Player Matchup

Anubis
Anubis
MooseyMoossolini
Anubis
Level 18
God Stats
11W - 6L
1,878 SR
Queue Stats
41W - 42L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
SarnTetra
Sun Wukong
Level 61
God Stats
33W - 14L
1,780 SR
Queue Stats
105W - 71L
1,549 Elo+
Party 3
Anhur
Anhur
iKOA
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
omeguh
Morgan Le Fay
Level 99
God Stats
4W - 5L
1,560 SR
Queue Stats
119W - 98L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
somarw
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo
Team Averages
Level 57
1,644 SR
1,504 Elo+

VS

Team Averages
Level 71
1,410 SR
1,467 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ToxicSmug
Olorun
Level 74
God Stats
3W - 1L
1,371 SR
Queue Stats
72W - 51L
1,521 Elo+
Party 2
Bacchus
Bacchus
ZachsterRace
Bacchus
Level 38
God Stats
9W - 12L
1,439 SR
Queue Stats
25W - 38L
1,376 Elo+
Party 1
Mercury
Mercury
evlboy12
Mercury
Level 79
God Stats
1W - 1L
1,311 SR
Queue Stats
106W - 108L
1,459 Elo+
Party 1
Charybdis
Charybdis
vermiiiiii
Charybdis
Level 77
God Stats
4W - 5L
1,430 SR
Queue Stats
141W - 151L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 6
7,250
426
5,168
11,510
4,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
SarnTetra
Sun Wukong
14
3 / 1 / 0
8,772
516
7,039
14,654
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
iKOA
Anhur
11
1 / 2 / 6
7,032
414
3,940
9,086
3,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
omeguh
Morgan Le Fay
15
8 / 3 / 5
9,645
567
16,873
12,845
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
somarw
Guan Yu
10
1 / 6 / 4
7,203
424
5,445
14,222
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
9 / 2 / 2
10,329
608
11,854
8,985
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ToxicSmug
Olorun
14
0 / 1 / 2
9,218
542
7,900
10,329
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ZachsterRace
Bacchus
12
0 / 2 / 8
8,200
482
5,916
14,407
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
evlboy12
Mercury
15
4 / 5 / 4
9,336
549
4,847
14,560
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
vermiiiiii
Charybdis
16
7 / 4 / 5
10,333
608
12,258
14,696
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
20
20
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
2
2
5
L
1
8
6
0.5
L
Sun Wukong
SarnTetra
Sun Wukong
3
1
0
3
W
Olorun
ToxicSmug
Olorun
0
1
2
1
W
Bacchus
ZachsterRace
Bacchus
0
2
8
2
W
Mercury
evlboy12
Mercury
4
5
4
1.2
L
Anhur
iKOA
Anhur
1
2
6
2
L
Morgan Le Fay
omeguh
Morgan Le Fay
8
3
5
3.5
L
Guan Yu
somarw
Guan Yu
1
6
4
0.5
W
Charybdis
vermiiiiii
Charybdis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,465
Damage
42,775
62,317
Taken
62,977
37,449
Mitigated
35,880
13,459
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,854
1,682
811
2,646
8,985
3,362
812
3,444
5,541
63,287
0
L
5,168
461
0
1,869
11,510
4,681
104
5,560
5,950
24,324
0
L
Sun Wukong
SarnTetra
Sun Wukong
7,039
1,240
0
4,559
14,654
11,873
0
9,176
5,478
0
52,700
W
Olorun
ToxicSmug
Olorun
7,900
4,307
60
4,424
10,329
3,836
3,860
1,291
9,038
70,045
0
W
Bacchus
ZachsterRace
Bacchus
5,916
759
364
2,313
14,407
18,057
29
6,134
8,273
15,956
0
W
Mercury
evlboy12
Mercury
4,847
1,385
0
1,206
14,560
5,403
1,403
6,943
7,617
0
70,945
L
Anhur
iKOA
Anhur
3,940
785
0
1,501
9,086
3,087
105
2,654
6,432
0
26,679
L
Morgan Le Fay
omeguh
Morgan Le Fay
16,873
2,304
0
1,025
12,845
5,706
214
4,048
8,797
83,188
0
L
Guan Yu
somarw
Guan Yu
5,445
246
1,228
3,277
14,222
12,102
246
6,174
8,048
0
21,496
W
Charybdis
vermiiiiii
Charybdis
12,258
7,078
0
7,176
14,696
5,222
693
4,512
10,184
0
66,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
47,416
292
Minions Killed
417
0
Camps Cleared
0
1,681,153
Distance Traveled
1,673,303
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,329
608
89
5
0
332,368
6
L
Anubis
7,250
426
35
2
0
293,892
1
L
Sun Wukong
8,772
516
91
5
0
370,584
1
W
Olorun
9,218
542
115
7
0
303,857
3
W
Bacchus
8,200
482
15
1
0
352,715
1
W
Mercury
9,336
549
103
6
0
392,223
3
L
Anhur
7,032
414
34
2
0
327,630
0
L
Morgan Le Fay
9,645
567
107
6
0
347,443
2
L
Guan Yu
7,203
424
25
1
0
341,604
1
W
Charybdis
10,333
608
95
6
0
292,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role