Player Matchup

Awilix
Awilix
Silver III
Bread_Florin
Awilix
Silver III
Level 88
God Stats
83W - 66L
1,512 SR
Queue Stats
365W - 402L
954 MMR
Solo
Ganesha
Ganesha
Silver II
Ghost0700
Ganesha
Silver II
Level 125
God Stats
4W - 3L
1,632 SR
Queue Stats
183W - 189L
937 MMR
Solo
Hachiman
Hachiman
Silver IV
JokerOfDeath-
Hachiman
Silver IV
Level 96
God Stats
2W - 0L
1,694 SR
Queue Stats
33W - 49L
767 MMR
Solo
Anubis
Anubis
Silver III
MostoX Red
Anubis
Silver III
Level 164
God Stats
1W - 2L
1,324 SR
Queue Stats
408W - 450L
867 MMR
Solo
Aphrodite
Aphrodite
Silver II
XX_PRoGamer_Loko
Aphrodite
Silver II
Level 128
God Stats
10W - 5L
1,819 SR
Queue Stats
271W - 273L
1,132 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,596 SR
931 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,525 SR
935 MMR
Neith
Neith
Silver III
Brian54500
Neith
Silver III
Level 89
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 12L
1,304 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Kanariote
Kumbhakarna
Silver I
Level 93
God Stats
53W - 53L
1,507 SR
Queue Stats
344W - 355L
1,123 MMR
Solo
Ne Zha
Ne Zha
Silver V
LazoTurk_55
Ne Zha
Silver V
Level 105
God Stats
4W - 3L
1,483 SR
Queue Stats
52W - 71L
732 MMR
Solo
Thoth
Thoth
Silver IV
M6kyy
Thoth
Silver IV
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 198L
1,023 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
NierAutomata2B
Sun Wukong
Silver V
Level 153
God Stats
60W - 48L
1,441 SR
Queue Stats
1,944W - 2,070L
493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
10 / 2 / 2
13,572
617
13,076
13,642
6,497
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ganesha
Ghost0700
Ganesha
16
0 / 0 / 16
11,477
522
8,282
19,692
27,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
JokerOfDeath-
Hachiman
17
4 / 2 / 4
11,616
528
15,955
18,987
9,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MostoX Red
Anubis
18
5 / 3 / 4
12,239
556
12,826
15,173
8,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
17
5 / 1 / 7
12,151
552
12,456
18,179
19,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
ThorHou YiBakasuraHe Bo

VS

Bans
KuzenboSusanoHadesThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 3 / 3
10,424
474
12,787
15,969
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Kanariote
Kumbhakarna
14
1 / 5 / 5
9,431
429
5,755
20,872
22,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
18
2 / 6 / 4
11,262
512
10,645
19,183
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
M6kyy
Thoth
14
2 / 8 / 3
9,511
432
16,054
12,590
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
NierAutomata2B
Sun Wukong
14
1 / 2 / 2
9,351
425
5,021
18,859
22,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
24
Kills
8
8
Deaths
24
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
2
2
5.5
L
Neith
2
3
3
1.17
W
Ganesha
Ghost0700
Ganesha
0
0
16
8
W
Hachiman
JokerOfDeath-
Hachiman
4
2
4
3
L
Kumbhakarna
Kanariote
Kumbhakarna
1
5
5
0.7
L
Ne Zha
2
6
4
0.67
L
Thoth
M6kyy
Thoth
2
8
3
0.44
W
Anubis
MostoX Red
Anubis
5
3
4
2.33
L
Sun Wukong
NierAutomata2B
Sun Wukong
1
2
2
1
W
Aphrodite
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
50,262
85,673
Taken
87,473
72,259
Mitigated
64,801
39,433
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,076
4,413
0
940
13,642
6,497
4,296
1,990
11,652
0
131,459
L
Neith
12,787
5,534
0
4,723
15,969
6,645
0
3,823
12,146
0
86,335
W
Ganesha
Ghost0700
Ganesha
8,282
283
0
2,393
19,692
27,772
147
5,743
13,949
35,934
0
W
Hachiman
JokerOfDeath-
Hachiman
15,955
9,587
0
7,616
18,987
9,744
2,479
2,906
16,081
0
100,316
L
Kumbhakarna
Kanariote
Kumbhakarna
5,755
482
0
2,325
20,872
22,308
0
5,862
15,010
25,857
0
L
Ne Zha
10,645
3,121
0
2,699
19,183
8,225
0
6,661
12,522
0
86,162
L
Thoth
M6kyy
Thoth
16,054
1,950
0
838
12,590
5,395
0
8,215
4,375
67,654
0
W
Anubis
MostoX Red
Anubis
12,826
234
0
7,709
15,173
8,718
462
7,030
8,143
101,944
0
L
Sun Wukong
NierAutomata2B
Sun Wukong
5,021
307
0
4,843
18,859
22,228
0
9,003
9,856
0
44,939
W
Aphrodite
12,456
780
7,718
13,057
18,179
19,528
801
5,598
12,581
89,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,055
Gold Earned
49,979
631
Minions Killed
438
0
Camps Cleared
0
2,002,681
Distance Traveled
1,990,966
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,572
617
163
7
0
501,124
0
L
Neith
10,424
474
139
6
0
386,356
3
W
Ganesha
11,477
522
12
1
0
414,958
3
W
Hachiman
11,616
528
147
7
0
377,849
0
L
Kumbhakarna
9,431
429
32
1
0
425,959
4
L
Ne Zha
11,262
512
116
5
0
435,235
0
L
Thoth
9,511
432
90
4
0
357,545
0
W
Anubis
12,239
556
149
7
0
363,389
2
L
Sun Wukong
9,351
425
61
3
0
385,871
4
W
Aphrodite
12,151
552
160
7
0
345,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role