Player Matchup

Chaac
Chaac
Mokie_kitty
Chaac
Level 125
God Stats
4W - 2L
1,623 SR
Queue Stats
93W - 105L
1,510 Elo+
Party 1
Apollo
Apollo
YummyToeTime
Apollo
Level 123
God Stats
3W - 2L
1,560 SR
Queue Stats
46W - 43L
1,671 Elo+
Solo
Medusa
Medusa
chrisscabbard
Medusa
Level 123
God Stats
4W - 2L
1,756 SR
Queue Stats
97W - 110L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
vMilesEdgeworth
Kuzenbo
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Solo
Scylla
Scylla
江鱼丨云龙身四纵
Scylla
Level 158
God Stats
33W - 22L
1,673 SR
Queue Stats
431W - 363L
1,563 Elo+
Solo
Team Averages
Level 117
1,622 SR
1,512 Elo+

VS

Team Averages
Level 77
1,770 SR
1,653 Elo+
Izanami
Izanami
Caeadas
Izanami
Level 27
God Stats
2W - 2L
1,713 SR
Queue Stats
9W - 6L
1,718 Elo+
Party 2
Hera
Hera
ChiefLitefeet
Hera
Level 128
God Stats
12W - 16L
1,628 SR
Queue Stats
362W - 376L
1,524 Elo+
Solo
Chang'e
Chang'e
Eldersigns
Chang'e
Level 46
God Stats
5W - 1L
1,877 SR
Queue Stats
9W - 6L
1,718 Elo+
Party 2
Khepri
Khepri
WinterRye
Khepri
Level 65
God Stats
5W - 1L
1,892 SR
Queue Stats
9W - 6L
1,718 Elo+
Party 2
Hercules
Hercules
zeusjebus67
Hercules
Level 121
God Stats
4W - 4L
1,739 SR
Queue Stats
131W - 124L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
5,793
1,159
2,175
3,498
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
3 / 1 / 3
6,612
1,322
6,612
3,579
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 6
5,938
1,188
3,952
2,362
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 6
5,692
1,138
2,199
3,485
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
7,311
1,462
7,571
3,159
1,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

387

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caeadas
Izanami
10
2 / 1 / 1
6,278
1,256
5,186
5,210
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 0
3,520
704
0
0
0
Chang'e
Eldersigns
Chang'e
10
0 / 2 / 3
5,626
1,125
3,641
5,441
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
WinterRye
Khepri
11
0 / 3 / 3
6,249
1,250
1,507
6,367
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
zeusjebus67
Hercules
11
1 / 2 / 2
6,012
1,202
3,356
6,438
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
8
Kills
3
3
Deaths
8
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caeadas
Izanami
2
1
1
2.5
L
0
0
0
0
L
Chang'e
Eldersigns
Chang'e
0
2
3
0.75
W
0
1
8
4
L
Khepri
WinterRye
Khepri
0
3
3
0.5
W
Apollo
3
1
3
4.5
W
0
0
6
3
W
0
1
6
3
L
Hercules
zeusjebus67
Hercules
1
2
2
1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
13,690
16,083
Taken
23,456
11,355
Mitigated
16,411
2,831
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caeadas
Izanami
5,186
3,170
0
209
5,210
1,853
0
3,244
1,921
0
23,472
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Eldersigns
Chang'e
3,641
412
644
781
5,441
2,153
0
2,488
2,882
15,291
0
W
2,175
407
27
712
3,498
4,034
0
1,154
2,256
0
8,387
L
Khepri
WinterRye
Khepri
1,507
23
0
461
6,367
5,643
0
2,212
4,024
5,201
0
W
Apollo
6,612
5,557
0
798
3,579
1,452
0
1,235
2,266
0
19,247
W
3,952
1,765
0
875
2,362
936
0
686
1,631
0
15,492
W
2,199
825
0
419
3,485
3,922
0
1,317
2,060
5,241
0
L
Hercules
zeusjebus67
Hercules
3,356
704
0
1,307
6,438
6,762
0
1,424
4,859
0
10,221
W
7,571
370
0
0
3,159
1,011
0
756
2,326
22,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,346
Gold Earned
27,685
116
Minions Killed
103
7
Camps Cleared
4
532,098
Distance Traveled
394,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,278
1,256
50
10
2
95,219
0
L
Hera
3,520
704
0
0
0
0
0
L
Chang'e
5,626
1,125
36
7
0
99,957
0
W
Chaac
5,793
1,159
12
2
1
100,876
0
L
Khepri
6,249
1,250
4
1
1
102,027
0
W
Apollo
6,612
1,322
35
7
1
105,359
0
W
Medusa
5,938
1,188
24
5
2
99,261
0
W
Kuzenbo
5,692
1,138
1
0
0
119,541
0
L
Hercules
6,012
1,202
13
3
1
96,912
0
W
Scylla
7,311
1,462
44
9
3
107,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role