Player Matchup

Ymir
Ymir
FEEDALLDAY
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 60L
1,755 Elo+
Party 3
Lancelot
Lancelot
FreeSpeech2020
Lancelot
Level 102
God Stats
1W - 0L
1,308 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 1
Discordia
Discordia
MrGrubbz
Discordia
Level 74
God Stats
7W - 0L
1,526 SR
Queue Stats
116W - 32L
1,689 Elo+
Party 3
Hades
Hades
TrbTimes
Hades
Level 107
God Stats
2W - 0L
1,772 SR
Queue Stats
14W - 8L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brewning
Morgan Le Fay
Level 69
God Stats
4W - 3L
1,707 SR
Queue Stats
210W - 36L
1,824 Elo+
Party 3
Team Averages
Level 87
1,563 SR
1,653 Elo+

VS

Team Averages
Level 92
1,538 SR
1,385 Elo+
He Bo
He Bo
Acidik Drake
He Bo
Level 101
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 86L
1,446 Elo+
Party 2
Yu Huang
Yu Huang
CoDmastakilla86
Yu Huang
Level 65
God Stats
2W - 3L
1,572 SR
Queue Stats
351W - 374L
1,424 Elo+
Solo
Kali
Kali
Frozyn Turtle
Kali
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 99L
1,336 Elo+
Party 2
Zhong Kui
Zhong Kui
Xindi
Zhong Kui
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 91L
1,353 Elo+
Party 2
Persephone
Persephone
brvndvn93
Persephone
Level 121
God Stats
5W - 3L
1,618 SR
Queue Stats
392W - 429L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 25
12,884
920
5,225
19,082
32,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
19
4 / 2 / 23
11,509
822
12,651
13,503
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MrGrubbz
Discordia
18
9 / 4 / 17
11,922
852
19,033
12,078
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
TrbTimes
Hades
17
7 / 6 / 15
10,653
761
10,888
15,459
11,128
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
brewning
Morgan Le Fay
20
11 / 2 / 20
13,196
943
19,463
12,880
6,893
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 5
10,651
761
12,914
13,147
6,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
17
2 / 7 / 7
9,390
671
9,619
12,720
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 8 / 7
9,137
653
8,877
16,760
9,462
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Xindi
Zhong Kui
18
5 / 6 / 7
10,384
742
12,252
18,062
23,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
brvndvn93
Persephone
15
0 / 9 / 8
9,102
650
9,622
14,917
7,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
38
Kills
17
17
Deaths
38
100
Assists
34
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
L
Yu Huang
2
7
7
0.79
W
7
3
25
6.5
W
Lancelot
4
2
23
7.75
L
2
8
7
0.69
W
Discordia
MrGrubbz
Discordia
9
4
17
4.38
W
Hades
TrbTimes
Hades
7
6
15
2.42
L
Zhong Kui
Xindi
Zhong Kui
5
6
7
1.42
W
Morgan Le Fay
brewning
Morgan Le Fay
11
2
20
10.5
L
Persephone
brvndvn93
Persephone
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,260
Damage
53,284
73,002
Taken
75,606
64,190
Mitigated
54,250
27,588
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,914
431
580
405
13,147
6,656
632
8,529
3,659
26,148
0
L
Yu Huang
9,619
484
122
247
12,720
7,240
506
8,012
4,220
22,752
0
W
5,225
323
1,717
2,939
19,082
32,467
150
11,421
7,661
9,023
0
W
Lancelot
12,651
3,472
3,000
4,875
13,503
7,501
2,256
6,555
6,948
0
31,327
L
8,877
2,682
631
3,869
16,760
9,462
1,325
11,593
4,320
0
14,815
W
Discordia
MrGrubbz
Discordia
19,033
375
1,814
1,581
12,078
6,201
1,969
8,069
4,009
40,770
0
W
Hades
TrbTimes
Hades
10,888
669
485
4,228
15,459
11,128
1,741
9,659
5,800
17,715
0
L
Zhong Kui
Xindi
Zhong Kui
12,252
546
221
4,113
18,062
23,557
1,108
11,969
4,714
27,036
0
W
Morgan Le Fay
brewning
Morgan Le Fay
19,463
909
2,480
4,469
12,880
6,893
1,365
8,703
4,177
34,299
0
L
Persephone
brvndvn93
Persephone
9,622
649
563
1,468
14,917
7,335
271
9,898
4,039
21,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,164
Gold Earned
48,664
166
Minions Killed
122
0
Camps Cleared
0
1,346,586
Distance Traveled
1,114,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,651
761
15
1
0
197,828
0
L
Yu Huang
9,390
671
16
1
0
196,192
0
W
Ymir
12,884
920
10
1
0
244,734
0
W
Lancelot
11,509
822
46
3
0
331,051
0
L
Kali
9,137
653
7
1
0
261,948
0
W
Discordia
11,922
852
55
4
0
231,022
0
W
Hades
10,653
761
15
1
0
224,106
0
L
Zhong Kui
10,384
742
57
4
0
219,158
0
W
Morgan Le Fay
13,196
943
40
3
0
315,673
0
L
Persephone
9,102
650
27
2
0
239,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role