Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Frostydeath01
King Arthur
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
154W - 161L
1,413 Elo+
Party 2
Discordia
Discordia
Strewberry98
Discordia
Level 103
God Stats
6W - 7L
1,315 SR
Queue Stats
240W - 228L
1,434 Elo+
Solo
Cupid
Cupid
TheRadG3
Cupid
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,354 Elo+
Party 2
Team Averages
Level 81
1,463 SR
1,440 Elo+

VS

Team Averages
Level 65
1,458 SR
1,519 Elo+
Khepri
Khepri
 
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoldnForm
Cu Chulainn
Level 84
God Stats
3W - 4L
1,290 SR
Queue Stats
254W - 238L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
SaiyanSupremacy
Ne Zha
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 102L
1,359 Elo+
Party 3
Cupid
Cupid
Smurfy757
Cupid
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,776 Elo+
Solo
Hades
Hades
Vickytable
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 0 / 5
7,608
634
6,928
9,005
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
 
Aphrodite
10
1 / 1 / 12
7,202
600
4,828
11,044
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Frostydeath01
King Arthur
10
0 / 4 / 4
5,660
472
2,553
8,833
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Strewberry98
Discordia
10
3 / 1 / 2
6,303
525
5,225
6,095
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
TheRadG3
Cupid
13
12 / 0 / 4
8,233
686
16,012
7,720
3,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 6 / 1
5,145
429
2,759
12,842
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
GoldnForm
Cu Chulainn
12
3 / 1 / 0
7,629
636
7,239
9,865
7,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
6,129
511
5,243
11,794
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Smurfy757
Cupid
8
1 / 6 / 0
5,396
450
3,362
8,268
3,046
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
11
0 / 4 / 1
6,405
534
5,584
10,972
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
5
6
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
5
6.5
W
Aphrodite
 
Aphrodite
1
1
12
7
L
Khepri
 
Khepri
0
6
1
0.08
W
King Arthur
Frostydeath01
King Arthur
0
4
4
0.5
L
Cu Chulainn
GoldnForm
Cu Chulainn
3
1
0
3
L
1
3
1
0.5
L
Cupid
Smurfy757
Cupid
1
6
0
0.17
W
Discordia
Strewberry98
Discordia
3
1
2
4
W
Cupid
TheRadG3
Cupid
12
0
4
14
L
Hades
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
24,187
42,697
Taken
53,741
23,753
Mitigated
29,700
15,888
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,928
4,668
0
3,184
9,005
4,434
0
1,213
7,792
0
51,666
W
Aphrodite
 
Aphrodite
4,828
936
2,164
5,237
11,044
9,881
178
3,026
8,018
20,551
0
L
Khepri
 
Khepri
2,759
419
0
403
12,842
10,418
0
2,509
10,263
16,685
0
W
King Arthur
Frostydeath01
King Arthur
2,553
391
0
1,242
8,833
3,629
0
357
8,476
0
24,035
L
Cu Chulainn
GoldnForm
Cu Chulainn
7,239
1,102
0
2,702
9,865
7,327
27
1,596
7,791
0
64,956
L
5,243
1,545
0
615
11,794
4,458
0
971
10,574
0
39,679
L
Cupid
Smurfy757
Cupid
3,362
2,259
246
882
8,268
3,046
0
2,574
5,372
0
23,834
W
Discordia
Strewberry98
Discordia
5,225
267
0
600
6,095
2,466
106
3,204
2,891
34,368
0
W
Cupid
TheRadG3
Cupid
16,012
11,092
115
3,346
7,720
3,343
316
1,250
6,470
0
62,291
L
Hades
5,584
187
35
4,378
10,972
4,451
0
2,403
7,904
50,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
30,704
289
Minions Killed
280
0
Camps Cleared
0
1,265,567
Distance Traveled
1,119,594
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,608
634
101
8
0
308,704
2
W
Aphrodite
7,202
600
18
2
0
217,193
5
L
Khepri
5,145
429
16
1
0
202,405
0
W
King Arthur
5,660
472
35
3
0
268,437
2
L
Cu Chulainn
7,629
636
93
8
0
223,313
0
L
Ne Zha
6,129
511
61
5
0
263,271
2
L
Cupid
5,396
450
28
2
0
198,490
2
W
Discordia
6,303
525
57
5
0
241,519
4
W
Cupid
8,233
686
78
7
0
229,714
3
L
Hades
6,405
534
82
7
0
232,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role