Player Matchup

King Arthur
King Arthur
Wkdjoker47
King Arthur
Level 49
God Stats
3W - 0L
1,603 SR
Queue Stats
5W - 3L
1,411 Elo+
Party 1
Anubis
Anubis
grave_25
Anubis
Level 123
God Stats
3W - 4L
1,709 SR
Queue Stats
88W - 90L
1,323 Elo+
Party 1
Mulan
Mulan
mua_Tony2414
Mulan
Level 147
God Stats
5W - 5L
1,418 SR
Queue Stats
67W - 74L
1,339 Elo+
Party 1
Team Averages
Level 106
1,577 SR
1,358 Elo+

VS

Team Averages
Level 127
1,394 SR
1,385 Elo+
Nox
Nox
erPeOpLe
Nox
Level 155
God Stats
8W - 6L
1,574 SR
Queue Stats
368W - 423L
1,429 Elo+
Solo
Anhur
Anhur
gamingdipper
Anhur
Level 144
God Stats
0W - 1L
1,160 SR
Queue Stats
22W - 38L
1,395 Elo+
Solo
Nike
Nike
senseichromy
Nike
Level 82
God Stats
1W - 2L
1,447 SR
Queue Stats
36W - 37L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Wkdjoker47
King Arthur
13
1 / 2 / 9
10,211
729
4,762
11,901
11,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
grave_25
Anubis
15
10 / 2 / 1
12,296
878
21,013
10,615
5,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 11
10,199
729
6,445
15,993
9,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
10,283
735
8,779
6,390
2,569
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 2 / 1
10,075
720
9,249
10,027
2,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 4
9,257
661
10,559
18,692
15,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Wkdjoker47
King Arthur
1
2
9
2.75
L
1
2
3
1.25
L
3
2
1
1.75
W
Anubis
grave_25
Anubis
10
2
1
5.25
W
0
0
11
5.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,220
Damage
28,587
38,509
Taken
35,109
26,593
Mitigated
20,735
11,787
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Wkdjoker47
King Arthur
4,762
497
0
1,200
11,901
11,829
147
2,404
9,497
0
26,682
L
8,779
204
0
673
6,390
2,569
0
4,182
2,208
39,522
0
L
9,249
3,624
0
1,113
10,027
2,989
0
6,631
3,396
0
36,005
W
Anubis
grave_25
Anubis
21,013
1,306
0
5,079
10,615
5,548
197
3,362
7,253
63,635
0
W
6,445
881
0
5,508
15,993
9,216
539
3,358
12,635
0
30,930
L
10,559
843
297
454
18,692
15,177
0
10,489
8,203
0
28,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
29,615
159
Minions Killed
142
0
Camps Cleared
0
804,144
Distance Traveled
693,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,211
729
29
2
0
266,966
0
L
Nox
10,283
735
67
5
0
217,220
0
L
Anhur
10,075
720
47
3
0
226,196
0
W
Anubis
12,296
878
93
7
0
250,656
0
W
Mulan
10,199
729
37
3
0
286,522
0
L
Nike
9,257
661
28
2
0
249,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role