Player Matchup

Medusa
Medusa
BlazinToes
Medusa
Level 93
God Stats
2W - 2L
1,282 SR
Queue Stats
5W - 17L
1,280 Elo+
Party 1
Chaac
Chaac
DoofEviIInc
Chaac
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,235 Elo+
Party 1
Loki
Loki
RspctThPouch
Loki
Level 158
God Stats
2W - 0L
1,294 SR
Queue Stats
13W - 31L
1,323 Elo+
Party 1
Ganesha
Ganesha
ShadowWolf7613
Ganesha
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 1
Scylla
Scylla
TheArbiter264
Scylla
Level 125
God Stats
3W - 4L
1,588 SR
Queue Stats
8W - 22L
1,273 Elo+
Party 1
Team Averages
Level 121
1,433 SR
1,286 Elo+

VS

Team Averages
Level 124
1,514 SR
1,502 Elo+
Anubis
Anubis
Currizmaa
Anubis
Level 127
God Stats
0W - 5L
1,302 SR
Queue Stats
139W - 143L
1,435 Elo+
Party 2
Artemis
Artemis
SHILN4D
Artemis
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
539W - 524L
1,543 Elo+
Solo
Skadi
Skadi
Soccerguy1337
Skadi
Level 128
God Stats
10W - 9L
1,601 SR
Queue Stats
152W - 148L
1,485 Elo+
Party 2
Khepri
Khepri
SwagBear007
Khepri
Level 128
God Stats
3W - 4L
1,572 SR
Queue Stats
107W - 108L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
hola soy edgar3
Baron Samedi
Level 108
God Stats
36W - 26L
1,595 SR
Queue Stats
234W - 218L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlazinToes
Medusa
12
0 / 1 / 1
6,981
499
3,131
7,560
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
8,510
608
10,036
11,588
7,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 2
8,112
579
3,824
9,007
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 3
6,713
480
1,199
9,091
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 2 / 2
7,614
544
6,825
7,104
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Currizmaa
Anubis
12
0 / 3 / 2
7,311
522
6,264
7,746
4,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SHILN4D
Artemis
12
1 / 1 / 0
6,968
498
3,957
7,112
2,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
5 / 3 / 0
7,857
561
7,452
9,716
3,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
1 / 1 / 2
6,958
497
4,846
8,417
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
hola soy edgar3
Baron Samedi
8
0 / 5 / 0
5,652
404
3,075
7,590
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlazinToes
Medusa
0
1
1
0.5
L
Anubis
Currizmaa
Anubis
0
3
2
0.33
W
5
2
3
3.25
W
4
1
2
5
L
Artemis
SHILN4D
Artemis
1
1
0
1
W
0
1
3
1.5
L
5
3
0
1.67
L
Khepri
1
1
2
2
W
4
2
2
2.5
L
Baron Samedi
hola soy edgar3
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
25,594
44,350
Taken
40,581
23,566
Mitigated
22,481
10,469
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlazinToes
Medusa
3,131
1,218
0
3,488
7,560
2,873
808
1,098
6,462
0
50,066
L
Anubis
Currizmaa
Anubis
6,264
508
0
3,266
7,746
4,173
156
3,266
4,480
81,703
0
W
10,036
2,738
0
2,427
11,588
7,912
264
3,722
7,866
0
65,310
W
3,824
1,016
0
1,134
9,007
4,020
535
965
8,042
0
59,627
L
Artemis
SHILN4D
Artemis
3,957
1,144
0
3,354
7,112
2,927
0
0
7,112
0
55,837
W
1,199
74
0
2,140
9,091
6,697
0
4,541
4,550
18,995
0
L
7,452
3,353
0
600
9,716
3,896
305
1,832
7,884
0
56,570
L
Khepri
4,846
75
83
3,071
8,417
8,296
0
2,926
5,491
17,978
0
W
6,825
1,189
0
1,280
7,104
2,064
0
3,859
3,245
52,348
0
L
Baron Samedi
hola soy edgar3
Baron Samedi
3,075
776
0
2,058
7,590
3,189
0
0
7,590
24,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
34,746
400
Minions Killed
365
0
Camps Cleared
0
1,389,870
Distance Traveled
1,206,903
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,981
499
96
7
0
264,740
0
L
Anubis
7,311
522
133
10
0
264,671
2
W
Chaac
8,510
608
94
7
0
280,624
3
W
Loki
8,112
579
95
7
0
303,608
0
L
Artemis
6,968
498
88
6
0
237,289
0
W
Ganesha
6,713
480
5
0
0
272,492
2
L
Skadi
7,857
561
85
6
0
277,611
0
L
Khepri
6,958
497
11
1
0
290,633
6
W
Scylla
7,614
544
110
8
0
268,406
0
L
Baron Samedi
5,652
404
48
3
0
136,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role