Player Matchup

Charybdis
Charybdis
El_BedRoomBully2
Charybdis
Level 44
God Stats
7W - 5L
1,534 SR
Queue Stats
182W - 185L
1,398 Elo+
Party 3
Jing Wei
Jing Wei
Kgriffis19
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
LordTempestLudis
Chaac
Level 37
God Stats
0W - 2L
1,479 SR
Queue Stats
84W - 107L
1,272 Elo+
Party 2
Janus
Janus
OneAndOnlyFLASH
Janus
Level 68
God Stats
23W - 24L
1,416 SR
Queue Stats
99W - 113L
1,400 Elo+
Solo
Bakasura
Bakasura
fyntenalvaccine
Bakasura
Level 69
God Stats
3W - 8L
1,453 SR
Queue Stats
198W - 238L
1,435 Elo+
Party 3
Team Averages
Level 49
1,476 SR
1,401 Elo+

VS

Team Averages
Level 46
1,434 SR
1,238 Elo+
Anubis
Anubis
Dark_R_PR
Anubis
Level 20
God Stats
1W - 5L
1,234 SR
Queue Stats
19W - 50L
1,159 Elo+
Party 1
Ares
Ares
NocturnalOwl449
Ares
Level 69
God Stats
1W - 0L
1,692 SR
Queue Stats
69W - 80L
1,408 Elo+
Solo
Nu Wa
Nu Wa
SanGashi
Nu Wa
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 54L
1,174 Elo+
Party 1
Arachne
Arachne
Tongo_Le_Tongue
Arachne
Level 68
God Stats
4W - 6L
1,296 SR
Queue Stats
28W - 61L
1,214 Elo+
Party 1
Neith
Neith
manupi14
Neith
Level 48
God Stats
1W - 4L
1,446 SR
Queue Stats
22W - 41L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
3 / 11 / 3
9,647
508
12,016
20,236
8,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Kgriffis19
Jing Wei
13
0 / 9 / 0
8,389
442
4,662
15,581
5,924
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 3
9,041
476
10,850
22,151
14,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 7 / 3
8,962
472
9,226
13,459
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
14
3 / 7 / 3
9,448
497
5,742
18,810
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dark_R_PR
Anubis
13
0 / 6 / 4
8,856
466
9,290
11,725
5,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 9
10,551
555
10,530
17,154
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
SanGashi
Nu Wa
15
7 / 2 / 7
9,891
521
11,657
10,684
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
18 / 2 / 7
11,945
629
17,547
15,156
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
manupi14
Neith
16
8 / 1 / 9
10,263
540
15,743
10,564
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
12
Kills
39
40
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dark_R_PR
Anubis
0
6
4
0.33
L
Charybdis
3
11
3
0.41
L
Jing Wei
Kgriffis19
Jing Wei
0
9
0
0
L
4
6
3
0.92
W
6
2
9
5.25
L
2
7
3
0.5
W
Nu Wa
SanGashi
Nu Wa
7
2
7
5.25
W
18
2
7
10.75
L
Bakasura
3
7
3
0.64
W
Neith
manupi14
Neith
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,496
Damage
64,767
90,237
Taken
65,283
42,351
Mitigated
41,689
16,974
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dark_R_PR
Anubis
9,290
1,011
0
2,468
11,725
5,829
831
1,904
9,721
54,623
0
L
Charybdis
12,016
5,996
0
2,682
20,236
8,432
1,060
8,305
11,931
0
47,764
L
Jing Wei
Kgriffis19
Jing Wei
4,662
3,644
0
0
15,581
5,924
679
2,344
13,237
0
61,420
L
10,850
2,094
0
6,447
22,151
14,951
0
11,964
10,187
1,223
54,480
W
10,530
613
0
4,757
17,154
20,313
156
717
16,312
32,520
0
L
9,226
170
0
2,150
13,459
5,035
336
3,174
10,285
73,072
0
W
Nu Wa
SanGashi
Nu Wa
11,657
5,097
0
1,134
10,684
4,172
1,007
3,591
6,905
59,047
0
W
17,547
12,431
601
2,963
15,156
6,676
1,994
985
14,091
0
84,254
L
Bakasura
5,742
4,565
0
5,695
18,810
8,009
210
5,690
13,120
0
36,191
W
Neith
manupi14
Neith
15,743
6,223
0
2,788
10,564
4,699
916
2,382
8,062
0
77,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,487
Gold Earned
51,506
440
Minions Killed
418
0
Camps Cleared
0
1,816,961
Distance Traveled
1,944,193
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,856
466
88
5
0
348,162
0
L
Charybdis
9,647
508
67
4
0
312,090
0
L
Jing Wei
8,389
442
88
5
0
348,699
0
L
Chaac
9,041
476
75
4
0
360,963
2
W
Ares
10,551
555
34
2
0
402,615
0
L
Janus
8,962
472
110
6
0
374,327
0
W
Nu Wa
9,891
521
81
4
0
368,732
0
W
Arachne
11,945
629
109
6
0
431,124
0
L
Bakasura
9,448
497
100
5
0
420,882
0
W
Neith
10,263
540
106
6
0
393,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role