Player Matchup

Scylla
Scylla
NCLAX36
Scylla
Level 73
God Stats
31W - 19L
1,511 SR
Queue Stats
554W - 505L
1,448 Elo+
Party 2
Ares
Ares
Reisukeeitaa
Ares
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
S_Flare7
Serqet
Level 47
God Stats
31W - 22L
1,616 SR
Queue Stats
309W - 380L
1,418 Elo+
Solo
Hachiman
Hachiman
Simbah One
Hachiman
Level 56
God Stats
12W - 8L
1,500 SR
Queue Stats
331W - 318L
1,459 Elo+
Party 2
Odin
Odin
TheMaverick87
Odin
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 33L
1,248 Elo+
Solo
Team Averages
Level 50
1,525 SR
1,415 Elo+

VS

Team Averages
Level 42
1,396 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
EmrysPrince
Ah Muzen Cab
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 89L
1,462 Elo+
Solo
Medusa
Medusa
MoinoQc
Medusa
Level 35
God Stats
0W - 1L
1,260 SR
Queue Stats
7W - 3L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Ryxord-_-
Baron Samedi
Level 68
God Stats
2W - 4L
1,533 SR
Queue Stats
315W - 290L
1,509 Elo+
Solo
Cliodhna
Cliodhna
TwinsOfEdeniaTTV
Cliodhna
Level 40
God Stats
2W - 3L
1,189 SR
Queue Stats
138W - 144L
1,466 Elo+
Solo
Jormungandr
Jormungandr
VosTourQc
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NCLAX36
Scylla
18
4 / 1 / 4
10,285
571
6,966
7,661
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 7
8,574
476
6,128
16,338
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
S_Flare7
Serqet
14
5 / 1 / 8
9,072
504
12,166
11,615
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Simbah One
Hachiman
15
3 / 2 / 2
8,917
495
5,188
12,246
4,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 2
8,396
466
6,515
14,515
15,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EmrysPrince
Ah Muzen Cab
16
0 / 4 / 1
10,055
559
11,310
17,125
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
MoinoQc
Medusa
14
2 / 6 / 1
9,067
504
9,720
13,708
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Ryxord-_-
Baron Samedi
15
1 / 2 / 0
9,240
513
4,228
10,477
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 0
8,495
472
6,621
14,586
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
VosTourQc
Jormungandr
13
2 / 3 / 1
8,646
480
6,056
12,124
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
7
8
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
EmrysPrince
Ah Muzen Cab
0
4
1
0.13
L
Medusa
MoinoQc
Medusa
2
6
1
0.42
W
Scylla
NCLAX36
Scylla
4
1
4
6
W
2
2
7
2.75
L
Baron Samedi
Ryxord-_-
Baron Samedi
1
2
0
0.5
W
Serqet
S_Flare7
Serqet
5
1
8
9
W
Hachiman
Simbah One
Hachiman
3
2
2
2
W
3
2
2
2
L
2
6
0
0.33
L
Jormungandr
VosTourQc
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
37,935
62,375
Taken
68,020
45,062
Mitigated
32,661
15,700
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
EmrysPrince
Ah Muzen Cab
11,310
5,769
0
1,305
17,125
7,084
3,340
2,424
14,551
0
90,680
L
Medusa
MoinoQc
Medusa
9,720
5,198
0
999
13,708
5,564
473
2,658
10,866
0
72,515
W
Scylla
NCLAX36
Scylla
6,966
451
0
936
7,661
3,564
1,338
3,484
4,177
91,595
0
W
6,128
416
0
2,165
16,338
16,046
426
3,005
13,333
24,125
0
L
Baron Samedi
Ryxord-_-
Baron Samedi
4,228
0
62
2,585
10,477
4,332
348
2,606
7,571
66,473
0
W
Serqet
S_Flare7
Serqet
12,166
2,462
0
4,993
11,615
5,395
2,395
582
11,033
0
53,246
W
Hachiman
Simbah One
Hachiman
5,188
3,579
0
4,696
12,246
4,864
0
2,835
9,411
0
70,744
W
6,515
1,364
0
2,910
14,515
15,193
452
378
14,137
0
39,712
L
6,621
988
0
3,363
14,586
5,081
0
3,288
10,950
0
52,512
L
Jormungandr
VosTourQc
Jormungandr
6,056
1,395
0
2,146
12,124
10,600
351
2,118
9,838
32,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
45,503
445
Minions Killed
475
0
Camps Cleared
0
1,791,932
Distance Traveled
1,660,021
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,055
559
147
8
0
321,821
0
L
Medusa
9,067
504
90
5
0
315,063
0
W
Scylla
10,285
571
165
9
0
355,950
0
W
Ares
8,574
476
22
1
0
359,595
3
L
Baron Samedi
9,240
513
120
7
0
296,141
0
W
Serqet
9,072
504
68
4
0
400,893
0
W
Hachiman
8,917
495
122
7
0
326,552
0
W
Odin
8,396
466
68
4
0
348,942
3
L
Cliodhna
8,495
472
66
4
0
375,018
2
L
Jormungandr
8,646
480
52
3
0
351,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role