Player Matchup

Gilgamesh
Gilgamesh
Nacoh
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,473 Elo+
Party 2
Freya
Freya
TamponThief
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,268 Elo+
Solo
Bastet
Bastet
Weastman
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,849 Elo+
Party 2
Ah Puch
Ah Puch
Xhilirate
Ah Puch
Level 66
God Stats
1W - 0L
1,282 SR
Queue Stats
18W - 12L
1,565 Elo+
Party 2
Fafnir
Fafnir
fatalhit831
Fafnir
Level 64
God Stats
2W - 2L
1,340 SR
Queue Stats
169W - 212L
1,419 Elo+
Solo
Team Averages
Level 53
1,424 SR
1,515 Elo+

VS

Team Averages
Level 66
1,527 SR
1,337 Elo+
Rama
Rama
BRADICUSS_
Rama
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 314L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
DeadmanWV
Kukulkan
Level 79
God Stats
10W - 5L
1,784 SR
Queue Stats
620W - 614L
1,498 Elo+
Solo
Ganesha
Ganesha
MystGreen
Ganesha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,305 Elo+
Solo
Kumbhakarna
Kumbhakarna
THE PAlN TRAIN
Kumbhakarna
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 258L
1,219 Elo+
Party 1
Ymir
Ymir
savitarfr_ftp
Ymir
Level 103
God Stats
1W - 3L
1,352 SR
Queue Stats
99W - 113L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nacoh
Gilgamesh
14
6 / 2 / 13
8,659
866
12,382
11,984
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 11
7,715
772
8,919
6,836
3,541
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Weastman
Bastet
15
10 / 2 / 9
9,647
965
12,676
10,758
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Xhilirate
Ah Puch
17
7 / 1 / 16
9,977
998
24,093
9,384
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
15
2 / 3 / 19
9,452
945
5,441
12,244
17,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,092
809
5,615
11,937
6,236
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DeadmanWV
Kukulkan
16
1 / 3 / 4
7,987
799
16,960
8,073
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MystGreen
Ganesha
14
0 / 7 / 6
7,764
776
4,950
16,709
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
THE PAlN TRAIN
Kumbhakarna
15
3 / 3 / 5
8,495
850
2,868
15,730
18,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 5
7,757
776
4,390
15,741
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
26
Kills
8
11
Deaths
26
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Kukulkan
DeadmanWV
Kukulkan
1
3
4
1
L
Ganesha
MystGreen
Ganesha
0
7
6
0.43
W
Gilgamesh
Nacoh
Gilgamesh
6
2
13
6.25
L
Kumbhakarna
THE PAlN TRAIN
Kumbhakarna
3
3
5
1.83
W
1
3
11
2.17
W
Bastet
Weastman
Bastet
10
2
9
7.25
W
Ah Puch
Xhilirate
Ah Puch
7
1
16
15
W
Fafnir
2
3
19
3.83
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,511
Damage
34,783
51,206
Taken
68,190
48,987
Mitigated
67,687
21,465
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,615
4,720
29
516
11,937
6,236
0
7,146
4,652
0
10,325
L
Kukulkan
DeadmanWV
Kukulkan
16,960
916
879
942
8,073
4,735
0
5,692
2,330
39,613
0
L
Ganesha
MystGreen
Ganesha
4,950
1,001
146
1,358
16,709
20,683
0
9,187
7,108
8,649
0
W
Gilgamesh
Nacoh
Gilgamesh
12,382
3,787
1,842
2,219
11,984
16,675
227
7,241
4,740
0
17,197
L
Kumbhakarna
THE PAlN TRAIN
Kumbhakarna
2,868
370
1,583
2,214
15,730
18,062
0
8,048
7,420
8,039
305
W
8,919
2,328
740
1,183
6,836
3,541
410
5,151
1,685
14,221
0
W
Bastet
Weastman
Bastet
12,676
4,139
543
3,825
10,758
5,746
1,752
6,551
4,206
0
20,917
W
Ah Puch
Xhilirate
Ah Puch
24,093
2,487
2,454
3,258
9,384
5,919
292
4,640
4,739
43,579
0
W
Fafnir
5,441
1,595
2,122
3,279
12,244
17,106
386
5,267
6,973
12,315
0
L
4,390
751
530
2,944
15,741
17,971
0
8,380
7,062
8,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
40,095
107
Minions Killed
118
0
Camps Cleared
0
932,134
Distance Traveled
836,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,092
809
23
2
0
147,855
0
L
Kukulkan
7,987
799
66
7
0
179,331
0
L
Ganesha
7,764
776
5
1
0
160,019
0
W
Gilgamesh
8,659
866
17
2
0
177,878
0
L
Kumbhakarna
8,495
850
8
1
0
190,153
0
W
Freya
7,715
772
14
1
0
155,357
0
W
Bastet
9,647
965
21
2
0
233,376
0
W
Ah Puch
9,977
998
44
4
0
202,887
0
W
Fafnir
9,452
945
11
1
0
162,636
0
L
Ymir
7,757
776
16
2
0
159,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role