Player Matchup

Ares
Ares
CRISTOBALAVELLO
Ares
Level 42
God Stats
1W - 2L
1,455 SR
Queue Stats
62W - 75L
1,416 Elo+
Solo
Arachne
Arachne
ListenT0Music
Arachne
Level 17
God Stats
5W - 6L
1,207 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 2
Chang'e
Chang'e
MoMo eL cHinEse
Chang'e
Level 29
God Stats
3W - 4L
1,412 SR
Queue Stats
42W - 50L
1,268 Elo+
Party 2
Mulan
Mulan
NOTB4RBZ
Mulan
Level 37
God Stats
4W - 8L
1,446 SR
Queue Stats
44W - 61L
1,209 Elo+
Party 2
Cernunnos
Cernunnos
Tyricy
Cernunnos
Level 41
God Stats
7W - 14L
1,449 SR
Queue Stats
33W - 62L
1,335 Elo+
Solo
Team Averages
Level 33
1,394 SR
1,305 Elo+

VS

Team Averages
Level 54
1,537 SR
1,378 Elo+
Pele
Pele
Abrakidabz-
Pele
Level 64
God Stats
1W - 3L
1,352 SR
Queue Stats
46W - 37L
1,415 Elo+
Party 3
Heimdallr
Heimdallr
AverageGod16
Heimdallr
Level 81
God Stats
32W - 34L
1,434 SR
Queue Stats
812W - 793L
1,509 Elo+
Party 1
Terra
Terra
IveBeenShot150
Terra
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 189L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
kodelog2025
Sun Wukong
Level 50
God Stats
10W - 4L
1,559 SR
Queue Stats
498W - 577L
1,339 Elo+
Party 3
Kukulkan
Kukulkan
ricehatremover
Kukulkan
Level 25
God Stats
1W - 0L
1,841 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,015
422
3,695
18,376
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
5 / 3 / 3
9,938
523
9,407
18,494
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 4
9,111
480
8,113
15,870
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NOTB4RBZ
Mulan
13
1 / 6 / 2
8,412
443
13,105
24,477
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Tyricy
Cernunnos
14
3 / 4 / 0
9,086
478
18,481
18,994
8,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,867
467
11,272
16,000
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
AverageGod16
Heimdallr
16
8 / 0 / 4
10,152
534
17,868
15,934
8,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 10
9,401
495
5,774
17,629
16,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
kodelog2025
Sun Wukong
17
6 / 2 / 4
10,613
559
16,371
20,170
19,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
5 / 4 / 4
10,215
538
19,502
12,854
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
12
Kills
22
22
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Heimdallr
AverageGod16
Heimdallr
8
0
4
10
L
0
6
0
0
W
0
2
10
2.5
L
Arachne
5
3
3
2.17
L
3
3
4
1.67
L
Mulan
NOTB4RBZ
Mulan
1
6
2
0.33
L
Cernunnos
Tyricy
Cernunnos
3
4
0
0.75
W
Sun Wukong
kodelog2025
Sun Wukong
6
2
4
4
W
Kukulkan
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
70,787
96,211
Taken
82,587
62,853
Mitigated
58,222
22,262
Healing
23,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,272
2,966
0
1,185
16,000
7,181
82
1,829
14,091
0
69,103
W
Heimdallr
AverageGod16
Heimdallr
17,868
9,892
0
6,765
15,934
8,992
0
1,855
14,079
0
91,824
L
3,695
691
0
882
18,376
19,112
84
3,616
14,728
30,139
0
W
5,774
1,369
4,575
4,731
17,629
16,190
150
2,828
14,801
30,557
0
L
Arachne
9,407
7,008
0
1,812
18,494
7,512
221
5,375
12,895
0
58,322
L
8,113
1,327
83
4,013
15,870
6,843
1,415
8,654
7,039
58,481
0
L
Mulan
NOTB4RBZ
Mulan
13,105
2,081
0
6,981
24,477
20,404
533
2,771
21,553
0
53,963
L
Cernunnos
Tyricy
Cernunnos
18,481
10,371
0
8,491
18,994
8,982
633
4,028
14,720
0
83,635
W
Sun Wukong
kodelog2025
Sun Wukong
16,371
3,769
0
5,823
20,170
19,317
192
531
18,519
0
98,178
W
Kukulkan
19,502
1,537
0
250
12,854
6,542
970
4,765
7,991
76,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
49,248
397
Minions Killed
493
0
Camps Cleared
0
1,825,104
Distance Traveled
1,876,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,867
467
92
5
0
392,388
0
W
Heimdallr
10,152
534
114
6
0
341,119
0
L
Ares
8,015
422
34
2
0
315,955
0
W
Terra
9,401
495
37
2
0
391,682
2
L
Arachne
9,938
523
90
5
0
422,132
0
L
Chang'e
9,111
480
82
4
0
334,105
0
L
Mulan
8,412
443
75
4
0
335,272
0
L
Cernunnos
9,086
478
116
6
0
417,640
0
W
Sun Wukong
10,613
559
132
7
0
384,948
0
W
Kukulkan
10,215
538
118
6
0
366,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role