Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Mussomania
Bellona
Level 88
God Stats
3W - 3L
1,366 SR
Queue Stats
6W - 8L
1,546 Elo+
Party 1
Skadi
Skadi
Poqi1564
Skadi
Level 29
God Stats
5W - 4L
1,474 SR
Queue Stats
338W - 344L
1,465 Elo+
Party 1
Da Ji
Da Ji
Thekukukachuu
Da Ji
Level 152
God Stats
44W - 44L
1,562 SR
Queue Stats
278W - 328L
1,528 Elo+
Party 1
Athena
Athena
hiph0pking43
Athena
Level 136
God Stats
1W - 2L
1,509 SR
Queue Stats
19W - 23L
1,514 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,511 Elo+

VS

Team Averages
Level 140
1,481 SR
1,507 Elo+
Rama
Rama
Checks vibe
Rama
Level 156
God Stats
4W - 5L
1,510 SR
Queue Stats
194W - 208L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OkWetawd
Morgan Le Fay
Level 156
God Stats
8W - 5L
1,605 SR
Queue Stats
185W - 196L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RavenousRhino2
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,455 Elo+
Party 2
Fafnir
Fafnir
immxnse-
Fafnir
Level 158
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 12L
1,487 Elo+
Solo
Set
Set
悲しくて落ち込んでいる
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
5 / 1 / 8
8,555
658
11,892
6,548
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Mussomania
Bellona
12
2 / 1 / 0
6,850
527
5,865
12,157
14,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Skadi
Poqi1564
Skadi
11
1 / 2 / 0
6,171
475
3,262
7,557
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 1 / 4
8,121
625
7,653
9,861
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
0 / 2 / 7
5,460
420
6,059
13,418
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,576
506
8,080
8,222
2,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
OkWetawd
Morgan Le Fay
12
3 / 6 / 1
7,302
562
7,990
11,076
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
RavenousRhino2
Cu Chulainn
12
0 / 2 / 1
7,096
546
7,661
9,529
7,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
immxnse-
Fafnir
9
1 / 2 / 4
6,625
510
3,187
11,539
11,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 2
6,763
520
3,119
12,307
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
7
7
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
8
9
L
1
1
2
2
W
Bellona
Mussomania
Bellona
2
1
0
2
L
Morgan Le Fay
OkWetawd
Morgan Le Fay
3
6
1
0.58
W
Skadi
Poqi1564
Skadi
1
2
0
0.5
L
Cu Chulainn
RavenousRhino2
Cu Chulainn
0
2
1
0.25
W
7
1
4
9
W
Athena
0
2
7
1.75
L
Fafnir
immxnse-
Fafnir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
30,037
49,541
Taken
52,673
30,823
Mitigated
31,244
10,041
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,892
2,417
0
625
6,548
2,474
0
3,768
2,780
64,073
6,260
L
8,080
6,914
0
2,679
8,222
2,812
0
2,769
5,187
0
55,084
W
Bellona
Mussomania
Bellona
5,865
2,798
0
3,142
12,157
14,029
0
762
11,395
0
48,144
L
Morgan Le Fay
OkWetawd
Morgan Le Fay
7,990
1,529
0
985
11,076
4,008
19
6,026
4,932
52,871
0
W
Skadi
Poqi1564
Skadi
3,262
821
0
2,311
7,557
2,357
0
879
6,678
0
38,411
L
Cu Chulainn
RavenousRhino2
Cu Chulainn
7,661
2,433
0
1,293
9,529
7,738
20
0
9,529
203
54,040
W
7,653
2,759
0
1,000
9,861
5,009
0
2,891
6,970
0
68,247
W
Athena
6,059
1,805
0
2,963
13,418
6,954
0
3,325
10,093
17,197
0
L
Fafnir
immxnse-
Fafnir
3,187
730
1,576
3,611
11,539
11,420
0
3,417
7,800
14,495
0
L
3,119
1,717
0
1,145
12,307
5,266
0
2,454
9,771
0
54,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
34,362
366
Minions Killed
364
0
Camps Cleared
0
1,315,652
Distance Traveled
1,218,267
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,555
658
105
8
0
248,513
3
L
Rama
6,576
506
94
7
0
237,085
4
W
Bellona
6,850
527
78
6
0
260,129
2
L
Morgan Le Fay
7,302
562
73
6
0
237,516
4
W
Skadi
6,171
475
59
5
0
258,179
4
L
Cu Chulainn
7,096
546
96
7
0
213,900
0
W
Da Ji
8,121
625
103
8
0
296,646
0
W
Athena
5,460
420
21
2
0
252,185
0
L
Fafnir
6,625
510
16
1
0
257,295
3
L
Set
6,763
520
85
7
0
272,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role