Player Matchup

Xing Tian
Xing Tian
AsKeWmantis400
Xing Tian
Level 34
God Stats
3W - 6L
1,402 SR
Queue Stats
72W - 67L
1,394 Elo+
Party 2
Chernobog
Chernobog
III Rabbit III
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,452 Elo+
Party 1
Surtr
Surtr
Saumirio
Surtr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,353 Elo+
Party 2
Bakasura
Bakasura
carRAMrodunit91
Bakasura
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 76L
1,496 Elo+
Party 1
Chiron
Chiron
iRaTe BoBCaT
Chiron
Level 104
God Stats
2W - 1L
1,983 SR
Queue Stats
73W - 56L
1,530 Elo+
Party 1
Team Averages
Level 89
1,577 SR
1,445 Elo+

VS

Team Averages
Level 103
1,682 SR
1,488 Elo+
Kali
Kali
DeStRoYeR 68626
Kali
Level 156
God Stats
8W - 1L
1,995 SR
Queue Stats
235W - 195L
1,497 Elo+
Party 3
Aphrodite
Aphrodite
Kermithits
Aphrodite
Level 65
God Stats
6W - 3L
1,824 SR
Queue Stats
204W - 177L
1,473 Elo+
Party 3
Nu Wa
Nu Wa
MASTERMIND3D
Nu Wa
Level 140
God Stats
98W - 75L
1,614 SR
Queue Stats
195W - 170L
1,488 Elo+
Party 3
Artemis
Artemis
ThegodRobin99
Artemis
Level 99
God Stats
7W - 8L
1,386 SR
Queue Stats
115W - 133L
1,430 Elo+
Solo
Tyr
Tyr
Turbofart21
Tyr
Level 56
God Stats
6W - 3L
1,589 SR
Queue Stats
7W - 7L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsKeWmantis400
Xing Tian
14
0 / 2 / 0
7,835
603
6,439
14,471
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
III Rabbit III
Chernobog
14
0 / 5 / 2
7,861
605
3,823
10,080
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Saumirio
Surtr
14
0 / 4 / 2
7,824
602
7,410
18,967
16,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
17
2 / 1 / 1
9,561
735
6,952
10,011
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
1 / 2 / 2
8,539
657
11,036
10,569
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
9,599
738
11,306
11,863
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Kermithits
Aphrodite
16
2 / 1 / 9
9,205
708
9,317
10,303
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 1 / 6
9,650
742
13,164
7,227
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
15
2 / 1 / 5
8,758
674
8,429
5,329
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 0 / 6
9,790
753
12,319
8,119
10,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
14
14
Deaths
3
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AsKeWmantis400
Xing Tian
0
2
0
0
W
4
0
8
8
L
Chernobog
III Rabbit III
Chernobog
0
5
2
0.2
W
Aphrodite
Kermithits
Aphrodite
2
1
9
6.5
W
2
1
6
5
L
Surtr
Saumirio
Surtr
0
4
2
0.25
W
Artemis
2
1
5
4.5
W
4
0
6
7
L
Bakasura
2
1
1
2.5
L
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
54,535
64,098
Taken
42,841
47,411
Mitigated
29,385
8,251
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AsKeWmantis400
Xing Tian
6,439
55
0
383
14,471
15,183
0
5,909
8,167
15,598
0
W
11,306
4,528
0
1,711
11,863
7,423
829
2,017
9,231
0
26,657
L
Chernobog
III Rabbit III
Chernobog
3,823
1,980
0
787
10,080
4,173
426
3,235
6,731
0
23,874
W
Aphrodite
Kermithits
Aphrodite
9,317
902
4,955
5,986
10,303
6,388
399
1,835
8,330
25,401
0
W
13,164
3,136
369
2,523
7,227
2,768
599
1,096
6,013
42,907
0
L
Surtr
Saumirio
Surtr
7,410
1,411
325
2,067
18,967
16,925
83
6,054
12,470
275
19,774
W
Artemis
8,429
3,955
0
1,039
5,329
2,407
1,563
174
5,155
0
29,881
W
12,319
1,365
0
1,648
8,119
10,399
931
790
7,252
136
36,002
L
Bakasura
6,952
4,191
0
2,305
10,011
6,215
186
2,732
7,106
0
44,993
L
Chiron
11,036
3,470
890
1,494
10,569
4,915
0
3,466
7,009
0
40,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
47,002
248
Minions Killed
270
0
Camps Cleared
0
1,343,362
Distance Traveled
1,324,506
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,835
603
21
2
0
237,687
0
W
Kali
9,599
738
27
2
0
305,008
0
L
Chernobog
7,861
605
46
4
0
257,479
0
W
Aphrodite
9,205
708
52
4
0
274,567
0
W
Nu Wa
9,650
742
70
5
0
221,342
0
L
Surtr
7,824
602
25
2
0
283,535
0
W
Artemis
8,758
674
53
4
0
222,240
0
W
Tyr
9,790
753
68
5
0
301,349
0
L
Bakasura
9,561
735
88
7
0
315,157
1
L
Chiron
8,539
657
68
5
0
249,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role