Player Matchup

Gilgamesh
Gilgamesh
CWileczek
Gilgamesh
Level 89
God Stats
2W - 2L
1,546 SR
Queue Stats
57W - 50L
1,507 Elo+
Party 1
Chang'e
Chang'e
ChibiKurama8742
Chang'e
Level 123
God Stats
3W - 4L
1,484 SR
Queue Stats
71W - 62L
1,528 Elo+
Party 1
Agni
Agni
DeLaw169
Agni
Level 42
God Stats
7W - 2L
1,627 SR
Queue Stats
31W - 27L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
JClay43
Cthulhu
Level 55
God Stats
4W - 3L
1,796 SR
Queue Stats
20W - 18L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
danwalker
Hou Yi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 37L
1,394 Elo+
Solo
Team Averages
Level 68
1,591 SR
1,501 Elo+

VS

Team Averages
Level 26
1,432 SR
1,428 Elo+
Amaterasu
Amaterasu
Hollixworth
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
IsahiJesus
Da Ji
Level 24
God Stats
4W - 8L
1,500 SR
Queue Stats
50W - 46L
1,530 Elo+
Solo
Martichoras
Martichoras
KineticKhasam93
Martichoras
Level 28
God Stats
1W - 6L
1,334 SR
Queue Stats
6W - 13L
1,311 Elo+
Solo
Persephone
Persephone
Militarism
Persephone
Level 27
God Stats
6W - 5L
1,329 SR
Queue Stats
42W - 65L
1,299 Elo+
Solo
Aphrodite
Aphrodite
OcToePops
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CWileczek
Gilgamesh
16
5 / 3 / 11
9,945
765
6,019
13,432
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 16
11,360
874
14,599
11,194
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
18
7 / 2 / 10
10,894
838
15,918
9,042
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JClay43
Cthulhu
17
1 / 1 / 11
9,819
755
6,413
9,590
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
danwalker
Hou Yi
18
8 / 1 / 10
11,057
851
15,448
9,206
4,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hollixworth
Amaterasu
15
3 / 8 / 1
9,036
695
8,973
16,701
10,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
17
5 / 3 / 1
10,002
769
8,242
10,835
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
KineticKhasam93
Martichoras
14
0 / 7 / 4
8,065
620
5,090
13,421
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
Militarism
Persephone
15
0 / 6 / 2
9,000
692
5,737
14,900
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
OcToePops
Aphrodite
15
1 / 6 / 4
8,549
658
5,118
13,381
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
30
Kills
9
9
Deaths
30
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CWileczek
Gilgamesh
5
3
11
3.5
W
9
2
16
8.5
W
Agni
7
2
10
6
L
Amaterasu
Hollixworth
Amaterasu
3
8
1
0.44
L
Da Ji
5
3
1
1.83
W
Cthulhu
JClay43
Cthulhu
1
1
11
6.5
L
Martichoras
KineticKhasam93
Martichoras
0
7
4
0.29
L
Persephone
Militarism
Persephone
0
6
2
0.17
L
Aphrodite
OcToePops
Aphrodite
1
6
4
0.5
W
Hou Yi
danwalker
Hou Yi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,397
Damage
33,160
52,464
Taken
69,238
38,732
Mitigated
36,591
15,133
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CWileczek
Gilgamesh
6,019
609
0
1,306
13,432
14,109
613
1,359
12,073
0
14,695
W
14,599
2,458
5,135
5,204
11,194
5,798
1,235
2,524
8,670
50,805
0
W
Agni
15,918
613
0
684
9,042
4,234
3,086
1,513
7,529
50,041
0
L
Amaterasu
Hollixworth
Amaterasu
8,973
2,600
0
700
16,701
10,136
590
6,702
9,546
0
27,210
L
Da Ji
8,242
2,133
0
2,210
10,835
5,505
824
6,242
4,260
0
35,906
W
Cthulhu
JClay43
Cthulhu
6,413
66
0
888
9,590
9,970
93
3,938
5,652
22,750
0
L
Martichoras
KineticKhasam93
Martichoras
5,090
1,283
0
169
13,421
6,434
0
7,428
5,582
0
13,770
L
Persephone
Militarism
Persephone
5,737
1,070
0
820
14,900
6,985
60
8,362
5,906
27,956
0
L
Aphrodite
OcToePops
Aphrodite
5,118
608
2,418
3,695
13,381
7,531
0
7,225
5,844
19,117
0
W
Hou Yi
danwalker
Hou Yi
15,448
9,018
0
1,916
9,206
4,621
5,966
1,521
7,685
0
36,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,075
Gold Earned
44,652
227
Minions Killed
189
0
Camps Cleared
0
1,373,564
Distance Traveled
1,161,983
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,945
765
9
1
0
292,033
0
W
Chang'e
11,360
874
69
5
0
297,155
0
W
Agni
10,894
838
70
5
0
268,817
0
L
Amaterasu
9,036
695
43
3
0
212,282
0
L
Da Ji
10,002
769
55
4
0
297,100
0
W
Cthulhu
9,819
755
33
3
0
299,921
0
L
Martichoras
8,065
620
9
1
0
191,882
0
L
Persephone
9,000
692
53
4
0
251,276
0
L
Aphrodite
8,549
658
29
2
0
209,443
1
W
Hou Yi
11,057
851
46
4
0
215,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role