Player Matchup

Scylla
Scylla
CantOutfoxAFox
Scylla
Level 168
God Stats
4W - 6L
1,224 SR
Queue Stats
109W - 153L
1,526 Elo+
Party 3
Da Ji
Da Ji
Eleanor Hale
Da Ji
Level 116
God Stats
3W - 1L
1,828 SR
Queue Stats
249W - 219L
1,507 Elo+
Solo
Janus
Janus
PredAlien02
Janus
Level 140
God Stats
2W - 3L
1,641 SR
Queue Stats
71W - 93L
1,553 Elo+
Party 3
Cliodhna
Cliodhna
deathangel143
Cliodhna
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,507 Elo+
Party 3
Fafnir
Fafnir
lCQl reko
Fafnir
Level 141
God Stats
3W - 3L
1,524 SR
Queue Stats
128W - 154L
1,458 Elo+
Solo
Team Averages
Level 148
1,543 SR
1,510 Elo+

VS

Team Averages
Level 147
1,625 SR
1,545 Elo+
Susano
Susano
GuitarLamp
Susano
Level 140
God Stats
8W - 2L
1,595 SR
Queue Stats
132W - 104L
1,575 Elo+
Party 1
Agni
Agni
MXullen712
Agni
Level 142
God Stats
3W - 0L
1,790 SR
Queue Stats
125W - 95L
1,609 Elo+
Party 1
Pele
Pele
SiiKTrey
Pele
Level 148
God Stats
4W - 2L
1,684 SR
Queue Stats
135W - 104L
1,620 Elo+
Party 1
Skadi
Skadi
ToHf
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 288L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
countrycookin
Baron Samedi
Level 157
God Stats
23W - 23L
1,555 SR
Queue Stats
330W - 379L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,256
590
9,510
10,458
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 4
7,811
558
5,809
15,521
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 0
7,061
504
3,400
7,232
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
deathangel143
Cliodhna
14
1 / 4 / 0
8,093
578
6,157
13,538
7,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
lCQl reko
Fafnir
10
0 / 4 / 0
6,479
463
3,364
15,345
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GuitarLamp
Susano
15
6 / 4 / 4
8,985
642
11,283
14,101
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 3
8,472
605
10,519
9,065
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
17
5 / 0 / 0
10,504
750
11,353
11,779
9,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
ToHf
Skadi
15
2 / 0 / 2
8,821
630
6,117
4,171
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
countrycookin
Baron Samedi
13
1 / 0 / 5
7,961
569
5,695
10,437
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
19
20
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
5
4
0.8
W
Susano
GuitarLamp
Susano
6
4
4
2
W
5
4
3
1.63
L
1
3
0
0.33
W
Pele
5
0
0
5
W
Skadi
ToHf
Skadi
2
0
2
3
W
Baron Samedi
countrycookin
Baron Samedi
1
0
5
3.5
L
Cliodhna
deathangel143
Cliodhna
1
4
0
0.25
L
Fafnir
lCQl reko
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
44,967
62,094
Taken
49,553
39,769
Mitigated
28,342
10,513
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,510
682
0
800
10,458
3,531
0
4,147
6,311
66,191
0
L
5,809
1,492
0
2,383
15,521
6,300
0
3,850
11,671
0
58,800
W
Susano
GuitarLamp
Susano
11,283
3,878
0
5,144
14,101
5,859
0
2,255
11,846
0
68,618
W
10,519
1,669
0
2,054
9,065
3,260
793
6,226
2,839
66,677
0
L
3,400
5
0
500
7,232
3,017
0
1,488
5,744
61,302
0
W
Pele
11,353
2,846
0
6,493
11,779
9,706
0
0
11,779
0
97,537
W
Skadi
ToHf
Skadi
6,117
2,029
0
737
4,171
1,793
445
1,816
2,355
0
80,067
W
Baron Samedi
countrycookin
Baron Samedi
5,695
608
2,369
5,604
10,437
7,724
182
5,977
4,460
29,169
0
L
Cliodhna
deathangel143
Cliodhna
6,157
495
0
3,201
13,538
7,701
0
0
13,538
0
71,277
L
Fafnir
lCQl reko
Fafnir
3,364
817
0
3,629
15,345
19,220
27
6,729
8,616
14,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
44,743
473
Minions Killed
568
0
Camps Cleared
0
1,404,715
Distance Traveled
1,453,682
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,256
590
110
8
0
282,921
4
L
Da Ji
7,811
558
88
6
0
310,813
1
W
Susano
8,985
642
100
7
0
332,473
0
W
Agni
8,472
605
116
8
0
301,972
0
L
Janus
7,061
504
122
9
0
246,854
0
W
Pele
10,504
750
167
12
0
277,734
0
W
Skadi
8,821
630
146
10
0
273,912
6
W
Baron Samedi
7,961
569
39
3
0
267,591
2
L
Cliodhna
8,093
578
133
10
0
286,190
0
L
Fafnir
6,479
463
20
1
0
277,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role