Player Matchup

Tyr
Tyr
Platinum V
AhhMyLeg
Tyr
Platinum V
Level 115
God Stats
4W - 5L
1,471 SR
Queue Stats
253W - 248L
1,707 MMR
Solo
Athena
Athena
Gold II
Eruxor
Athena
Gold II
Level 126
God Stats
1W - 1L
1,289 SR
Queue Stats
46W - 41L
1,679 MMR
Party 1
Hachiman
Hachiman
Platinum III
RadiantRuben
Hachiman
Platinum III
Level 152
God Stats
5W - 3L
1,587 SR
Queue Stats
202W - 193L
1,692 MMR
Solo
Scylla
Scylla
Platinum V
TH3PUPPYCHAN
Scylla
Platinum V
Level 161
God Stats
8W - 8L
1,570 SR
Queue Stats
209W - 202L
1,731 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Vampirefiredark
Ao Kuang
Gold I
Level 65
God Stats
3W - 1L
1,786 SR
Queue Stats
77W - 65L
1,709 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,541 SR
1,703 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,533 SR
1,704 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Amari kaMani
Ah Muzen Cab
Platinum II
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
526W - 508L
1,677 MMR
Solo
Susano
Susano
Platinum IV
IIJJBIl
Susano
Platinum IV
Level 88
God Stats
4W - 2L
1,722 SR
Queue Stats
306W - 305L
1,710 MMR
Solo
Anubis
Anubis
Gold I
Schmeckeldorf
Anubis
Gold I
Level 158
God Stats
1W - 2L
1,633 SR
Queue Stats
208W - 202L
1,713 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
ThePunisher12345
Kumbhakarna
Platinum IV
Level 45
God Stats
0W - 2L
1,335 SR
Queue Stats
168W - 163L
1,821 MMR
Party 2
Lancelot
Lancelot
Platinum V
UrAdoptedLoI
Lancelot
Platinum V
Level 154
God Stats
2W - 4L
1,476 SR
Queue Stats
313W - 313L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 2
11,179
559
11,461
17,354
16,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
Eruxor
Athena
15
1 / 2 / 9
9,450
473
5,605
16,182
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
RadiantRuben
Hachiman
19
3 / 1 / 4
11,331
567
15,935
14,001
5,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
4 / 1 / 3
11,970
599
11,112
8,875
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
17
5 / 5 / 1
10,294
515
12,898
21,223
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Baba YagaThorGuan Yu

VS

Bans
VamanaMartichorasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amari kaMani
Ah Muzen Cab
13
0 / 2 / 1
8,185
409
7,820
10,731
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
IIJJBIl
Susano
18
7 / 4 / 1
10,414
521
13,682
18,925
9,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 7
9,661
483
11,261
10,822
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
ThePunisher12345
Kumbhakarna
18
2 / 2 / 1
10,731
537
11,056
20,360
20,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
UrAdoptedLoI
Lancelot
14
3 / 2 / 3
9,204
460
8,937
19,725
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
14
Kills
12
12
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Ah Muzen Cab
Amari kaMani
Ah Muzen Cab
0
2
1
0.25
W
Athena
Eruxor
Athena
1
2
9
2.75
L
Susano
IIJJBIl
Susano
7
4
1
1.88
W
Hachiman
RadiantRuben
Hachiman
3
1
4
5
L
0
4
7
0.88
W
Scylla
4
1
3
5.5
L
Kumbhakarna
ThePunisher12345
Kumbhakarna
2
2
1
1.25
L
Lancelot
UrAdoptedLoI
Lancelot
3
2
3
2.25
W
Ao Kuang
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,011
Damage
52,756
77,635
Taken
80,563
48,143
Mitigated
62,059
19,867
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,461
1,989
0
5,759
17,354
16,273
594
8,232
8,508
0
97,881
L
Ah Muzen Cab
Amari kaMani
Ah Muzen Cab
7,820
3,602
0
1,585
10,731
4,289
0
1,501
9,230
0
64,443
W
Athena
Eruxor
Athena
5,605
2,097
0
2,413
16,182
14,326
0
4,277
11,899
21,003
0
L
Susano
IIJJBIl
Susano
13,682
4,031
0
2,064
18,925
9,693
0
7,492
11,433
0
98,630
W
Hachiman
RadiantRuben
Hachiman
15,935
8,921
0
7,326
14,001
5,895
3,532
1,298
12,671
0
116,035
L
11,261
580
0
1,274
10,822
5,514
0
7,706
3,116
85,192
0
W
Scylla
11,112
1,152
0
430
8,875
2,934
366
3,398
5,403
112,075
0
L
Kumbhakarna
ThePunisher12345
Kumbhakarna
11,056
1,040
0
750
20,360
20,884
67
3,492
16,868
88,313
0
L
Lancelot
UrAdoptedLoI
Lancelot
8,937
1,424
0
4,649
19,725
21,679
0
9,424
10,301
0
43,451
W
Ao Kuang
12,898
2,857
0
3,939
21,223
8,715
0
4,376
16,837
96,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
48,195
687
Minions Killed
609
0
Camps Cleared
0
2,070,071
Distance Traveled
1,874,110
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,179
559
157
8
0
398,342
0
L
Ah Muzen Cab
8,185
409
103
5
0
276,303
1
W
Athena
9,450
473
40
2
0
450,083
3
L
Susano
10,414
521
116
6
0
416,986
1
W
Hachiman
11,331
567
168
8
0
380,356
4
L
Anubis
9,661
483
151
8
0
382,490
9
W
Scylla
11,970
599
204
10
0
400,362
4
L
Kumbhakarna
10,731
537
174
9
0
383,122
0
L
Lancelot
9,204
460
65
3
0
415,209
5
W
Ao Kuang
10,294
515
118
6
0
440,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role