Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Liudinis
Apollo
Level 125
God Stats
8W - 17L
1,302 SR
Queue Stats
79W - 80L
1,458 Elo+
Solo
Janus
Janus
SorrowSpectrum
Janus
Level 105
God Stats
5W - 3L
1,776 SR
Queue Stats
15W - 15L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
zRLeAnDrO
Ao Kuang
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 20L
1,689 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,523 Elo+

VS

Team Averages
Level 142
1,556 SR
1,498 Elo+
Ne Zha
Ne Zha
Dygo27
Ne Zha
Level 121
God Stats
6W - 4L
1,337 SR
Queue Stats
368W - 342L
1,509 Elo+
Solo
Chaac
Chaac
EXPERT3257
Chaac
Level 130
God Stats
2W - 0L
1,407 SR
Queue Stats
15W - 17L
1,465 Elo+
Party 1
Maui
Maui
EXTREME7
Maui
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
MaxDuck
Hou Yi
Level 122
God Stats
47W - 31L
1,800 SR
Queue Stats
329W - 309L
1,587 Elo+
Solo
Scylla
Scylla
TheNanuX
Scylla
Level 183
God Stats
14W - 4L
1,737 SR
Queue Stats
245W - 267L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 2
7,868
525
9,315
14,754
12,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
 
Horus
9
1 / 0 / 2
6,879
459
4,347
9,815
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Liudinis
Apollo
13
1 / 3 / 2
8,226
548
5,245
9,890
4,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 2 / 2
6,809
454
1,745
5,002
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
zRLeAnDrO
Ao Kuang
15
6 / 1 / 1
8,938
596
5,886
10,420
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dygo27
Ne Zha
12
0 / 1 / 3
7,153
477
6,864
11,009
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
1 / 2 / 2
7,036
469
8,265
11,959
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
10
2 / 4 / 0
6,725
448
2,379
9,541
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
MaxDuck
Hou Yi
14
1 / 0 / 0
7,802
520
6,698
8,740
3,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
TheNanuX
Scylla
13
4 / 1 / 1
8,089
539
5,947
4,530
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
8
8
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
2
0.5
L
Horus
 
Horus
1
0
2
2
W
Ne Zha
Dygo27
Ne Zha
0
1
3
1.5
W
Chaac
1
2
2
1
W
Maui
2
4
0
0.5
L
Apollo
Liudinis
Apollo
1
3
2
0.67
W
Hou Yi
MaxDuck
Hou Yi
1
0
0
1
L
0
2
2
0.5
W
Scylla
TheNanuX
Scylla
4
1
1
4.5
L
Ao Kuang
zRLeAnDrO
Ao Kuang
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
30,153
49,881
Taken
45,779
27,976
Mitigated
29,443
15,400
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,315
1,283
0
3,863
14,754
12,980
0
1,355
12,349
0
65,537
L
Horus
 
Horus
4,347
2,492
2,663
3,360
9,815
5,324
0
2,140
7,589
0
17,243
W
Ne Zha
Dygo27
Ne Zha
6,864
2,492
0
1,098
11,009
4,331
0
2,307
8,676
0
62,724
W
Chaac
8,265
1,531
0
5,599
11,959
12,136
0
1,449
10,468
1,679
41,451
W
Maui
2,379
335
0
2,136
9,541
7,996
0
2,113
7,428
14,085
0
L
Apollo
Liudinis
Apollo
5,245
4,070
0
3,300
9,890
4,110
294
1,310
8,580
0
62,946
W
Hou Yi
MaxDuck
Hou Yi
6,698
4,470
0
4,217
8,740
3,405
1,048
406
8,292
0
67,977
L
1,745
0
0
497
5,002
1,616
0
2,331
2,671
35,907
0
W
Scylla
TheNanuX
Scylla
5,947
711
0
491
4,530
1,575
0
1,188
3,284
56,381
0
L
Ao Kuang
zRLeAnDrO
Ao Kuang
5,886
1,297
0
1,717
10,420
3,946
0
2,039
8,295
72,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
36,805
417
Minions Killed
390
0
Camps Cleared
0
1,485,465
Distance Traveled
1,430,240
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,868
525
85
6
0
286,915
0
L
Horus
6,879
459
20
1
0
325,008
5
W
Ne Zha
7,153
477
98
7
0
353,689
0
W
Chaac
7,036
469
66
4
0
242,239
3
W
Maui
6,725
448
9
1
0
307,872
3
L
Apollo
8,226
548
124
8
0
287,281
5
W
Hou Yi
7,802
520
120
8
0
261,406
4
L
Janus
6,809
454
85
6
0
226,973
0
W
Scylla
8,089
539
97
6
0
265,034
3
L
Ao Kuang
8,938
596
103
7
0
359,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role