Player Matchup

Nox
Nox
FreakenLime
Nox
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
468W - 513L
1,511 Elo+
Party 1
Mercury
Mercury
LilPhobicXx
Mercury
Level 107
God Stats
12W - 11L
1,630 SR
Queue Stats
579W - 509L
1,521 Elo+
Solo
Chiron
Chiron
OGWanShin0bi
Chiron
Level 67
God Stats
20W - 17L
1,611 SR
Queue Stats
160W - 157L
1,446 Elo+
Solo
Bellona
Bellona
Tee_Dub418
Bellona
Level 119
God Stats
11W - 12L
1,477 SR
Queue Stats
145W - 154L
1,499 Elo+
Party 1
Agni
Agni
xZootedDx
Agni
Level 27
God Stats
7W - 8L
1,636 SR
Queue Stats
107W - 132L
1,446 Elo+
Party 1
Team Averages
Level 90
1,571 SR
1,485 Elo+

VS

Team Averages
Level 69
1,474 SR
1,484 Elo+
Cernunnos
Cernunnos
Whitewolf00122
Cernunnos
Level 58
God Stats
3W - 4L
1,334 SR
Queue Stats
500W - 488L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
ll_TacoBlast_ll
Kuzenbo
Level 69
God Stats
3W - 3L
1,348 SR
Queue Stats
333W - 291L
1,517 Elo+
Solo
Thor
Thor
one xpert
Thor
Level 64
God Stats
8W - 3L
1,906 SR
Queue Stats
260W - 264L
1,502 Elo+
Solo
Surtr
Surtr
sudden_zigzag11
Surtr
Level 47
God Stats
5W - 5L
1,317 SR
Queue Stats
60W - 71L
1,435 Elo+
Solo
Nu Wa
Nu Wa
xSAKU_SUMARINGA
Nu Wa
Level 105
God Stats
83W - 78L
1,465 SR
Queue Stats
148W - 133L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
8,117
451
7,130
16,858
15,187
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
LilPhobicXx
Mercury
19
5 / 2 / 0
11,523
640
11,695
12,950
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
15
3 / 4 / 2
9,066
504
11,803
17,720
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Tee_Dub418
Bellona
8
0 / 0 / 0
6,935
385
2,205
4,969
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Agni
14
0 / 2 / 0
7,842
436
2,997
6,368
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Whitewolf00122
Cernunnos
15
2 / 5 / 4
9,472
526
10,837
13,809
6,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 2
7,945
441
3,190
18,037
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
3 / 2 / 2
10,605
589
6,315
12,777
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 1
10,438
580
6,480
14,041
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 1 / 5
9,848
547
9,424
8,066
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
11
Kills
11
11
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Mercury
LilPhobicXx
Mercury
5
2
0
2.5
L
Chiron
3
4
2
1
L
Bellona
Tee_Dub418
Bellona
0
0
0
0
W
Cernunnos
Whitewolf00122
Cernunnos
2
5
4
0.8
W
0
2
2
0.5
W
Thor
3
2
2
2
W
5
1
1
5.5
W
1
1
5
3.5
L
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
36,246
58,865
Taken
66,730
33,996
Mitigated
44,896
14,307
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,130
623
0
1,653
16,858
15,187
0
5,846
11,012
25,014
0
L
Mercury
LilPhobicXx
Mercury
11,695
7,227
0
3,483
12,950
6,266
786
941
11,720
0
125,165
L
Chiron
11,803
7,104
483
6,047
17,720
7,146
0
3,019
14,654
0
70,168
L
Bellona
Tee_Dub418
Bellona
2,205
1,203
0
2,141
4,969
3,003
0
681
3,852
0
27,726
W
Cernunnos
Whitewolf00122
Cernunnos
10,837
7,031
0
4,414
13,809
6,483
825
3,030
10,779
0
77,981
W
3,190
1,322
0
6,253
18,037
17,559
194
3,188
14,849
28,397
0
W
Thor
6,315
1,860
0
2,324
12,777
10,400
660
232
12,545
0
69,442
W
6,480
2,216
0
5,670
14,041
7,206
122
2,514
11,527
714
90,906
W
9,424
4,225
0
4,274
8,066
3,248
1,268
3,503
4,563
93,082
0
L
Agni
2,997
252
0
500
6,368
2,394
0
2,454
3,865
65,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
48,308
506
Minions Killed
500
0
Camps Cleared
0
1,572,893
Distance Traveled
1,691,735
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,117
451
29
2
0
342,105
2
L
Mercury
11,523
640
184
10
0
357,143
0
L
Chiron
9,066
504
111
6
0
359,983
0
L
Bellona
6,935
385
61
3
0
160,499
0
W
Cernunnos
9,472
526
101
6
0
329,543
0
W
Kuzenbo
7,945
441
37
2
0
340,550
3
W
Thor
10,605
589
122
7
0
314,781
0
W
Surtr
10,438
580
123
7
0
370,436
0
W
Nu Wa
9,848
547
117
7
0
336,425
5
L
Agni
7,842
436
121
7
0
353,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role