Player Matchup

Anubis
Anubis
Masters
saitro
Anubis
Masters
Level 202
God Stats
53W - 36L
1,767 SR
Queue Stats
1,742W - 1,148L
2,552 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 202
1,767 SR
2,552 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,500 SR
2,285 MMR
Janus
Janus
Diamond IV
TheeKingShuugo
Janus
Diamond IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
2,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
saitro
Anubis
18
7 / 0 / 0
12,826
1,166
10,700
14,092
7,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BakasuraChronosAh Muzen CabHadesBastet

VS

Bans
PoseidonKaliHerculesSetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
9,411
856
8,341
12,559
7,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Anubis
saitro
Anubis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,700
Damage
8,341
14,092
Taken
12,559
7,725
Mitigated
7,446
9,513
Healing
370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,341
892
0
370
12,559
7,446
0
10,948
1,611
54,411
0
W
Anubis
saitro
Anubis
10,700
796
0
9,513
14,092
7,725
1,655
8,649
5,443
78,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,826
Gold Earned
9,411
153
Minions Killed
99
10
Camps Cleared
1
204,443
Distance Traveled
205,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,411
856
99
9
1
205,088
0
W
Anubis
12,826
1,166
153
14
10
204,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role