Player Matchup

Ao Kuang
Ao Kuang
AnEvilShrimp
Ao Kuang
Level 105
God Stats
41W - 18L
1,761 SR
Queue Stats
264W - 222L
1,591 Elo+
Solo
Martichoras
Martichoras
Klaxo002
Martichoras
Level 149
God Stats
7W - 2L
1,668 SR
Queue Stats
169W - 142L
1,527 Elo+
Party 1
Hercules
Hercules
TheGamer1256
Hercules
Level 107
God Stats
2W - 3L
1,825 SR
Queue Stats
92W - 81L
1,591 Elo+
Party 2
Odin
Odin
metroidhunter77
Odin
Level 159
God Stats
3W - 4L
1,611 SR
Queue Stats
354W - 336L
1,561 Elo+
Party 2
Zeus
Zeus
mrcall319
Zeus
Level 129
God Stats
3W - 1L
1,659 SR
Queue Stats
169W - 141L
1,527 Elo+
Party 1
Team Averages
Level 130
1,705 SR
1,559 Elo+

VS

Team Averages
Level 102
1,682 SR
1,594 Elo+
Nox
Nox
BabyFeetWilliams
Nox
Level 56
God Stats
2W - 3L
1,680 SR
Queue Stats
199W - 206L
1,600 Elo+
Solo
Bacchus
Bacchus
GizmoTurtle
Bacchus
Level 107
God Stats
5W - 1L
1,821 SR
Queue Stats
47W - 29L
1,566 Elo+
Party 3
Artemis
Artemis
Runtothehill
Artemis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,678 Elo+
Party 3
Cliodhna
Cliodhna
animegeek47
Cliodhna
Level 104
God Stats
16W - 14L
1,662 SR
Queue Stats
585W - 511L
1,540 Elo+
Solo
Serqet
Serqet
reapergun6626
Serqet
Level 126
God Stats
1W - 1L
1,750 SR
Queue Stats
161W - 128L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnEvilShrimp
Ao Kuang
9
2 / 1 / 4
5,547
555
5,856
6,337
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Klaxo002
Martichoras
11
4 / 0 / 3
6,816
682
6,733
6,484
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
TheGamer1256
Hercules
9
3 / 0 / 7
5,973
597
4,090
6,735
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 1
5,905
591
4,467
8,075
7,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
11
2 / 0 / 2
6,191
619
3,709
4,134
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,206
521
3,924
5,135
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GizmoTurtle
Bacchus
6
0 / 4 / 1
4,459
446
2,552
9,549
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Runtothehill
Artemis
8
0 / 4 / 0
4,887
489
3,534
6,819
2,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
animegeek47
Cliodhna
11
0 / 1 / 0
6,021
602
5,472
7,997
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 0
5,207
521
1,828
8,465
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AnEvilShrimp
Ao Kuang
2
1
4
4
L
0
0
0
0
L
Bacchus
GizmoTurtle
Bacchus
0
4
1
0.13
W
Martichoras
Klaxo002
Martichoras
4
0
3
5.5
L
Artemis
Runtothehill
Artemis
0
4
0
0
W
Hercules
TheGamer1256
Hercules
3
0
7
6.5
L
Cliodhna
animegeek47
Cliodhna
0
1
0
0
W
0
0
1
0.5
W
Zeus
2
0
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
17,310
31,765
Taken
37,965
19,316
Mitigated
20,669
10,967
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AnEvilShrimp
Ao Kuang
5,856
1,056
0
1,219
6,337
2,233
0
1,697
4,586
33,281
0
L
3,924
658
0
1,150
5,135
2,059
0
2,508
2,627
39,388
0
L
Bacchus
GizmoTurtle
Bacchus
2,552
353
40
1,588
9,549
7,491
0
3,321
6,228
10,167
0
W
Martichoras
Klaxo002
Martichoras
6,733
3,169
0
2,216
6,484
3,052
470
1,067
5,417
0
52,498
L
Artemis
Runtothehill
Artemis
3,534
1,693
0
1,910
6,819
2,371
0
246
6,573
0
30,208
W
Hercules
TheGamer1256
Hercules
4,090
1,271
0
3,275
6,735
5,049
0
1,541
5,194
0
10,095
L
Cliodhna
animegeek47
Cliodhna
5,472
1,639
0
1,488
7,997
5,556
0
522
7,475
0
43,760
W
4,467
1,088
0
3,133
8,075
7,456
0
0
8,075
0
40,330
W
Zeus
3,709
773
0
1,124
4,134
1,526
0
2,171
1,963
47,227
0
L
1,828
453
0
690
8,465
3,192
0
2,968
5,497
0
33,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
25,780
320
Minions Killed
301
0
Camps Cleared
0
1,031,945
Distance Traveled
992,954
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,547
555
54
5
0
239,387
0
L
Nox
5,206
521
84
8
0
189,237
2
L
Bacchus
4,459
446
8
1
0
220,216
2
W
Martichoras
6,816
682
81
8
0
187,981
0
L
Artemis
4,887
489
56
6
0
162,797
0
W
Hercules
5,973
597
7
1
0
231,906
3
L
Cliodhna
6,021
602
88
9
0
203,822
2
W
Odin
5,905
591
80
8
0
175,098
0
W
Zeus
6,191
619
98
10
0
197,573
2
L
Serqet
5,207
521
65
7
0
216,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role