4,256
0
20,852
L
5,878
314
0
170
13,207
15,212
336
5,202
8,005
9,675
0
W
Hercules
IanNaut357
Hercules
9,211
2,950
491
4,627
12,788
18,208
498
8,911
3,877
0
14,767
L
Discordia
Legit_Layton
Discordia
9,508
666
1,353
1,161
10,492
5,064
0
3,547
6,945
19,429
0
L
Merlin
12,487
1,345
698
2,401
11,560
8,353
312
4,095
7,465
37,170
0
L
5,668
1,590
0
0
10,072
3,785
337
3,080
6,992
16,260
0
W
Nu Wa
WSNumbrz
Nu Wa
20,235
6,928
1,143
1,537
6,682
3,127
2,288
5,022
1,660
34,025
0
W
Ravana
XFG01
Ravana
6,015
2,124
77
934
8,491
4,830
1,226
6,655
1,836
0
9,572
W
Izanami
Zooey79
Izanami
8,982
6,542
281
2,648
9,760
4,650
3,900
8,583
1,177
0
20,434
L
3,123
1,032
214
1,400
13,482
21,256
0
4,311
9,171
6,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
38,440
97
Minions Killed
93
0
Camps Cleared
0
929,967
Distance Traveled
828,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,992
899
16
2
0
206,893
0
L
Ares
7,289
729
5
1
0
149,108
0
W
Hercules
8,658
866
14
1
0
200,893
0
L
Discordia
7,359
736
18
2
0
158,067
0
L
Merlin
9,442
944
46
5
0
161,322
0
L
Zeus
7,041
704
23
2
0
160,578
0
W
Nu Wa
11,022
1,102
29
3
0
184,277
0
W
Ravana
8,312
831
4
0
0
166,240
0
W
Izanami
9,659
966
34
3
0
171,664
0
L
Fafnir
7,309
731
1
0
0
199,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role