Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CallerofTime
Tiamat
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,463 Elo+
Party 1
Yemoja
Yemoja
OddLad
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TehGinganinja
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,448 Elo+
Party 1
Fafnir
Fafnir
ubernugget
Fafnir
Level 68
God Stats
2W - 0L
1,711 SR
Queue Stats
53W - 48L
1,456 Elo+
Party 1
Team Averages
Level 68
1,542 SR
1,505 Elo+

VS

Team Averages
Level 48
1,500 SR
1,459 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
MikeParanoid2233
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
SirAlex3984
Hercules
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 116L
1,381 Elo+
Party 2
Yemoja
Yemoja
YungWacoKid
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
jjaystartin
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 117L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 2 / 13
8,078
808
9,376
12,266
8,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
5 / 1 / 12
8,240
824
7,173
7,726
5,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
OddLad
Yemoja
14
2 / 0 / 13
8,010
801
2,110
2,954
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
TehGinganinja
Tsukuyomi
16
9 / 3 / 13
9,370
937
14,465
12,769
9,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
ubernugget
Fafnir
14
1 / 1 / 17
7,661
766
5,369
9,592
11,677
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 4 / 0
7,504
750
12,962
8,856
3,237
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 7 / 4
6,547
655
3,812
8,668
2,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
SirAlex3984
Hercules
16
5 / 2 / 1
8,858
886
7,170
8,060
7,333
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
12
0 / 4 / 2
6,731
673
3,881
7,444
3,449
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
12
0 / 5 / 2
6,737
674
6,234
8,561
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
22
Kills
7
7
Deaths
22
68
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
13
5.75
L
Vulcan
 
Vulcan
2
4
0
0.5
W
Tiamat
5
1
12
11
L
0
7
4
0.29
W
Yemoja
OddLad
Yemoja
2
0
13
8.5
L
Hercules
SirAlex3984
Hercules
5
2
1
2.75
W
Tsukuyomi
TehGinganinja
Tsukuyomi
9
3
13
5.17
L
Yemoja
0
4
2
0.25
L
Merlin
0
5
2
0.2
W
Fafnir
ubernugget
Fafnir
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,493
Damage
34,059
45,307
Taken
41,589
38,886
Mitigated
18,653
26,997
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,376
2,375
960
3,845
12,266
8,826
621
5,653
6,594
0
14,361
L
Vulcan
 
Vulcan
12,962
2,926
447
2,268
8,856
3,237
0
2,682
6,174
30,239
0
W
Tiamat
7,173
562
616
1,359
7,726
5,918
620
3,791
3,929
25,577
0
L
3,812
1,633
0
0
8,668
2,183
0
2,116
6,552
0
8,555
W
Yemoja
OddLad
Yemoja
2,110
588
9,068
1,342
2,954
3,428
507
2,137
749
8,424
0
L
Hercules
SirAlex3984
Hercules
7,170
71
215
2,107
8,060
7,333
0
3,903
4,157
0
11,280
W
Tsukuyomi
TehGinganinja
Tsukuyomi
14,465
4,808
1,575
3,159
12,769
9,037
835
6,183
6,478
115
22,448
L
Yemoja
3,881
1,100
1,311
212
7,444
3,449
0
3,123
4,321
6,840
0
L
Merlin
6,234
844
159
379
8,561
2,451
0
2,908
5,653
15,167
0
W
Fafnir
ubernugget
Fafnir
5,369
2,143
2,397
2,676
9,592
11,677
317
5,079
4,480
7,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
36,377
89
Minions Killed
86
0
Camps Cleared
0
981,153
Distance Traveled
774,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,078
808
9
1
0
210,593
0
L
Vulcan
7,504
750
38
4
0
171,783
0
W
Tiamat
8,240
824
50
5
0
187,389
0
L
Loki
6,547
655
7
1
0
143,247
0
W
Yemoja
8,010
801
10
1
0
181,655
0
L
Hercules
8,858
886
14
1
0
177,915
0
W
Tsukuyomi
9,370
937
17
2
0
190,727
0
L
Yemoja
6,731
673
6
1
0
128,852
0
L
Merlin
6,737
674
21
2
0
152,397
0
W
Fafnir
7,661
766
3
0
0
210,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role