Player Matchup

Janus
Janus
HeavensFlash
Janus
Level 144
God Stats
22W - 24L
1,489 SR
Queue Stats
365W - 326L
1,482 Elo+
Party 3
Bastet
Bastet
Jam02142000
Bastet
Level 142
God Stats
2W - 3L
1,536 SR
Queue Stats
69W - 76L
1,497 Elo+
Party 2
Zeus
Zeus
LeonSKennedy873
Zeus
Level 27
God Stats
4W - 7L
1,490 SR
Queue Stats
117W - 125L
1,511 Elo+
Party 2
Chang'e
Chang'e
Ryyan9797
Chang'e
Level 146
God Stats
9W - 12L
1,462 SR
Queue Stats
63W - 74L
1,431 Elo+
Party 2
Rama
Rama
Serna32bihh
Rama
Level 191
God Stats
1W - 2L
1,898 SR
Queue Stats
191W - 177L
1,568 Elo+
Party 3
Team Averages
Level 130
1,575 SR
1,498 Elo+

VS

Team Averages
Level 134
1,501 SR
1,512 Elo+
Baron Samedi
Baron Samedi
AxelGH
Baron Samedi
Level 127
God Stats
1W - 1L
1,672 SR
Queue Stats
49W - 43L
1,586 Elo+
Solo
Nox
Nox
CloakingMocha75
Nox
Level 129
God Stats
0W - 3L
1,093 SR
Queue Stats
267W - 273L
1,471 Elo+
Solo
Medusa
Medusa
Cromm
Medusa
Level 212
God Stats
1W - 1L
1,742 SR
Queue Stats
21W - 29L
1,505 Elo+
Party 1
Bacchus
Bacchus
L0stXT0ne
Bacchus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 232L
1,506 Elo+
Solo
Fenrir
Fenrir
xGODSVNTx
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
7,815
782
7,913
3,920
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
1 / 0 / 6
7,409
741
7,382
6,911
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 5
7,093
709
9,691
5,787
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Ryyan9797
Chang'e
15
3 / 0 / 8
7,822
782
8,753
7,836
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
8,111
811
3,820
6,956
3,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxelGH
Baron Samedi
12
0 / 2 / 2
6,732
673
4,832
9,385
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 1
7,362
736
5,756
7,578
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Cromm
Medusa
13
0 / 2 / 1
6,790
679
6,819
8,437
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
L0stXT0ne
Bacchus
12
1 / 4 / 1
6,827
683
2,675
12,311
14,751
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
xGODSVNTx
Fenrir
12
1 / 2 / 0
6,408
641
2,506
8,168
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
12
Kills
3
3
Deaths
12
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AxelGH
Baron Samedi
0
2
2
0.5
L
1
2
1
0.75
L
Medusa
Cromm
Medusa
0
2
1
0.25
W
4
0
6
7
W
Bastet
1
0
6
4
L
Bacchus
L0stXT0ne
Bacchus
1
4
1
0.38
W
1
2
5
1.75
W
Chang'e
Ryyan9797
Chang'e
3
0
8
7
W
3
1
4
5
L
Fenrir
xGODSVNTx
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
22,588
31,410
Taken
45,879
13,556
Mitigated
29,563
8,450
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AxelGH
Baron Samedi
4,832
329
914
1,681
9,385
4,649
76
6,981
2,322
21,442
0
L
5,756
159
0
140
7,578
3,101
0
5,358
2,140
22,679
0
L
Medusa
Cromm
Medusa
6,819
2,200
0
0
8,437
3,508
0
3,147
5,246
0
24,664
W
7,913
133
0
328
3,920
1,631
394
2,035
1,885
21,989
0
W
Bastet
7,382
1,587
0
1,506
6,911
2,949
139
2,532
4,379
0
21,503
L
Bacchus
L0stXT0ne
Bacchus
2,675
40
0
815
12,311
14,751
266
5,520
6,661
12,696
0
W
9,691
487
0
0
5,787
2,458
306
3,586
2,201
22,636
0
W
Chang'e
Ryyan9797
Chang'e
8,753
353
1,441
3,237
7,836
3,242
40
3,129
4,707
27,155
0
W
3,820
2,281
0
1,938
6,956
3,276
849
1,981
4,975
0
34,520
L
Fenrir
xGODSVNTx
Fenrir
2,506
165
0
501
8,168
3,554
0
4,983
3,153
0
6,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
34,119
228
Minions Killed
163
0
Camps Cleared
0
1,081,847
Distance Traveled
1,021,127
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,732
673
38
4
0
209,658
1
L
Nox
7,362
736
50
5
0
230,624
3
L
Medusa
6,790
679
57
6
0
204,238
0
W
Janus
7,815
782
43
4
0
207,974
0
W
Bastet
7,409
741
42
4
0
252,614
0
L
Bacchus
6,827
683
10
1
0
181,800
0
W
Zeus
7,093
709
35
4
0
198,142
0
W
Chang'e
7,822
782
40
4
0
233,813
0
W
Rama
8,111
811
68
7
0
189,304
0
L
Fenrir
6,408
641
8
1
0
194,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role